dawn_wire: Fix a bug with multiple injected devices

Device child objects were storing an *unstable* pointer to device
specific tracking information. Fix this by moving the tracking
information to a stable heap allocation.

Bug: dawn:565
Change-Id: I00ad72563ac66e29314603e77698718953fcbf15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38280
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Austin Eng
2021-01-21 23:15:43 +00:00
committed by Commit Bot service account
parent b5cfe3a774
commit cef68bc8b7
8 changed files with 82 additions and 29 deletions

View File

@@ -24,6 +24,10 @@
namespace dawn_wire { namespace server {
struct DeviceInfo {
std::unordered_set<uint64_t> childObjectTypesAndIds;
};
template <typename T>
struct ObjectDataBase {
// The backend-provided handle and generation to this object.
@@ -34,7 +38,8 @@ namespace dawn_wire { namespace server {
// TODO(cwallez@chromium.org): make this an internal bit vector in KnownObjects.
bool allocated;
ObjectDataBase<WGPUDevice>* device = nullptr;
// This points to an allocation that is owned by the device.
DeviceInfo* deviceInfo = nullptr;
};
// Stores what the backend knows about the type.
@@ -68,7 +73,9 @@ namespace dawn_wire { namespace server {
template <>
struct ObjectData<WGPUDevice> : public ObjectDataBase<WGPUDevice> {
std::unordered_set<uint64_t> childObjectTypesAndIds;
// Store |info| as a separate allocation so that its address does not move.
// The pointer to |info| is stored in device child objects.
std::unique_ptr<DeviceInfo> info = std::make_unique<DeviceInfo>();
};
// Keeps track of the mapping between client IDs and backend objects.

View File

@@ -64,14 +64,14 @@ namespace dawn_wire { namespace server {
return false;
}
if (!TrackDeviceChild(device, ObjectType::Texture, id)) {
return false;
}
data->handle = texture;
data->generation = generation;
data->allocated = true;
data->device = device;
data->deviceInfo = device->info.get();
if (!TrackDeviceChild(data->deviceInfo, ObjectType::Texture, id)) {
return false;
}
// The texture is externally owned so it shouldn't be destroyed when we receive a destroy
// message from the client. Add a reference to counterbalance the eventual release.
@@ -131,9 +131,8 @@ namespace dawn_wire { namespace server {
mProcs.deviceSetDeviceLostCallback(device, nullptr, nullptr);
}
bool TrackDeviceChild(ObjectDataBase<WGPUDevice>* device, ObjectType type, ObjectId id) {
auto it = static_cast<ObjectData<WGPUDevice>*>(device)->childObjectTypesAndIds.insert(
PackObjectTypeAndId(type, id));
bool TrackDeviceChild(DeviceInfo* info, ObjectType type, ObjectId id) {
auto it = info->childObjectTypesAndIds.insert(PackObjectTypeAndId(type, id));
if (!it.second) {
// An object of this type and id already exists.
return false;
@@ -141,8 +140,8 @@ namespace dawn_wire { namespace server {
return true;
}
bool UntrackDeviceChild(ObjectDataBase<WGPUDevice>* device, ObjectType type, ObjectId id) {
auto& children = static_cast<ObjectData<WGPUDevice>*>(device)->childObjectTypesAndIds;
bool UntrackDeviceChild(DeviceInfo* info, ObjectType type, ObjectId id) {
auto& children = info->childObjectTypesAndIds;
auto it = children.find(PackObjectTypeAndId(type, id));
if (it == children.end()) {
// An object of this type and id was already deleted.

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@@ -223,8 +223,8 @@ namespace dawn_wire { namespace server {
std::shared_ptr<bool> mIsAlive;
};
bool TrackDeviceChild(ObjectDataBase<WGPUDevice>* device, ObjectType type, ObjectId id);
bool UntrackDeviceChild(ObjectDataBase<WGPUDevice>* device, ObjectType type, ObjectId id);
bool TrackDeviceChild(DeviceInfo* device, ObjectType type, ObjectId id);
bool UntrackDeviceChild(DeviceInfo* device, ObjectType type, ObjectId id);
std::unique_ptr<MemoryTransferService> CreateInlineMemoryTransferService();

