Adds ETC2/EAC texture compression formats and Vulkan support for them
The end to end texture tests with the binary information for the textures are generated with a combination of the open source etc2comp tool and manual crafting of the data based on the specification in the Kronos Data Format Specifications (https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.pdf) for the compressed formats. Also: Refactors end2end compressed texture tests and some utilities so that we can use parameterized tests for easier new format additions. Bug: dawn:955 Change-Id: I91686f26a693a85cb076ef0eca3029111a64c50f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/62740 Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
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commit
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13
dawn.json
13
dawn.json
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@ -1978,7 +1978,18 @@
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{"value": 52, "name": "BC6H RGB float"},
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{"value": 53, "name": "BC7 RGBA unorm"},
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{"value": 54, "name": "BC7 RGBA unorm srgb"},
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{"value": 55, "name": "R8 BG8 Biplanar 420 unorm"}
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{"value": 55, "name": "R8 BG8 Biplanar 420 unorm"},
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{"value": 56, "name": "ETC2 RGB8 unorm"},
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{"value": 57, "name": "ETC2 RGB8 unorm srgb"},
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{"value": 58, "name": "ETC2 RGB8A1 unorm"},
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{"value": 59, "name": "ETC2 RGB8A1 unorm srgb"},
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{"value": 60, "name": "ETC2 RGBA8 unorm"},
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{"value": 61, "name": "ETC2 RGBA8 unorm srgb"},
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{"value": 62, "name": "EAC R11 unorm"},
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{"value": 63, "name": "EAC R11 snorm"},
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{"value": 64, "name": "EAC RG11 unorm"},
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{"value": 65, "name": "EAC RG11 snorm"}
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]
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},
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"texture usage": {
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@ -352,6 +352,19 @@ namespace dawn_native {
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AddCompressedFormat(wgpu::TextureFormat::BC7RGBAUnorm, 16, 4, 4, isBCFormatSupported, 4);
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AddCompressedFormat(wgpu::TextureFormat::BC7RGBAUnormSrgb, 16, 4, 4, isBCFormatSupported, 4);
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// ETC2/EAC compressed formats
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bool isETC2FormatSupported = device->IsExtensionEnabled(Extension::TextureCompressionETC2);
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AddCompressedFormat(wgpu::TextureFormat::ETC2RGB8Unorm, 8, 4, 4, isETC2FormatSupported, 3);
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AddCompressedFormat(wgpu::TextureFormat::ETC2RGB8UnormSrgb, 8, 4, 4, isETC2FormatSupported, 3);
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AddCompressedFormat(wgpu::TextureFormat::ETC2RGB8A1Unorm, 8, 4, 4, isETC2FormatSupported, 4);
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AddCompressedFormat(wgpu::TextureFormat::ETC2RGB8A1UnormSrgb, 8, 4, 4, isETC2FormatSupported, 4);
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AddCompressedFormat(wgpu::TextureFormat::ETC2RGBA8Unorm, 16, 4, 4, isETC2FormatSupported, 4);
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AddCompressedFormat(wgpu::TextureFormat::ETC2RGBA8UnormSrgb, 16, 4, 4, isETC2FormatSupported, 4);
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AddCompressedFormat(wgpu::TextureFormat::EACR11Unorm, 8, 4, 4, isETC2FormatSupported, 1);
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AddCompressedFormat(wgpu::TextureFormat::EACR11Snorm, 8, 4, 4, isETC2FormatSupported, 1);
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AddCompressedFormat(wgpu::TextureFormat::EACRG11Unorm, 16, 4, 4, isETC2FormatSupported, 2);
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AddCompressedFormat(wgpu::TextureFormat::EACRG11Snorm, 16, 4, 4, isETC2FormatSupported, 2);
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// multi-planar formats
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const bool isMultiPlanarFormatSupported = device->IsExtensionEnabled(Extension::MultiPlanarFormats);
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AddMultiAspectFormat(wgpu::TextureFormat::R8BG8Biplanar420Unorm, Aspect::Plane0 | Aspect::Plane1,
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@ -77,7 +77,7 @@ namespace dawn_native {
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// The number of formats Dawn knows about. Asserts in BuildFormatTable ensure that this is the
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// exact number of known format.
