Implement CallbackTaskManager for Create*PipelineAsync
This patch implements CallbackTask and CallbackTaskManager to store the callbacks of Create*PipelineAsync(). In the futureCallbackTaskManager will manage all the callbacks that should be called in Device.Tick(). BUG=dawn:529 Change-Id: I6ad4352371eb44515bc2d85cdc68220c9b758b8e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49060 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This commit is contained in:
parent
321c900c6b
commit
c74af70378
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@ -184,6 +184,8 @@ source_set("dawn_native_sources") {
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"Buffer.h",
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"CachedObject.cpp",
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"CachedObject.h",
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"CallbackTaskManager.cpp",
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"CallbackTaskManager.h",
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"CommandAllocator.cpp",
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"CommandAllocator.h",
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"CommandBuffer.cpp",
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@ -204,8 +206,8 @@ source_set("dawn_native_sources") {
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"ComputePipeline.h",
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"CopyTextureForBrowserHelper.cpp",
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"CopyTextureForBrowserHelper.h",
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"CreatePipelineAsyncTracker.cpp",
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"CreatePipelineAsyncTracker.h",
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"CreatePipelineAsyncTask.cpp",
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"CreatePipelineAsyncTask.h",
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"Device.cpp",
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"Device.h",
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"DynamicUploader.cpp",
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@ -50,6 +50,8 @@ target_sources(dawn_native PRIVATE
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"Buffer.h"
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"CachedObject.cpp"
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"CachedObject.h"
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"CallbackTaskManager.cpp"
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"CallbackTaskManager.h"
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"CommandAllocator.cpp"
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"CommandAllocator.h"
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"CommandBuffer.cpp"
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@ -70,8 +72,8 @@ target_sources(dawn_native PRIVATE
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"ComputePipeline.h"
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"CopyTextureForBrowserHelper.cpp"
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"CopyTextureForBrowserHelper.h"
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"CreatePipelineAsyncTracker.cpp"
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"CreatePipelineAsyncTracker.h"
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"CreatePipelineAsyncTask.cpp"
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"CreatePipelineAsyncTask.h"
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"Device.cpp"
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"Device.h"
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"DynamicUploader.cpp"
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@ -0,0 +1,37 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/CallbackTaskManager.h"
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namespace dawn_native {
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bool CallbackTaskManager::IsEmpty() {
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std::lock_guard<std::mutex> lock(mCallbackTaskQueueMutex);
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return mCallbackTaskQueue.empty();
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}
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std::vector<std::unique_ptr<CallbackTask>> CallbackTaskManager::AcquireCallbackTasks() {
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std::lock_guard<std::mutex> lock(mCallbackTaskQueueMutex);
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std::vector<std::unique_ptr<CallbackTask>> allTasks;
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allTasks.swap(mCallbackTaskQueue);
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return allTasks;
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}
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void CallbackTaskManager::AddCallbackTask(std::unique_ptr<CallbackTask> callbackTask) {
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std::lock_guard<std::mutex> lock(mCallbackTaskQueueMutex);
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mCallbackTaskQueue.push_back(std::move(callbackTask));
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}
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} // namespace dawn_native
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@ -0,0 +1,47 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_CALLBACK_TASK_MANAGER_H_
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#define DAWNNATIVE_CALLBACK_TASK_MANAGER_H_
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#include <memory>
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#include <mutex>
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#include <vector>
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namespace dawn_native {
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class CallbackTaskManager;
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struct CallbackTask {
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public:
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virtual ~CallbackTask() = default;
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virtual void Finish() = 0;
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virtual void HandleShutDown() = 0;
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virtual void HandleDeviceLoss() = 0;
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};
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class CallbackTaskManager {
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public:
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void AddCallbackTask(std::unique_ptr<CallbackTask> callbackTask);
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bool IsEmpty();
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std::vector<std::unique_ptr<CallbackTask>> AcquireCallbackTasks();
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private:
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std::mutex mCallbackTaskQueueMutex;
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std::vector<std::unique_ptr<CallbackTask>> mCallbackTaskQueue;
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};
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} // namespace dawn_native
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#endif
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@ -12,7 +12,7 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/CreatePipelineAsyncTracker.h"
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#include "dawn_native/CreatePipelineAsyncTask.h"
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#include "dawn_native/ComputePipeline.h"
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#include "dawn_native/Device.h"
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@ -20,25 +20,23 @@
