Remove unneeded TODO for SetScissorRect in unittests
This change also fixed a small style issue in dawn.json. BUG= Change-Id: I731aca5558ebe1eb0d6bd144a0e2a9b01963558a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6261 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
2a30e14074
commit
cfea934e2b
|
@ -553,8 +553,8 @@
|
|||
"filter mode": {
|
||||
"category": "enum",
|
||||
"values": [
|
||||
{"value": 0, "name":"nearest"},
|
||||
{"value": 1, "name":"linear"}
|
||||
{"value": 0, "name": "nearest"},
|
||||
{"value": 1, "name": "linear"}
|
||||
]
|
||||
},
|
||||
"float": {
|
||||
|
|
|
@ -62,8 +62,6 @@ TEST_F(SetScissorRectTest, EmptyScissor) {
|
|||
}
|
||||
|
||||
// Test to check that a scissor larger than the framebuffer is allowed
|
||||
// TODO(cwallez@chromium.org): scissor values seem to be integers in all APIs do the same
|
||||
// and test negative values?
|
||||
TEST_F(SetScissorRectTest, ScissorLargerThanFramebuffer) {
|
||||
DummyRenderPass renderPass(device);
|
||||
|
||||
|
|
Loading…
Reference in New Issue