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static constexpr size_t kKnownFormatCount = 55;
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static constexpr size_t kKnownFormatCount = 65;
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struct Format;
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using FormatTable = std::array<Format, kKnownFormatCount>;
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@ -203,6 +203,17 @@ namespace dawn_native { namespace d3d12 {
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case wgpu::TextureFormat::BC7RGBAUnormSrgb:
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return DXGI_FORMAT_BC7_TYPELESS;
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case wgpu::TextureFormat::ETC2RGB8Unorm:
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case wgpu::TextureFormat::ETC2RGB8UnormSrgb:
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case wgpu::TextureFormat::ETC2RGB8A1Unorm:
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case wgpu::TextureFormat::ETC2RGB8A1UnormSrgb:
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case wgpu::TextureFormat::ETC2RGBA8Unorm:
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case wgpu::TextureFormat::ETC2RGBA8UnormSrgb:
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case wgpu::TextureFormat::EACR11Unorm:
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case wgpu::TextureFormat::EACR11Snorm:
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case wgpu::TextureFormat::EACRG11Unorm:
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case wgpu::TextureFormat::EACRG11Snorm:
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case wgpu::TextureFormat::R8BG8Biplanar420Unorm:
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case wgpu::TextureFormat::Stencil8:
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case wgpu::TextureFormat::Undefined:
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@ -330,6 +341,17 @@ namespace dawn_native { namespace d3d12 {
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case wgpu::TextureFormat::R8BG8Biplanar420Unorm:
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return DXGI_FORMAT_NV12;
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case wgpu::TextureFormat::ETC2RGB8Unorm:
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case wgpu::TextureFormat::ETC2RGB8UnormSrgb:
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case wgpu::TextureFormat::ETC2RGB8A1Unorm:
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case wgpu::TextureFormat::ETC2RGB8A1UnormSrgb:
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case wgpu::TextureFormat::ETC2RGBA8Unorm:
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case wgpu::TextureFormat::ETC2RGBA8UnormSrgb:
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case wgpu::TextureFormat::EACR11Unorm:
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case wgpu::TextureFormat::EACR11Snorm:
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case wgpu::TextureFormat::EACRG11Unorm:
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case wgpu::TextureFormat::EACRG11Snorm:
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case wgpu::TextureFormat::Stencil8:
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case wgpu::TextureFormat::Undefined:
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UNREACHABLE();
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@ -252,9 +252,38 @@ namespace dawn_native { namespace metal {
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return MTLPixelFormatBC7_RGBAUnorm;
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case wgpu::TextureFormat::BC7RGBAUnormSrgb:
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return MTLPixelFormatBC7_RGBAUnorm_sRGB;
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#else
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case wgpu::TextureFormat::BC1RGBAUnorm:
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case wgpu::TextureFormat::BC1RGBAUnormSrgb:
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case wgpu::TextureFormat::BC2RGBAUnorm:
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case wgpu::TextureFormat::BC2RGBAUnormSrgb:
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case wgpu::TextureFormat::BC3RGBAUnorm:
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case wgpu::TextureFormat::BC3RGBAUnormSrgb:
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case wgpu::TextureFormat::BC4RSnorm:
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case wgpu::TextureFormat::BC4RUnorm:
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case wgpu::TextureFormat::BC5RGSnorm:
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case wgpu::TextureFormat::BC5RGUnorm:
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case wgpu::TextureFormat::BC6HRGBFloat:
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case wgpu::TextureFormat::BC6HRGBUfloat:
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case wgpu::TextureFormat::BC7RGBAUnorm:
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case wgpu::TextureFormat::BC7RGBAUnormSrgb:
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#endif
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default:
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case wgpu::TextureFormat::R8BG8Biplanar420Unorm:
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case wgpu::TextureFormat::ETC2RGB8Unorm:
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case wgpu::TextureFormat::ETC2RGB8UnormSrgb:
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case wgpu::TextureFormat::ETC2RGB8A1Unorm:
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case wgpu::TextureFormat::ETC2RGB8A1UnormSrgb:
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case wgpu::TextureFormat::ETC2RGBA8Unorm:
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case wgpu::TextureFormat::ETC2RGBA8UnormSrgb:
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case wgpu::TextureFormat::EACR11Unorm:
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case wgpu::TextureFormat::EACR11Snorm:
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case wgpu::TextureFormat::EACRG11Unorm:
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case wgpu::TextureFormat::EACRG11Snorm:
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case wgpu::TextureFormat::Stencil8:
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case wgpu::TextureFormat::Undefined:
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UNREACHABLE();
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}
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}
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@ -337,6 +337,28 @@ namespace dawn_native { namespace vulkan {
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return VK_FORMAT_BC7_UNORM_BLOCK;
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case wgpu::TextureFormat::BC7RGBAUnormSrgb:
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return VK_FORMAT_BC7_SRGB_BLOCK;
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case wgpu::TextureFormat::ETC2RGB8Unorm:
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return VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
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case wgpu::TextureFormat::ETC2RGB8UnormSrgb:
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return VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK;
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case wgpu::TextureFormat::ETC2RGB8A1Unorm:
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return VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
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case wgpu::TextureFormat::ETC2RGB8A1UnormSrgb:
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return VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK;
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case wgpu::TextureFormat::ETC2RGBA8Unorm:
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return VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
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case wgpu::TextureFormat::ETC2RGBA8UnormSrgb:
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return VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK;
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case wgpu::TextureFormat::EACR11Unorm:
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return VK_FORMAT_EAC_R11_UNORM_BLOCK;
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case wgpu::TextureFormat::EACR11Snorm:
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return VK_FORMAT_EAC_R11_SNORM_BLOCK;
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case wgpu::TextureFormat::EACRG11Unorm:
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return VK_FORMAT_EAC_R11G11_UNORM_BLOCK;
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case wgpu::TextureFormat::EACRG11Snorm:
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return VK_FORMAT_EAC_R11G11_SNORM_BLOCK;
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case wgpu::TextureFormat::R8BG8Biplanar420Unorm:
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case wgpu::TextureFormat::Stencil8:
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case wgpu::TextureFormat::Undefined:
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@ -130,5 +130,11 @@ auto MakeParamGenerator(std::vector<BackendTestConfig>&& first,
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::detail::GetAvailableAdapterTestParamsForBackends(first.data(), first.size()),
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std::forward<std::initializer_list<Params>&&>(params)...);
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}
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template <typename Param, typename... Params>
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auto MakeParamGenerator(std::vector<BackendTestConfig>&& first, std::vector<Params>&&... params) {
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return ParamGenerator<Param, AdapterTestParam, Params...>(
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::detail::GetAvailableAdapterTestParamsForBackends(first.data(), first.size()),
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std::forward<std::vector<Params>&&>(params)...);
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}
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#endif // TESTS_PARAMGENERATOR_H_
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File diff suppressed because it is too large
Load Diff
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@ -2020,7 +2020,8 @@ class CopyCommandTest_CompressedTextureFormats : public CopyCommandTest {
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protected:
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WGPUDevice CreateTestDevice() override {
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dawn_native::DeviceDescriptor descriptor;
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descriptor.requiredExtensions = {"texture_compression_bc"};
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descriptor.requiredExtensions = {"texture_compression_bc", "texture-compression-etc2",
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"texture-compression-astc"};
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return adapter.CreateDevice(&descriptor);
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}
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wgpu::Buffer buffer =
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CreateBuffer(512, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst);
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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wgpu::Texture texture = Create2DTexture(bcFormat);
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for (wgpu::TextureFormat format : utils::kCompressedFormats) {
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wgpu::Texture texture = Create2DTexture(format);
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// Valid usages of BufferOffset in B2T and T2B copies with compressed texture formats.
