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tint/writer/msl: Inline constant expressions
This is required to handle materialized values, and for constant expressions. Bug: tint:1504 Change-Id: Ic3ac62317241fa6f7009360128f222aeb56f62e4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92083 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
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Dawn LUCI CQ
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@@ -4,7 +4,7 @@ using namespace metal;
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kernel void f() {
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int const a = 1;
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uint const b = 2u;
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int const r = as_type<int>((as_type<uint>(a) << b));
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int const r = as_type<int>((as_type<uint>(1) << 2u));
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return;
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}
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@@ -4,7 +4,7 @@ using namespace metal;
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kernel void f() {
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uint const a = 1u;
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uint const b = 2u;
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uint const r = (a << b);
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uint const r = (1u << 2u);
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return;
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}
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@@ -4,7 +4,7 @@ using namespace metal;
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kernel void f() {
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int3 const a = int3(1, 2, 3);
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uint3 const b = uint3(4u, 5u, 6u);
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int3 const r = as_type<int3>((as_type<uint3>(a) << b));
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int3 const r = as_type<int3>((as_type<uint3>(int3(1, 2, 3)) << uint3(4u, 5u, 6u)));
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return;
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}
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@@ -4,7 +4,7 @@ using namespace metal;
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kernel void f() {
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uint3 const a = uint3(1u, 2u, 3u);
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uint3 const b = uint3(4u, 5u, 6u);
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uint3 const r = (a << b);
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uint3 const r = (uint3(1u, 2u, 3u) << uint3(4u, 5u, 6u));
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return;
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}
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