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namespace dawn_native {
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CreatePipelineAsyncTaskBase::CreatePipelineAsyncTaskBase(std::string errorMessage,
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void* userdata)
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CreatePipelineAsyncCallbackTaskBase::CreatePipelineAsyncCallbackTaskBase(
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std::string errorMessage,
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void* userdata)
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: mErrorMessage(errorMessage), mUserData(userdata) {
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}
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CreatePipelineAsyncTaskBase::~CreatePipelineAsyncTaskBase() {
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}
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CreateComputePipelineAsyncTask::CreateComputePipelineAsyncTask(
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CreateComputePipelineAsyncCallbackTask::CreateComputePipelineAsyncCallbackTask(
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Ref<ComputePipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata)
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: CreatePipelineAsyncTaskBase(errorMessage, userdata),
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: CreatePipelineAsyncCallbackTaskBase(errorMessage, userdata),
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mPipeline(std::move(pipeline)),
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mCreateComputePipelineAsyncCallback(callback) {
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}
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void CreateComputePipelineAsyncTask::Finish() {
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void CreateComputePipelineAsyncCallbackTask::Finish() {
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ASSERT(mCreateComputePipelineAsyncCallback != nullptr);
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if (mPipeline.Get() != nullptr) {
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@ -51,31 +49,31 @@ namespace dawn_native {
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}
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}
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void CreateComputePipelineAsyncTask::HandleShutDown() {
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void CreateComputePipelineAsyncCallbackTask::HandleShutDown() {
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ASSERT(mCreateComputePipelineAsyncCallback != nullptr);
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mCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr,
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"Device destroyed before callback", mUserData);
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}
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void CreateComputePipelineAsyncTask::HandleDeviceLoss() {
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void CreateComputePipelineAsyncCallbackTask::HandleDeviceLoss() {
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ASSERT(mCreateComputePipelineAsyncCallback != nullptr);
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mCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr,
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"Device lost before callback", mUserData);
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}
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CreateRenderPipelineAsyncTask::CreateRenderPipelineAsyncTask(
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CreateRenderPipelineAsyncCallbackTask::CreateRenderPipelineAsyncCallbackTask(
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Ref<RenderPipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata)
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: CreatePipelineAsyncTaskBase(errorMessage, userdata),
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: CreatePipelineAsyncCallbackTaskBase(errorMessage, userdata),
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mPipeline(std::move(pipeline)),
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mCreateRenderPipelineAsyncCallback(callback) {
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}
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void CreateRenderPipelineAsyncTask::Finish() {
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void CreateRenderPipelineAsyncCallbackTask::Finish() {
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ASSERT(mCreateRenderPipelineAsyncCallback != nullptr);
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if (mPipeline.Get() != nullptr) {
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@ -88,62 +86,18 @@ namespace dawn_native {
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}
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}
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void CreateRenderPipelineAsyncTask::HandleShutDown() {
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void CreateRenderPipelineAsyncCallbackTask::HandleShutDown() {
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ASSERT(mCreateRenderPipelineAsyncCallback != nullptr);
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mCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr,
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"Device destroyed before callback", mUserData);
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}
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void CreateRenderPipelineAsyncTask::HandleDeviceLoss() {
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void CreateRenderPipelineAsyncCallbackTask::HandleDeviceLoss() {
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ASSERT(mCreateRenderPipelineAsyncCallback != nullptr);
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mCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr,
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"Device lost before callback", mUserData);
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}
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CreatePipelineAsyncTracker::CreatePipelineAsyncTracker(DeviceBase* device) : mDevice(device) {
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}
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CreatePipelineAsyncTracker::~CreatePipelineAsyncTracker() {
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ASSERT(mCreatePipelineAsyncTasksInFlight.Empty());
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}
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void CreatePipelineAsyncTracker::TrackTask(std::unique_ptr<CreatePipelineAsyncTaskBase> task,
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ExecutionSerial serial) {
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mCreatePipelineAsyncTasksInFlight.Enqueue(std::move(task), serial);
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mDevice->AddFutureSerial(serial);
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}
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void CreatePipelineAsyncTracker::Tick(ExecutionSerial finishedSerial) {
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// If a user calls Queue::Submit inside Create*PipelineAsync, then the device will be
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// ticked, which in turns ticks the tracker, causing reentrance here. To prevent the
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// reentrant call from invalidating mCreatePipelineAsyncTasksInFlight while in use by the
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// first call, we remove the tasks to finish from the queue, update
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// mCreatePipelineAsyncTasksInFlight, then run the callbacks.
