Disable remap binding test on WARP.

Adds a supression to the failing test.

BUG=dawn:1106

Change-Id: Ib0cfd49b6d1af59c60d7bc4f2e3e1bec5ae80601
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64062
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
This commit is contained in:
Bryan Bernhart 2021-09-13 17:27:29 +00:00 committed by Dawn LUCI CQ
parent 7e9aba8eef
commit caf6e8b3f0
1 changed files with 3 additions and 0 deletions

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@ -1068,6 +1068,9 @@ TEST_P(BindGroupTests, DynamicOffsetOrder) {
// conflict. This can happen if the backend treats dynamic bindings separately from non-dynamic
// bindings.
TEST_P(BindGroupTests, DynamicAndNonDynamicBindingsDoNotConflictAfterRemapping) {
// // TODO(crbug.com/dawn/1106): Test output is wrong on D3D12 using WARP.
DAWN_SUPPRESS_TEST_IF(IsWARP());
auto RunTestWith = [&](bool dynamicBufferFirst) {
uint32_t dynamicBufferBindingNumber = dynamicBufferFirst ? 0 : 1;
uint32_t bufferBindingNumber = dynamicBufferFirst ? 1 : 0;