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{
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uint32_t validBufferOffset = utils::GetTexelBlockSizeInBytes(bcFormat);
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uint32_t validBufferOffset = utils::GetTexelBlockSizeInBytes(format);
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TestBothTBCopies(utils::Expectation::Success, buffer, validBufferOffset, 256, 4,
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texture, 0, {0, 0, 0}, {4, 4, 1});
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}
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// Failures on invalid bufferOffset.
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{
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uint32_t kInvalidBufferOffset = utils::GetTexelBlockSizeInBytes(bcFormat) / 2;
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uint32_t kInvalidBufferOffset = utils::GetTexelBlockSizeInBytes(format) / 2;
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TestBothTBCopies(utils::Expectation::Failure, buffer, kInvalidBufferOffset, 256, 4,
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texture, 0, {0, 0, 0}, {4, 4, 1});
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}
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wgpu::Buffer buffer =
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CreateBuffer(1024, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst);
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{
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constexpr uint32_t kTestWidth = 160;
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constexpr uint32_t kTestHeight = 160;
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// Failures on the BytesPerRow that is not large enough.
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{
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constexpr uint32_t kSmallBytesPerRow = 256;
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
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for (wgpu::TextureFormat format : utils::kCompressedFormats) {
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wgpu::Texture texture = Create2DTexture(format, 1, kTestWidth, kTestHeight);
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// Failures on the BytesPerRow that is not large enough.
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{
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constexpr uint32_t kSmallBytesPerRow = 256;
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TestBothTBCopies(utils::Expectation::Failure, buffer, 0, kSmallBytesPerRow, 4,
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texture, 0, {0, 0, 0}, {kTestWidth, 4, 1});
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}
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}
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// Test it is not valid to use a BytesPerRow that is not a multiple of 256.
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{
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
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// Test it is not valid to use a BytesPerRow that is not a multiple of 256.
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{
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uint32_t inValidBytesPerRow =
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kTestWidth / 4 * utils::GetTexelBlockSizeInBytes(bcFormat);
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kTestWidth / 4 * utils::GetTexelBlockSizeInBytes(format);
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ASSERT_NE(0u, inValidBytesPerRow % 256);
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TestBothTBCopies(utils::Expectation::Failure, buffer, 0, inValidBytesPerRow, 4,
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texture, 0, {0, 0, 0}, {kTestWidth, 4, 1});
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}
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}
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// Test the smallest valid BytesPerRow should work.
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{
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
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// Test the smallest valid BytesPerRow should work.
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{
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uint32_t smallestValidBytesPerRow =
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Align(kTestWidth / 4 * utils::GetTexelBlockSizeInBytes(bcFormat), 256);
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Align(kTestWidth / 4 * utils::GetTexelBlockSizeInBytes(format), 256);
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TestBothTBCopies(utils::Expectation::Success, buffer, 0, smallestValidBytesPerRow,
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4, texture, 0, {0, 0, 0}, {kTestWidth, 4, 1});
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}
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}
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}
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}
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// rowsPerImage must be >= heightInBlocks.
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wgpu::Buffer buffer =
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CreateBuffer(1024, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst);
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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wgpu::Texture texture = Create2DTexture(bcFormat);
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for (wgpu::TextureFormat format : utils::kCompressedFormats) {
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wgpu::Texture texture = Create2DTexture(format);
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// Valid usages of rowsPerImage in B2T and T2B copies with compressed texture formats.