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std::vector<std::unique_ptr<CreatePipelineAsyncTaskBase>> tasks;
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for (auto& task : mCreatePipelineAsyncTasksInFlight.IterateUpTo(finishedSerial)) {
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tasks.push_back(std::move(task));
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}
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mCreatePipelineAsyncTasksInFlight.ClearUpTo(finishedSerial);
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for (auto& task : tasks) {
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task->Finish();
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}
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}
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void CreatePipelineAsyncTracker::ClearForShutDown() {
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for (auto& task : mCreatePipelineAsyncTasksInFlight.IterateAll()) {
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task->HandleShutDown();
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}
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mCreatePipelineAsyncTasksInFlight.Clear();
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}
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void CreatePipelineAsyncTracker::ClearForDeviceLoss() {
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for (auto& task : mCreatePipelineAsyncTasksInFlight.IterateAll()) {
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task->HandleDeviceLoss();
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}
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mCreatePipelineAsyncTasksInFlight.Clear();
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}
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} // namespace dawn_native
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@ -0,0 +1,68 @@
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// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_CREATEPIPELINEASYNCTASK_H_
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#define DAWNNATIVE_CREATEPIPELINEASYNCTASK_H_
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#include "common/RefCounted.h"
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#include "dawn/webgpu.h"
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#include "dawn_native/CallbackTaskManager.h"
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namespace dawn_native {
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class ComputePipelineBase;
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class DeviceBase;
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class RenderPipelineBase;
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struct CreatePipelineAsyncCallbackTaskBase : CallbackTask {
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CreatePipelineAsyncCallbackTaskBase(std::string errorMessage, void* userData);
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protected:
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std::string mErrorMessage;
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void* mUserData;
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};
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struct CreateComputePipelineAsyncCallbackTask final : CreatePipelineAsyncCallbackTaskBase {
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CreateComputePipelineAsyncCallbackTask(Ref<ComputePipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata);
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void Finish() final;
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void HandleShutDown() final;
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void HandleDeviceLoss() final;
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private:
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Ref<ComputePipelineBase> mPipeline;
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WGPUCreateComputePipelineAsyncCallback mCreateComputePipelineAsyncCallback;
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};
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struct CreateRenderPipelineAsyncCallbackTask final : CreatePipelineAsyncCallbackTaskBase {
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CreateRenderPipelineAsyncCallbackTask(Ref<RenderPipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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void Finish() final;
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void HandleShutDown() final;
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void HandleDeviceLoss() final;
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private:
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Ref<RenderPipelineBase> mPipeline;
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WGPUCreateRenderPipelineAsyncCallback mCreateRenderPipelineAsyncCallback;
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};
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} // namespace dawn_native
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#endif // DAWNNATIVE_CREATEPIPELINEASYNCTASK_H_
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@ -1,93 +0,0 @@
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// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_CREATEPIPELINEASYNCTRACKER_H_
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#define DAWNNATIVE_CREATEPIPELINEASYNCTRACKER_H_
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#include "common/RefCounted.h"
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#include "common/SerialQueue.h"
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#include "dawn/webgpu.h"
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#include "dawn_native/IntegerTypes.h"
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#include <memory>
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#include <string>
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namespace dawn_native {
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class ComputePipelineBase;
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class DeviceBase;
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class RenderPipelineBase;
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struct CreatePipelineAsyncTaskBase {
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CreatePipelineAsyncTaskBase(std::string errorMessage, void* userData);
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virtual ~CreatePipelineAsyncTaskBase();
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virtual void Finish() = 0;
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virtual void HandleShutDown() = 0;
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virtual void HandleDeviceLoss() = 0;
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protected:
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std::string mErrorMessage;
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void* mUserData;
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};
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struct CreateComputePipelineAsyncTask final : public CreatePipelineAsyncTaskBase {
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CreateComputePipelineAsyncTask(Ref<ComputePipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata);
