Disable remap binding test on WARP.
Adds a supression to the failing test. BUG=dawn:1106 Change-Id: Ib0cfd49b6d1af59c60d7bc4f2e3e1bec5ae80601 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64062 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
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@ -1068,6 +1068,9 @@ TEST_P(BindGroupTests, DynamicOffsetOrder) {
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// conflict. This can happen if the backend treats dynamic bindings separately from non-dynamic
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// bindings.
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TEST_P(BindGroupTests, DynamicAndNonDynamicBindingsDoNotConflictAfterRemapping) {
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// // TODO(crbug.com/dawn/1106): Test output is wrong on D3D12 using WARP.
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DAWN_SUPPRESS_TEST_IF(IsWARP());
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auto RunTestWith = [&](bool dynamicBufferFirst) {
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uint32_t dynamicBufferBindingNumber = dynamicBufferFirst ? 0 : 1;
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uint32_t bufferBindingNumber = dynamicBufferFirst ? 1 : 0;
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