Fix D3D12Binding crach after the GetProc refactor
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@ -30,7 +30,8 @@ namespace utils {
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}
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dawnDevice CreateDevice() override {
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dawnDevice CreateDevice() override {
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return dawn_native::d3d12::CreateDevice();
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mBackendDevice = dawn_native::d3d12::CreateDevice();
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return mBackendDevice;
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}
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}
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uint64_t GetSwapChainImplementation() override {
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uint64_t GetSwapChainImplementation() override {
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