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void Finish() final;
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void HandleShutDown() final;
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void HandleDeviceLoss() final;
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private:
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Ref<ComputePipelineBase> mPipeline;
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WGPUCreateComputePipelineAsyncCallback mCreateComputePipelineAsyncCallback;
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};
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struct CreateRenderPipelineAsyncTask final : public CreatePipelineAsyncTaskBase {
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CreateRenderPipelineAsyncTask(Ref<RenderPipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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void Finish() final;
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void HandleShutDown() final;
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void HandleDeviceLoss() final;
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private:
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Ref<RenderPipelineBase> mPipeline;
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WGPUCreateRenderPipelineAsyncCallback mCreateRenderPipelineAsyncCallback;
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};
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class CreatePipelineAsyncTracker {
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public:
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explicit CreatePipelineAsyncTracker(DeviceBase* device);
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~CreatePipelineAsyncTracker();
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void TrackTask(std::unique_ptr<CreatePipelineAsyncTaskBase> task, ExecutionSerial serial);
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void Tick(ExecutionSerial finishedSerial);
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void ClearForShutDown();
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void ClearForDeviceLoss();
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private:
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DeviceBase* mDevice;
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SerialQueue<ExecutionSerial, std::unique_ptr<CreatePipelineAsyncTaskBase>>
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mCreatePipelineAsyncTasksInFlight;
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};
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} // namespace dawn_native
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#endif // DAWNNATIVE_CREATEPIPELINEASYNCTRACKER_H_
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@ -20,11 +20,12 @@
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#include "dawn_native/BindGroup.h"
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#include "dawn_native/BindGroupLayout.h"
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#include "dawn_native/Buffer.h"
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#include "dawn_native/CallbackTaskManager.h"
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#include "dawn_native/CommandBuffer.h"
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#include "dawn_native/CommandEncoder.h"
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#include "dawn_native/CompilationMessages.h"
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#include "dawn_native/ComputePipeline.h"
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#include "dawn_native/CreatePipelineAsyncTracker.h"
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#include "dawn_native/CreatePipelineAsyncTask.h"
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#include "dawn_native/DynamicUploader.h"
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#include "dawn_native/ErrorData.h"
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#include "dawn_native/ErrorScope.h"
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@ -125,7 +126,7 @@ namespace dawn_native {
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mCaches = std::make_unique<DeviceBase::Caches>();
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mErrorScopeStack = std::make_unique<ErrorScopeStack>();
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mDynamicUploader = std::make_unique<DynamicUploader>(this);
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mCreatePipelineAsyncTracker = std::make_unique<CreatePipelineAsyncTracker>(this);
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mCallbackTaskManager = std::make_unique<CallbackTaskManager>();
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mDeprecationWarnings = std::make_unique<DeprecationWarnings>();
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mInternalPipelineStore = std::make_unique<InternalPipelineStore>();
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mPersistentCache = std::make_unique<PersistentCache>(this);
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@ -142,8 +143,11 @@ namespace dawn_native {
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void DeviceBase::ShutDownBase() {
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// Skip handling device facilities if they haven't even been created (or failed doing so)
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if (mState != State::BeingCreated) {
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// Reject all async pipeline creations.
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mCreatePipelineAsyncTracker->ClearForShutDown();
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// Call all the callbacks immediately as the device is about to shut down.
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auto callbackTasks = mCallbackTaskManager->AcquireCallbackTasks();
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for (std::unique_ptr<CallbackTask>& callbackTask : callbackTasks) {
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callbackTask->HandleShutDown();
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}
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}
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// Disconnect the device, depending on which state we are currently in.
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@ -188,7 +192,7 @@ namespace dawn_native {
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mState = State::Disconnected;
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||||
|
||||
mDynamicUploader = nullptr;
|
||||
mCreatePipelineAsyncTracker = nullptr;
|
||||
mCallbackTaskManager = nullptr;
|
||||
mPersistentCache = nullptr;
|
||||
|
||||
mEmptyBindGroupLayout = nullptr;
|
||||
|
@ -238,7 +242,10 @@ namespace dawn_native {
|
|||
}
|
||||
|
||||
mQueue->HandleDeviceLoss();
|
||||
mCreatePipelineAsyncTracker->ClearForDeviceLoss();
|
||||
auto callbackTasks = mCallbackTaskManager->AcquireCallbackTasks();
|
||||
for (std::unique_ptr<CallbackTask>& callbackTask : callbackTasks) {
|
||||
callbackTask->HandleDeviceLoss();
|
||||
}
|
||||
|
||||
// Still forward device loss errors to the error scopes so they all reject.