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{
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wgpu::Buffer buffer =
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CreateBuffer(512, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst);
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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wgpu::Texture texture = Create2DTexture(bcFormat);
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wgpu::Texture texture2 = Create2DTexture(bcFormat);
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for (wgpu::TextureFormat format : utils::kCompressedFormats) {
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wgpu::Texture texture = Create2DTexture(format);
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wgpu::Texture texture2 = Create2DTexture(format);
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constexpr wgpu::Origin3D kSmallestValidOrigin3D = {4, 4, 0};
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constexpr uint32_t kTestWidth = 60;
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constexpr uint32_t kTestHeight = 60;
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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wgpu::Texture texture = Create2DTexture(bcFormat, kMipmapLevels, kTestWidth, kTestHeight);
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wgpu::Texture texture2 = Create2DTexture(bcFormat, kMipmapLevels, kTestWidth, kTestHeight);
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for (wgpu::TextureFormat format : utils::kCompressedFormats) {
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wgpu::Texture texture = Create2DTexture(format, kMipmapLevels, kTestWidth, kTestHeight);
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wgpu::Texture texture2 = Create2DTexture(format, kMipmapLevels, kTestWidth, kTestHeight);
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constexpr wgpu::Extent3D kSmallestValidExtent3D = {4, 4, 1};
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// Test copies between buffer and multiple array layers of a compressed texture
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TEST_F(CopyCommandTest_CompressedTextureFormats, CopyToMultipleArrayLayers) {
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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for (wgpu::TextureFormat format : utils::kCompressedFormats) {
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wgpu::Texture texture = CopyCommandTest::Create2DTexture(
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12, 16, 1, 20, bcFormat, wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc);
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12, 16, 1, 20, format, wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc);
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// Copy to all array layers
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TestBothTBCopiesExactBufferSize(256, 4, texture, bcFormat, {0, 0, 0}, {12, 16, 20});
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TestBothTBCopiesExactBufferSize(256, 4, texture, format, {0, 0, 0}, {12, 16, 20});
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// Copy to the highest array layer
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TestBothTBCopiesExactBufferSize(256, 4, texture, bcFormat, {0, 0, 19}, {12, 16, 1});
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TestBothTBCopiesExactBufferSize(256, 4, texture, format, {0, 0, 19}, {12, 16, 1});
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// Copy to array layers in the middle
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TestBothTBCopiesExactBufferSize(256, 4, texture, bcFormat, {0, 0, 1}, {12, 16, 18});
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TestBothTBCopiesExactBufferSize(256, 4, texture, format, {0, 0, 1}, {12, 16, 18});
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// Copy touching the texture corners with a non-packed rowsPerImage
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TestBothTBCopiesExactBufferSize(256, 6, texture, bcFormat, {4, 4, 4}, {8, 12, 16});
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TestBothTBCopiesExactBufferSize(256, 6, texture, format, {4, 4, 4}, {8, 12, 16});
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}
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}
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@ -558,7 +558,8 @@ namespace {
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protected:
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WGPUDevice CreateTestDevice() override {
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dawn_native::DeviceDescriptor descriptor;
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descriptor.requiredExtensions = {"texture_compression_bc"};
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descriptor.requiredExtensions = {"texture_compression_bc", "texture-compression-etc2",
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"texture-compression-astc"};
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return adapter.CreateDevice(&descriptor);
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}
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@ -591,18 +592,18 @@ namespace {
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// Tests to verify that data offset may not be a multiple of the compressed texture block size
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TEST_F(WriteTextureTest_CompressedTextureFormats, DataOffset) {
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for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
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wgpu::Texture texture = Create2DTexture(bcFormat);
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for (wgpu::TextureFormat format : utils::kCompressedFormats) {
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wgpu::Texture texture = Create2DTexture(format);
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|
||||
// Valid if aligned.
|
||||
{
|
||||
uint32_t kAlignedOffset = utils::GetTexelBlockSizeInBytes(bcFormat);
|
||||
uint32_t kAlignedOffset = utils::GetTexelBlockSizeInBytes(format);
|
||||
TestWriteTexture(1024, kAlignedOffset, 256, 4, texture, 0, {0, 0, 0}, {4, 16, 1});
|
||||
}
|
||||
|
||||
// Still valid if not aligned.
|
||||
{
|
||||
uint32_t kUnalignedOffset = utils::GetTexelBlockSizeInBytes(bcFormat) - 1;
|
||||
uint32_t kUnalignedOffset = utils::GetTexelBlockSizeInBytes(format) - 1;
|
||||
TestWriteTexture(1024, kUnalignedOffset, 256, 4, texture, 0, {0, 0, 0}, {4, 16, 1});
|
||||
}
|
||||
}
|
||||
|
@ -618,8 +619,8 @@ namespace {
|
|||
// Failures on the BytesPerRow that is not large enough.
|
||||
{
|
||||
constexpr uint32_t kSmallBytesPerRow = 256;
|
||||
for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(format, 1, kTestWidth, kTestHeight);
|
||||
ASSERT_DEVICE_ERROR(TestWriteTexture(1024, 0, kSmallBytesPerRow, 4, texture, 0,
|
||||
{0, 0, 0}, {kTestWidth, 4, 1}));
|
||||
}
|
||||
|
@ -627,18 +628,18 @@ namespace {
|
|||
|
||||
// Test it is valid to use a BytesPerRow that is not a multiple of 256.