View File

@@ -137,8 +137,8 @@ namespace dawn_wire { namespace server {
}
resultData->generation = bufferResult.generation;
resultData->handle = mProcs.deviceCreateBuffer(device->handle, descriptor);
resultData->device = device;
if (!TrackDeviceChild(device, ObjectType::Buffer, bufferResult.id)) {
resultData->deviceInfo = device->info.get();
if (!TrackDeviceChild(resultData->deviceInfo, ObjectType::Buffer, bufferResult.id)) {
return false;
}

View File

@@ -74,8 +74,9 @@ namespace dawn_wire { namespace server {
}
resultData->generation = pipelineObjectHandle.generation;
resultData->device = device;
if (!TrackDeviceChild(device, ObjectType::ComputePipeline, pipelineObjectHandle.id)) {
resultData->deviceInfo = device->info.get();
if (!TrackDeviceChild(resultData->deviceInfo, ObjectType::ComputePipeline,
pipelineObjectHandle.id)) {
return false;
}
@@ -140,8 +141,9 @@ namespace dawn_wire { namespace server {
}
resultData->generation = pipelineObjectHandle.generation;
resultData->device = device;
if (!TrackDeviceChild(device, ObjectType::RenderPipeline, pipelineObjectHandle.id)) {
resultData->deviceInfo = device->info.get();
if (!TrackDeviceChild(resultData->deviceInfo, ObjectType::RenderPipeline,
pipelineObjectHandle.id)) {
return false;
}

View File

@@ -182,3 +182,49 @@ TEST_F(WireInjectDeviceTests, ReflectLiveDevices) {
EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(serverDevice2, nullptr, nullptr)).Times(1);
EXPECT_CALL(api, OnDeviceSetDeviceLostCallback(serverDevice2, nullptr, nullptr)).Times(1);
}
// This is a regression test where a second device reservation invalidated pointers into the
// KnownObjects std::vector of devices. The fix was to store pointers to heap allocated
// objects instead.
TEST_F(WireInjectDeviceTests, TrackChildObjectsWithTwoReservedDevices) {
// Reserve one device, inject it, and get the default queue.
ReservedDevice reservation1 = GetWireClient()->ReserveDevice();
WGPUDevice serverDevice1 = api.GetNewDevice();
EXPECT_CALL(api, DeviceReference(serverDevice1));
EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(serverDevice1, _, _));
EXPECT_CALL(api, OnDeviceSetDeviceLostCallback(serverDevice1, _, _));
ASSERT_TRUE(
GetWireServer()->InjectDevice(serverDevice1, reservation1.id, reservation1.generation));
WGPUCommandEncoder commandEncoder =
wgpuDeviceCreateCommandEncoder(reservation1.device, nullptr);
WGPUCommandEncoder serverCommandEncoder = api.GetNewCommandEncoder();
EXPECT_CALL(api, DeviceCreateCommandEncoder(serverDevice1, _))
.WillOnce(Return(serverCommandEncoder));
FlushClient();
// Reserve a second device, and inject it.
ReservedDevice reservation2 = GetWireClient()->ReserveDevice();
WGPUDevice serverDevice2 = api.GetNewDevice();
EXPECT_CALL(api, DeviceReference(serverDevice2));
EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(serverDevice2, _, _));
EXPECT_CALL(api, OnDeviceSetDeviceLostCallback(serverDevice2, _, _));
ASSERT_TRUE(
GetWireServer()->InjectDevice(serverDevice2, reservation2.id, reservation2.generation));
// Release the encoder. This should work without error because it stores a stable
// pointer to its device's list of child objects. On destruction, it removes itself from the
// list.
wgpuCommandEncoderRelease(commandEncoder);
EXPECT_CALL(api, CommandEncoderRelease(serverCommandEncoder));
FlushClient();
// Called on shutdown.
EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(serverDevice1, nullptr, nullptr)).Times(1);
EXPECT_CALL(api, OnDeviceSetDeviceLostCallback(serverDevice1, nullptr, nullptr)).Times(1);
EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(serverDevice2, nullptr, nullptr)).Times(1);
EXPECT_CALL(api, OnDeviceSetDeviceLostCallback(serverDevice2, nullptr, nullptr)).Times(1);
}