|
||||
mErrorScopeStack->HandleError(ToWGPUErrorType(type), message);
|
||||
|
@ -766,10 +773,10 @@ namespace dawn_native {
|
|||
}
|
||||
|
||||
Ref<RenderPipelineBase> result = maybeResult.AcquireSuccess();
|
||||
std::unique_ptr<CreateRenderPipelineAsyncTask> request =
|
||||
std::make_unique<CreateRenderPipelineAsyncTask>(std::move(result), "", callback,
|
||||
userdata);
|
||||
mCreatePipelineAsyncTracker->TrackTask(std::move(request), GetPendingCommandSerial());
|
||||
std::unique_ptr<CreateRenderPipelineAsyncCallbackTask> callbackTask =
|
||||
std::make_unique<CreateRenderPipelineAsyncCallbackTask>(std::move(result), "", callback,
|
||||
userdata);
|
||||
mCallbackTaskManager->AddCallbackTask(std::move(callbackTask));
|
||||
}
|
||||
RenderBundleEncoder* DeviceBase::APICreateRenderBundleEncoder(
|
||||
const RenderBundleEncoderDescriptor* descriptor) {
|
||||
|
@ -951,8 +958,19 @@ namespace dawn_native {
|
|||
// reclaiming resources one tick earlier.
|
||||
mDynamicUploader->Deallocate(mCompletedSerial);
|
||||
mQueue->Tick(mCompletedSerial);
|
||||
}
|
||||
|
||||
mCreatePipelineAsyncTracker->Tick(mCompletedSerial);
|
||||
// We have to check mCallbackTaskManager in every Tick because it is not related to any
|
||||
// global serials.
|
||||
if (!mCallbackTaskManager->IsEmpty()) {
|
||||
// If a user calls Queue::Submit inside the callback, then the device will be ticked,
|
||||
// which in turns ticks the tracker, causing reentrance and dead lock here. To prevent
|
||||
// such reentrant call, we remove all the callback tasks from mCallbackTaskManager,
|
||||
// update mCallbackTaskManager, then call all the callbacks.
|
||||
auto callbackTasks = mCallbackTaskManager->AcquireCallbackTasks();
|
||||
for (std::unique_ptr<CallbackTask>& callbackTask : callbackTasks) {
|
||||
callbackTask->Finish();
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
|
@ -1158,10 +1176,10 @@ namespace dawn_native {
|
|||
result = AddOrGetCachedPipeline(resultOrError.AcquireSuccess(), blueprintHash);
|
||||
}
|
||||
|
||||
std::unique_ptr<CreateComputePipelineAsyncTask> request =
|
||||
std::make_unique<CreateComputePipelineAsyncTask>(result, errorMessage, callback,
|
||||
userdata);
|
||||
mCreatePipelineAsyncTracker->TrackTask(std::move(request), GetPendingCommandSerial());
|
||||
std::unique_ptr<CreateComputePipelineAsyncCallbackTask> callbackTask =
|
||||
std::make_unique<CreateComputePipelineAsyncCallbackTask>(
|
||||
std::move(result), errorMessage, callback, userdata);
|
||||
mCallbackTaskManager->AddCallbackTask(std::move(callbackTask));
|
||||
}
|
||||
|
||||
ResultOrError<Ref<PipelineLayoutBase>> DeviceBase::CreatePipelineLayout(
|
||||
|
|
|
@ -34,7 +34,7 @@ namespace dawn_native {
|
|||
class AttachmentState;
|
||||
class AttachmentStateBlueprint;
|
||||
class BindGroupLayoutBase;
|
||||
class CreatePipelineAsyncTracker;
|
||||
class CallbackTaskManager;
|
||||
class DynamicUploader;
|
||||
class ErrorScopeStack;
|
||||
class ExternalTextureBase;
|
||||
|
@ -402,7 +402,7 @@ namespace dawn_native {
|
|||
Ref<BindGroupLayoutBase> mEmptyBindGroupLayout;
|
||||
|
||||
std::unique_ptr<DynamicUploader> mDynamicUploader;
|
||||
std::unique_ptr<CreatePipelineAsyncTracker> mCreatePipelineAsyncTracker;
|
||||
std::unique_ptr<CallbackTaskManager> mCallbackTaskManager;
|
||||
Ref<QueueBase> mQueue;
|
||||
|
||||
struct DeprecationWarnings;
|
||||
|
|
Loading…
Reference in New Issue