|
||||
{
|
||||
for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(format, 1, kTestWidth, kTestHeight);
|
||||
uint32_t ValidBytesPerRow =
|
||||
kTestWidth / 4 * utils::GetTexelBlockSizeInBytes(bcFormat);
|
||||
kTestWidth / 4 * utils::GetTexelBlockSizeInBytes(format);
|
||||
ASSERT_NE(0u, ValidBytesPerRow % 256);
|
||||
TestWriteTexture(1024, 0, ValidBytesPerRow, 4, texture, 0, {0, 0, 0},
|
||||
{kTestWidth, 4, 1});
|
||||
}
|
||||
}
|
||||
|
||||
for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(bcFormat);
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(format);
|
||||
|
||||
// Valid usage of bytesPerRow in WriteTexture with compressed texture formats.
|
||||
{
|
||||
|
@ -657,8 +658,8 @@ namespace {
|
|||
|
||||
// rowsPerImage must be >= heightInBlocks.
|
||||
TEST_F(WriteTextureTest_CompressedTextureFormats, RowsPerImage) {
|
||||
for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(bcFormat);
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(format);
|
||||
|
||||
// Valid usages of rowsPerImage in WriteTexture with compressed texture formats.
|
||||
{
|
||||
|
@ -684,9 +685,9 @@ namespace {
|
|||
// Tests to verify that ImageOffset.x must be a multiple of the compressed texture block width
|
||||
// and ImageOffset.y must be a multiple of the compressed texture block height
|
||||
TEST_F(WriteTextureTest_CompressedTextureFormats, ImageOffset) {
|
||||
for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(bcFormat);
|
||||
wgpu::Texture texture2 = Create2DTexture(bcFormat);
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(format);
|
||||
wgpu::Texture texture2 = Create2DTexture(format);
|
||||
|
||||
constexpr wgpu::Origin3D kSmallestValidOrigin3D = {4, 4, 0};
|
||||
|
||||
|
@ -718,11 +719,10 @@ namespace {
|
|||
constexpr uint32_t kTestWidth = 60;
|
||||
constexpr uint32_t kTestHeight = 60;
|
||||
|
||||
for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
|
||||
wgpu::Texture texture =
|
||||
Create2DTexture(bcFormat, kMipmapLevels, kTestWidth, kTestHeight);
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::Texture texture = Create2DTexture(format, kMipmapLevels, kTestWidth, kTestHeight);
|
||||
wgpu::Texture texture2 =
|
||||
Create2DTexture(bcFormat, kMipmapLevels, kTestWidth, kTestHeight);
|
||||
Create2DTexture(format, kMipmapLevels, kTestWidth, kTestHeight);
|
||||
|
||||
constexpr wgpu::Extent3D kSmallestValidExtent3D = {4, 4, 1};
|
||||
|
||||
|
@ -761,22 +761,21 @@ namespace {
|
|||
|
||||
// Test writes to multiple array layers of a compressed texture
|
||||
TEST_F(WriteTextureTest_CompressedTextureFormats, WriteToMultipleArrayLayers) {
|
||||
for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::Texture texture = QueueWriteTextureValidationTest::Create2DTexture(
|
||||
{12, 16, 20}, 1, bcFormat,
|
||||
wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc);
|
||||
{12, 16, 20}, 1, format, wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc);
|
||||
|
||||
// Write to all array layers
|
||||
TestWriteTextureExactDataSize(256, 4, texture, bcFormat, {0, 0, 0}, {12, 16, 20});
|
||||
TestWriteTextureExactDataSize(256, 4, texture, format, {0, 0, 0}, {12, 16, 20});
|
||||
|
||||
// Write to the highest array layer
|
||||
TestWriteTextureExactDataSize(256, 4, texture, bcFormat, {0, 0, 19}, {12, 16, 1});
|
||||
TestWriteTextureExactDataSize(256, 4, texture, format, {0, 0, 19}, {12, 16, 1});
|
||||
|
||||
// Write to array layers in the middle
|
||||
TestWriteTextureExactDataSize(256, 4, texture, bcFormat, {0, 0, 1}, {12, 16, 18});
|
||||
TestWriteTextureExactDataSize(256, 4, texture, format, {0, 0, 1}, {12, 16, 18});
|
||||
|
||||
// Write touching the texture corners with a non-packed rowsPerImage
|
||||
TestWriteTextureExactDataSize(256, 6, texture, bcFormat, {4, 4, 4}, {8, 12, 16});
|
||||
TestWriteTextureExactDataSize(256, 6, texture, format, {4, 4, 4}, {8, 12, 16});
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -581,9 +581,69 @@ namespace {
|
|||
}
|
||||
};
|
||||
|
||||
// Test that only CopySrc, CopyDst and Sampled are accepted as usage in compressed formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, TextureUsage) {
|
||||
wgpu::TextureUsage invalidUsages[] = {
|
||||
wgpu::TextureUsage::RenderAttachment,
|
||||
wgpu::TextureUsage::StorageBinding,
|
||||
wgpu::TextureUsage::Present,
|
||||
};
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
for (wgpu::TextureUsage usage : invalidUsages) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.usage = usage;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Test that using various MipLevelCount is allowed for compressed formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, MipLevelCount) {
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
for (uint32_t mipLevels : {1, 3, 6}) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.mipLevelCount = mipLevels;
|
||||
