Various cleanups for updated indexFormat handling

Addresses post-merge comments left by cwallez@ on
https://dawn-review.googlesource.com/c/dawn/+/27182

BUG=dawn:502

Change-Id: I9bce09da9bb46e92a4c613df2279bdefdd06d747
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
This commit is contained in:
Brandon Jones
2020-09-01 18:32:49 +00:00
committed by Commit Bot service account
parent be53792880
commit ccda6a0009
6 changed files with 110 additions and 19 deletions

View File

@@ -15,8 +15,38 @@
#include "tests/unittests/validation/ValidationTest.h"
#include "utils/ComboRenderBundleEncoderDescriptor.h"
#include "utils/ComboRenderPipelineDescriptor.h"
#include "utils/WGPUHelpers.h"
class IndexBufferValidationTest : public ValidationTest {};
class IndexBufferValidationTest : public ValidationTest {
protected:
wgpu::RenderPipeline MakeTestPipeline(wgpu::IndexFormat format,
wgpu::PrimitiveTopology primitiveTopology) {
wgpu::ShaderModule vsModule =
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
#version 450
void main() {
gl_Position = vec4(0, 0, 0, 1);
})");
wgpu::ShaderModule fsModule =
utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, R"(
#version 450
layout(location = 0) out vec4 fragColor;
void main() {
fragColor = vec4(0.0, 1.0, 0.0, 1.0);
})");
utils::ComboRenderPipelineDescriptor descriptor(device);
descriptor.vertexStage.module = vsModule;
descriptor.cFragmentStage.module = fsModule;
descriptor.primitiveTopology = primitiveTopology;
descriptor.cVertexState.indexFormat = format;
descriptor.cColorStates[0].format = wgpu::TextureFormat::RGBA8Unorm;
return device.CreateRenderPipeline(&descriptor);
}
};
// Test that for OOB validation of index buffer offset and size.
TEST_F(IndexBufferValidationTest, IndexBufferOffsetOOBValidation) {
@@ -92,3 +122,53 @@ TEST_F(IndexBufferValidationTest, IndexBufferOffsetOOBValidation) {
ASSERT_DEVICE_ERROR(encoder.Finish());
}
}
// Test that formats given when setting an index buffers must match the format specified on the
// pipeline for strip primitive topologies.
TEST_F(IndexBufferValidationTest, IndexBufferFormatMatchesPipelineStripFormat) {
wgpu::RenderPipeline pipeline32 = MakeTestPipeline(wgpu::IndexFormat::Uint32,
wgpu::PrimitiveTopology::TriangleStrip);
wgpu::RenderPipeline pipeline16 = MakeTestPipeline(wgpu::IndexFormat::Uint16,
wgpu::PrimitiveTopology::LineStrip);
wgpu::Buffer indexBuffer =
utils::CreateBufferFromData<uint32_t>(device, wgpu::BufferUsage::Index, {0, 1, 2});
utils::ComboRenderBundleEncoderDescriptor renderBundleDesc = {};
renderBundleDesc.colorFormatsCount = 1;
renderBundleDesc.cColorFormats[0] = wgpu::TextureFormat::RGBA8Unorm;
// Expected to fail because pipeline and index formats don't match.
{
wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&renderBundleDesc);
encoder.SetIndexBufferWithFormat(indexBuffer, wgpu::IndexFormat::Uint16);
encoder.SetPipeline(pipeline32);
encoder.DrawIndexed(3);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
{
wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&renderBundleDesc);
encoder.SetIndexBufferWithFormat(indexBuffer, wgpu::IndexFormat::Uint32);
encoder.SetPipeline(pipeline16);
encoder.DrawIndexed(3);
ASSERT_DEVICE_ERROR(encoder.Finish());
}
// Expected to succeed because pipeline and index formats match.
{
wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&renderBundleDesc);
encoder.SetIndexBufferWithFormat(indexBuffer, wgpu::IndexFormat::Uint16);
encoder.SetPipeline(pipeline16);
encoder.DrawIndexed(3);
encoder.Finish();
}
{
wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&renderBundleDesc);
encoder.SetIndexBufferWithFormat(indexBuffer, wgpu::IndexFormat::Uint32);
encoder.SetPipeline(pipeline32);
encoder.DrawIndexed(3);
encoder.Finish();
}
}

View File

@@ -577,9 +577,16 @@ TEST_F(RenderPipelineValidationTest, StripIndexFormatRequired) {
descriptor.primitiveTopology = primitiveTopology;
descriptor.cVertexState.indexFormat = indexFormat;
// Succeeds even when the index format is undefined because the
// primitive topology isn't a strip type.
device.CreateRenderPipeline(&descriptor);
if (indexFormat == wgpu::IndexFormat::Undefined) {
// Succeeds even when the index format is undefined because the
// primitive topology isn't a strip type.
device.CreateRenderPipeline(&descriptor);
} else {
// TODO(crbug.com/dawn/502): Once setIndexBuffer requires an
// indexFormat. this should fail. For now it succeeds to allow
// backwards compatibility during the deprecation period.
device.CreateRenderPipeline(&descriptor);
}
}
}
}