dawn/node: Implement Adapter.GetAdapterInfo()
Bug: dawn:1761 Change-Id: Ia1bf7841052897b69de50d6db41b05ee5645be47 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128104 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -25,6 +25,8 @@ add_library(dawn_node_binding STATIC
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"GPU.h"
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"GPUAdapter.cpp"
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"GPUAdapter.h"
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"GPUAdapterInfo.cpp"
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"GPUAdapterInfo.h"
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"GPUBindGroup.cpp"
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"GPUBindGroup.h"
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"GPUBindGroupLayout.cpp"
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@ -21,6 +21,7 @@
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#include "src/dawn/node/binding/Converter.h"
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#include "src/dawn/node/binding/Errors.h"
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#include "src/dawn/node/binding/Flags.h"
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#include "src/dawn/node/binding/GPUAdapterInfo.h"
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#include "src/dawn/node/binding/GPUDevice.h"
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#include "src/dawn/node/binding/GPUSupportedFeatures.h"
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#include "src/dawn/node/binding/GPUSupportedLimits.h"
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@ -203,9 +204,15 @@ interop::Promise<interop::Interface<interop::GPUDevice>> GPUAdapter::requestDevi
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}
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interop::Promise<interop::Interface<interop::GPUAdapterInfo>> GPUAdapter::requestAdapterInfo(
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Napi::Env,
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Napi::Env env,
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std::vector<std::string> unmaskHints) {
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UNIMPLEMENTED();
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interop::Promise<interop::Interface<interop::GPUAdapterInfo>> promise(env, PROMISE_INFO);
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WGPUAdapterProperties adapterProperties = {};
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adapter_.GetProperties(&adapterProperties);
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promise.Resolve(interop::GPUAdapterInfo::Create<GPUAdapterInfo>(env, adapterProperties));
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return promise;
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}
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} // namespace wgpu::binding
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@ -0,0 +1,45 @@
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// Copyright 2023 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/dawn/node/binding/GPUAdapterInfo.h"
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namespace wgpu::binding {
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////////////////////////////////////////////////////////////////////////////////
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// wgpu::bindings::GPUAdapterInfo
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////////////////////////////////////////////////////////////////////////////////
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GPUAdapterInfo::GPUAdapterInfo(WGPUAdapterProperties properties)
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: vendor_(properties.vendorName),
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architecture_(properties.architecture),
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device_(properties.name),
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description_(properties.driverDescription) {}
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std::string GPUAdapterInfo::getVendor(Napi::Env) {
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return vendor_;
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}
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std::string GPUAdapterInfo::getArchitecture(Napi::Env) {
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return architecture_;
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}
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std::string GPUAdapterInfo::getDevice(Napi::Env) {
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return device_;
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}
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std::string GPUAdapterInfo::getDescription(Napi::Env) {
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return description_;
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}
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} // namespace wgpu::binding
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@ -0,0 +1,48 @@
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// Copyright 2023 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NODE_BINDING_GPUADAPTERINFO_H_
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#define SRC_DAWN_NODE_BINDING_GPUADAPTERINFO_H_
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#include <string>
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#include "dawn/native/DawnNative.h"
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#include "dawn/webgpu_cpp.h"
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#include "src/dawn/node/interop/Napi.h"
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#include "src/dawn/node/interop/WebGPU.h"
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namespace wgpu::binding {
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// GPUAdapterInfo is an implementation of interop::GPUAdapterInfo.
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class GPUAdapterInfo final : public interop::GPUAdapterInfo {
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public:
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explicit GPUAdapterInfo(WGPUAdapterProperties);
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// interop::GPUAdapterInfo interface compliance
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std::string getVendor(Napi::Env) override;
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std::string getArchitecture(Napi::Env) override;
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std::string getDevice(Napi::Env) override;
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std::string getDescription(Napi::Env) override;
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private:
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std::string vendor_;
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std::string architecture_;
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std::string device_;
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std::string description_;
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};
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} // namespace wgpu::binding
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#endif // SRC_DAWN_NODE_BINDING_GPUADAPTERINFO_H_
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