device.CreateTexture(&descriptor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Test that it is invalid to specify SampleCount>1 in compressed formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, SampleCount) {
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.sampleCount = 4;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
}
|
||||
|
||||
// Test that it is allowed to create a 2D texture with depth>1 in compressed formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, 2DArrayTexture) {
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.size.depthOrArrayLayers = 6;
|
||||
device.CreateTexture(&descriptor);
|
||||
}
|
||||
}
|
||||
|
||||
// Test that it is not allowed to create a 3D texture in compressed formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, 3DTexture) {
|
||||
for (wgpu::TextureFormat format : utils::kCompressedFormats) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.size.depthOrArrayLayers = 4;
|
||||
descriptor.dimension = wgpu::TextureDimension::e3D;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
}
|
||||
|
||||
// Test that it is invalid to use a number that is not a multiple of 4 (the compressed block
|
||||
// width and height of all BC formats) as the width or height in BC formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, TextureSize) {
|
||||
TEST_F(CompressedTextureFormatsValidationTests, BCFormatsTextureSize) {
|
||||
for (wgpu::TextureFormat format : utils::kBCFormats) {
|
||||
{
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
|
@ -595,14 +655,14 @@ namespace {
|
|||
{
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.size.width = 31;
|
||||
descriptor.size.width = 30;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
|
||||
{
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.size.height = 31;
|
||||
descriptor.size.height = 30;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
|
||||
|
@ -616,79 +676,39 @@ namespace {
|
|||
}
|
||||
}
|
||||
|
||||
// Test that only CopySrc, CopyDst and Sampled are accepted as usage in compressed formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, TextureUsage) {
|
||||
wgpu::TextureUsage invalidUsages[] = {
|
||||
wgpu::TextureUsage::RenderAttachment,
|
||||
wgpu::TextureUsage::StorageBinding,
|
||||
wgpu::TextureUsage::Present,
|
||||
};
|
||||
for (wgpu::TextureFormat format : utils::kBCFormats) {
|
||||
for (wgpu::TextureUsage usage : invalidUsages) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.usage = usage;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
}
|
||||
// Test that it is invalid to use a number that is not a multiple of 4 (the compressed block
|
||||
// width and height of all ETC2 formats) as the width or height in ETC2 formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, ETC2FormatsTextureSize) {
|
||||
for (wgpu::TextureFormat format : utils::kETC2Formats) {
|
||||
for (wgpu::TextureUsage usage : invalidUsages) {
|
||||
{
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.usage = usage;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
ASSERT_TRUE(descriptor.size.width % 4 == 0 && descriptor.size.height % 4 == 0);
|
||||
device.CreateTexture(&descriptor);
|
||||
}
|
||||
}
|
||||
for (wgpu::TextureFormat format : utils::kASTCFormats) {
|
||||
for (wgpu::TextureUsage usage : invalidUsages) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.usage = usage;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(CompressedTextureFormatsValidationTests, MipLevelCount) {
|
||||
for (wgpu::TextureFormat format : utils::kBCFormats) {
|
||||
for (uint32_t mipLevels : {1, 3, 6}) {
|
||||
{
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.mipLevelCount = mipLevels;
|
||||
descriptor.size.width = 30;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
|
||||
{
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.size.height = 30;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
|
||||
{
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.size.width = 12;
|
||||
descriptor.size.height = 32;
|
||||
device.CreateTexture(&descriptor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Test that it is invalid to specify SampleCount>1 in BC formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, SampleCount) {
|
||||
for (wgpu::TextureFormat format : utils::kBCFormats) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.sampleCount = 4;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
}
|
||||
|
||||
// Test that it is allowed to create a 2D texture with depth>1 in BC formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, 2DArrayTexture) {
|
||||
for (wgpu::TextureFormat format : utils::kBCFormats) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.size.depthOrArrayLayers = 6;
|
||||
device.CreateTexture(&descriptor);
|
||||
}
|
||||
}
|
||||
|
||||
// Test that it is not allowed to create a 3D texture in BC formats.
