Null: Properly fake commands being completed on WaitForIdle

Bug: chromium:1068465
Change-Id: I7c01b1c4fed2424a53d30b7e53dabf4d74ed4a73
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19288
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2020-04-15 09:56:55 +00:00
committed by Commit Bot service account
parent 93bea5cb50
commit cd586a92e8
3 changed files with 24 additions and 3 deletions

View File

@@ -184,7 +184,8 @@ TEST_F(ErrorScopeValidationTest, AsynchronousThenSynchronous) {
device.Tick();
}
// Test that if the device is destroyed before the callback occurs, it is called with UNKNOWN.
// Test that if the device is destroyed before the callback occurs, it is called with NoError
// because all previous operations are waited upon before the destruction returns.
TEST_F(ErrorScopeValidationTest, DeviceDestroyedBeforeCallback) {
wgpu::Queue queue = device.CreateQueue();
@@ -192,6 +193,6 @@ TEST_F(ErrorScopeValidationTest, DeviceDestroyedBeforeCallback) {
queue.Submit(0, nullptr);
device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this);
EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_Unknown, _, this)).Times(1);
EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_NoError, _, this)).Times(1);
device = nullptr;
}