Cleanup unnecessary struct specialization
ObjectData<WGPUQueue> was specialized to do exactly the same as the existing default template. Remove it. Change-Id: I391d032addcc192854d13764327816342aa7ab86 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92780 Auto-Submit: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -73,9 +73,6 @@ struct ObjectData<WGPUDevice> : public ObjectDataBase<WGPUDevice> {
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std::unique_ptr<DeviceInfo> info = std::make_unique<DeviceInfo>();
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std::unique_ptr<DeviceInfo> info = std::make_unique<DeviceInfo>();
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};
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};
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template <>
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struct ObjectData<WGPUQueue> : public ObjectDataBase<WGPUQueue> {};
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// Keeps track of the mapping between client IDs and backend objects.
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// Keeps track of the mapping between client IDs and backend objects.
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template <typename T>
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template <typename T>
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class KnownObjectsBase {
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class KnownObjectsBase {
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