|
||||
TEST_F(CompressedTextureFormatsValidationTests, 3DTexture) {
|
||||
for (wgpu::TextureFormat format : utils::kBCFormats) {
|
||||
wgpu::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
|
||||
descriptor.format = format;
|
||||
descriptor.size.depthOrArrayLayers = 4;
|
||||
descriptor.dimension = wgpu::TextureDimension::e3D;
|
||||
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -40,6 +40,52 @@ namespace utils {
|
|||
}
|
||||
}
|
||||
|
||||
bool IsBCTextureFormat(wgpu::TextureFormat textureFormat) {
|
||||
switch (textureFormat) {
|
||||
case wgpu::TextureFormat::BC1RGBAUnorm:
|
||||
case wgpu::TextureFormat::BC1RGBAUnormSrgb:
|
||||
case wgpu::TextureFormat::BC4RUnorm:
|
||||
case wgpu::TextureFormat::BC4RSnorm:
|
||||
case wgpu::TextureFormat::BC2RGBAUnorm:
|
||||
case wgpu::TextureFormat::BC2RGBAUnormSrgb:
|
||||
case wgpu::TextureFormat::BC3RGBAUnorm:
|
||||
case wgpu::TextureFormat::BC3RGBAUnormSrgb:
|
||||
case wgpu::TextureFormat::BC5RGUnorm:
|
||||
case wgpu::TextureFormat::BC5RGSnorm:
|
||||
case wgpu::TextureFormat::BC6HRGBUfloat:
|
||||
case wgpu::TextureFormat::BC6HRGBFloat:
|
||||
case wgpu::TextureFormat::BC7RGBAUnorm:
|
||||
case wgpu::TextureFormat::BC7RGBAUnormSrgb:
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsETC2TextureFormat(wgpu::TextureFormat textureFormat) {
|
||||
switch (textureFormat) {
|
||||
case wgpu::TextureFormat::ETC2RGB8Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGB8UnormSrgb:
|
||||
case wgpu::TextureFormat::ETC2RGB8A1Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGB8A1UnormSrgb:
|
||||
case wgpu::TextureFormat::EACR11Unorm:
|
||||
case wgpu::TextureFormat::EACR11Snorm:
|
||||
case wgpu::TextureFormat::ETC2RGBA8Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGBA8UnormSrgb:
|
||||
case wgpu::TextureFormat::EACRG11Unorm:
|
||||
case wgpu::TextureFormat::EACRG11Snorm:
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsASTCTextureFormat(wgpu::TextureFormat textureFormat) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t GetTexelBlockSizeInBytes(wgpu::TextureFormat textureFormat) {
|
||||
switch (textureFormat) {
|
||||
case wgpu::TextureFormat::R8Unorm:
|
||||
|
@ -107,6 +153,20 @@ namespace utils {
|
|||
case wgpu::TextureFormat::BC7RGBAUnormSrgb:
|
||||
return 16u;
|
||||
|
||||
case wgpu::TextureFormat::ETC2RGB8Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGB8UnormSrgb:
|
||||
case wgpu::TextureFormat::ETC2RGB8A1Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGB8A1UnormSrgb:
|
||||
case wgpu::TextureFormat::EACR11Unorm:
|
||||
case wgpu::TextureFormat::EACR11Snorm:
|
||||
return 8u;
|
||||
|
||||
case wgpu::TextureFormat::ETC2RGBA8Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGBA8UnormSrgb:
|
||||
case wgpu::TextureFormat::EACRG11Unorm:
|
||||
case wgpu::TextureFormat::EACRG11Snorm:
|
||||
return 16u;
|
||||
|
||||
case wgpu::TextureFormat::Depth24Plus:
|
||||
case wgpu::TextureFormat::Depth24PlusStencil8:
|
||||
|
||||
|
@ -176,6 +236,16 @@ namespace utils {
|
|||
case wgpu::TextureFormat::BC6HRGBFloat:
|
||||
case wgpu::TextureFormat::BC7RGBAUnorm:
|
||||
case wgpu::TextureFormat::BC7RGBAUnormSrgb:
|
||||
case wgpu::TextureFormat::ETC2RGB8Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGB8UnormSrgb:
|
||||
case wgpu::TextureFormat::ETC2RGB8A1Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGB8A1UnormSrgb:
|
||||
case wgpu::TextureFormat::ETC2RGBA8Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGBA8UnormSrgb:
|
||||
case wgpu::TextureFormat::EACR11Unorm:
|
||||
case wgpu::TextureFormat::EACR11Snorm:
|
||||
case wgpu::TextureFormat::EACRG11Unorm:
|
||||
case wgpu::TextureFormat::EACRG11Snorm:
|
||||
return 4u;
|
||||
|
||||
// Block size of a multi-planar format depends on aspect.
|
||||
|
@ -244,6 +314,16 @@ namespace utils {
|
|||
case wgpu::TextureFormat::BC6HRGBFloat:
|
||||
case wgpu::TextureFormat::BC7RGBAUnorm:
|
||||
case wgpu::TextureFormat::BC7RGBAUnormSrgb:
|
||||
case wgpu::TextureFormat::ETC2RGB8Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGB8UnormSrgb:
|
||||
case wgpu::TextureFormat::ETC2RGB8A1Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGB8A1UnormSrgb:
|
||||
case wgpu::TextureFormat::ETC2RGBA8Unorm:
|
||||
case wgpu::TextureFormat::ETC2RGBA8UnormSrgb:
|
||||
case wgpu::TextureFormat::EACR11Unorm:
|
||||
case wgpu::TextureFormat::EACR11Snorm:
|
||||
case wgpu::TextureFormat::EACRG11Unorm:
|
||||
case wgpu::TextureFormat::EACRG11Snorm:
|
||||
return 4u;
|
||||
|
||||
// Block size of a multi-planar format depends on aspect.
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include "common/Assert.h"
|
||||
|
||||
namespace utils {
|
||||
static constexpr std::array<wgpu::TextureFormat, 53> kAllTextureFormats = {
|
||||
static constexpr std::array<wgpu::TextureFormat, 63> kAllTextureFormats = {
|
||||
wgpu::TextureFormat::R8Unorm,
|
||||
wgpu::TextureFormat::R8Snorm,
|
||||
wgpu::TextureFormat::R8Uint,
|
||||
|
@ -76,7 +76,16 @@ namespace utils {
|
|||
wgpu::TextureFormat::BC6HRGBFloat,
|
||||
wgpu::TextureFormat::BC7RGBAUnorm,
|
||||
wgpu::TextureFormat::BC7RGBAUnormSrgb,
|
||||
};
|
||||
wgpu::TextureFormat::ETC2RGB8Unorm,
|
||||
wgpu::TextureFormat::ETC2RGB8UnormSrgb,
|
||||
wgpu::TextureFormat::ETC2RGB8A1Unorm,
|
||||
wgpu::TextureFormat::ETC2RGB8A1UnormSrgb,
|
||||
wgpu::TextureFormat::ETC2RGBA8Unorm,
|
||||
wgpu::TextureFormat::ETC2RGBA8UnormSrgb,
|
||||
wgpu::TextureFormat::EACR11Unorm,
|
||||
wgpu::TextureFormat::EACR11Snorm,
|
||||
wgpu::TextureFormat::EACRG11Unorm,
|
||||
wgpu::TextureFormat::EACRG11Snorm};
|
||||
|
||||
static constexpr std::array<wgpu::TextureFormat, 14> kBCFormats = {
|
||||
wgpu::TextureFormat::BC1RGBAUnorm, wgpu::TextureFormat::BC1RGBAUnormSrgb,
|
||||
|
@ -87,12 +96,39 @@ namespace utils {
|
|||
wgpu::TextureFormat::BC6HRGBUfloat, wgpu::TextureFormat::BC6HRGBFloat,
|
||||
wgpu::TextureFormat::BC7RGBAUnorm, wgpu::TextureFormat::BC7RGBAUnormSrgb};
|
||||
|
||||
static constexpr std::array<wgpu::TextureFormat, 10> kETC2Formats = {
|
||||
wgpu::TextureFormat::ETC2RGB8Unorm, wgpu::TextureFormat::ETC2RGB8UnormSrgb,
|
||||
wgpu::TextureFormat::ETC2RGB8A1Unorm, wgpu::TextureFormat::ETC2RGB8A1UnormSrgb,
|
||||
wgpu::TextureFormat::ETC2RGBA8Unorm, wgpu::TextureFormat::ETC2RGBA8UnormSrgb,
|
||||
wgpu::TextureFormat::EACR11Unorm, wgpu::TextureFormat::EACR11Snorm,
|
||||
wgpu::TextureFormat::EACRG11Unorm, wgpu::TextureFormat::EACRG11Snorm};
|
||||
|
||||
// TODO(crbug.com/dawn/955) Add formats once implemented.
|
||||
static constexpr std::array<wgpu::TextureFormat, 0> kETC2Formats = {};
|
||||
static constexpr std::array<wgpu::TextureFormat, 0> kASTCFormats = {};
|
||||
|
||||
static constexpr std::array<wgpu::TextureFormat, 24> kCompressedFormats = {
|
||||
wgpu::TextureFormat::BC1RGBAUnorm, wgpu::TextureFormat::BC1RGBAUnormSrgb,
|
||||
wgpu::TextureFormat::BC2RGBAUnorm, wgpu::TextureFormat::BC2RGBAUnormSrgb,
|
||||
wgpu::TextureFormat::BC3RGBAUnorm, wgpu::TextureFormat::BC3RGBAUnormSrgb,
|
||||
wgpu::TextureFormat::BC4RUnorm, wgpu::TextureFormat::BC4RSnorm,
|
||||
wgpu::TextureFormat::BC5RGUnorm, wgpu::TextureFormat::BC5RGSnorm,
|
||||
wgpu::TextureFormat::BC6HRGBUfloat, wgpu::TextureFormat::BC6HRGBFloat,
|
||||
wgpu::TextureFormat::BC7RGBAUnorm, wgpu::TextureFormat::BC7RGBAUnormSrgb,
|
||||
wgpu::TextureFormat::ETC2RGB8Unorm, wgpu::TextureFormat::ETC2RGB8UnormSrgb,
|
||||
wgpu::TextureFormat::ETC2RGB8A1Unorm, wgpu::TextureFormat::ETC2RGB8A1UnormSrgb,
|
||||
wgpu::TextureFormat::ETC2RGBA8Unorm, wgpu::TextureFormat::ETC2RGBA8UnormSrgb,
|
||||
wgpu::TextureFormat::EACR11Unorm, wgpu::TextureFormat::EACR11Snorm,
|
||||
wgpu::TextureFormat::EACRG11Unorm, wgpu::TextureFormat::EACRG11Snorm};
|
||||
static_assert(kCompressedFormats.size() ==
|
||||
kBCFormats.size() + kETC2Formats.size() + kASTCFormats.size(),
|
||||
"Number of compressed format must equal number of BC, ETC2, and ASTC formats.");
|
||||
|
||||
bool TextureFormatSupportsStorageTexture(wgpu::TextureFormat format);
|
||||
|
||||
bool IsBCTextureFormat(wgpu::TextureFormat textureFormat);
|
||||
bool IsETC2TextureFormat(wgpu::TextureFormat textureFormat);
|
||||
bool IsASTCTextureFormat(wgpu::TextureFormat textureFormat);
|
||||
|
||||
uint32_t GetTexelBlockSizeInBytes(wgpu::TextureFormat textureFormat);
|
||||
uint32_t GetTextureFormatBlockWidth(wgpu::TextureFormat textureFormat);
|
||||
uint32_t GetTextureFormatBlockHeight(wgpu::TextureFormat textureFormat);
|
||||
|
|
Loading…
Reference in New Issue