tint: Support @diagnostic on switch statements

Bug: tint:1809
Change-Id: I9dc0ff97aef1914d53799259339b7fc2cd01f615
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124061
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
James Price
2023-03-14 22:49:51 +00:00
committed by Dawn LUCI CQ
parent 76795db7ce
commit d0ed63eb64
22 changed files with 495 additions and 47 deletions

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@@ -0,0 +1,11 @@
@group(0) @binding(1) var t : texture_2d<f32>;
@group(0) @binding(2) var s : sampler;
@fragment
fn main(@location(0) x : f32) {
@diagnostic(warning, derivative_uniformity)
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
default {
}
}
}

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@@ -0,0 +1,28 @@
diagnostic_filtering/switch_statement_attribute.wgsl:7:27 warning: 'dpdx' must only be called from uniform control flow
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^^^^^^^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:24 note: control flow depends on possibly non-uniform value
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:15 note: user-defined input 'x' of 'main' may be non-uniform
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^
Texture2D<float4> t : register(t1, space0);
SamplerState s : register(s2, space0);
struct tint_symbol_1 {
float x : TEXCOORD0;
};
void main_inner(float x) {
do {
} while (false);
}
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.x);
return;
}

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@@ -0,0 +1,28 @@
diagnostic_filtering/switch_statement_attribute.wgsl:7:27 warning: 'dpdx' must only be called from uniform control flow
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^^^^^^^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:24 note: control flow depends on possibly non-uniform value
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:15 note: user-defined input 'x' of 'main' may be non-uniform
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^
Texture2D<float4> t : register(t1, space0);
SamplerState s : register(s2, space0);
struct tint_symbol_1 {
float x : TEXCOORD0;
};
void main_inner(float x) {
do {
} while (false);
}
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.x);
return;
}

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@@ -0,0 +1,32 @@
diagnostic_filtering/switch_statement_attribute.wgsl:7:27 warning: 'dpdx' must only be called from uniform control flow
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^^^^^^^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:24 note: control flow depends on possibly non-uniform value
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:15 note: user-defined input 'x' of 'main' may be non-uniform
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^
#version 310 es
precision highp float;
layout(location = 0) in float x_1;
void tint_symbol(float x) {
bool tint_tmp = (x == 0.0f);
if (tint_tmp) {
tint_tmp = (dFdx(1.0f) == 0.0f);
}
switch(int((tint_tmp))) {
default: {
break;
}
}
}
void main() {
tint_symbol(x_1);
return;
}

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@@ -0,0 +1,32 @@
diagnostic_filtering/switch_statement_attribute.wgsl:7:27 warning: 'dpdx' must only be called from uniform control flow
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^^^^^^^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:24 note: control flow depends on possibly non-uniform value
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:15 note: user-defined input 'x' of 'main' may be non-uniform
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_2 {
float x [[user(locn0)]];
};
void tint_symbol_inner(float x) {
switch(int(((x == 0.0f) && (dfdx(1.0f) == 0.0f)))) {
default: {
break;
}
}
}
fragment void tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
tint_symbol_inner(tint_symbol_1.x);
return;
}

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@@ -0,0 +1,76 @@
diagnostic_filtering/switch_statement_attribute.wgsl:7:27 warning: 'dpdx' must only be called from uniform control flow
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^^^^^^^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:24 note: control flow depends on possibly non-uniform value
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:15 note: user-defined input 'x' of 'main' may be non-uniform
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 35
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %x_1
OpExecutionMode %main OriginUpperLeft
OpName %x_1 "x_1"
OpName %t "t"
OpName %s "s"
OpName %main_inner "main_inner"
OpName %x "x"
OpName %main "main"
OpDecorate %x_1 Location 0
OpDecorate %t DescriptorSet 0
OpDecorate %t Binding 1
OpDecorate %s DescriptorSet 0
OpDecorate %s Binding 2
%float = OpTypeFloat 32
%_ptr_Input_float = OpTypePointer Input %float
%x_1 = OpVariable %_ptr_Input_float Input
%6 = OpTypeImage %float 2D 0 0 0 1 Unknown
%_ptr_UniformConstant_6 = OpTypePointer UniformConstant %6
%t = OpVariable %_ptr_UniformConstant_6 UniformConstant
%9 = OpTypeSampler
%_ptr_UniformConstant_9 = OpTypePointer UniformConstant %9
%s = OpVariable %_ptr_UniformConstant_9 UniformConstant
%void = OpTypeVoid
%10 = OpTypeFunction %void %float
%int = OpTypeInt 32 1
%18 = OpConstantNull %float
%bool = OpTypeBool
%float_1 = OpConstant %float 1
%int_0 = OpConstant %int 0
%int_1 = OpConstant %int 1
%30 = OpTypeFunction %void
%main_inner = OpFunction %void None %10
%x = OpFunctionParameter %float
%14 = OpLabel
%19 = OpFOrdEqual %bool %x %18
OpSelectionMerge %21 None
OpBranchConditional %19 %22 %21
%22 = OpLabel
%23 = OpDPdx %float %float_1
%25 = OpFOrdEqual %bool %23 %18
OpBranch %21
%21 = OpLabel
%26 = OpPhi %bool %19 %14 %25 %22
%16 = OpSelect %int %26 %int_1 %int_0
OpSelectionMerge %15 None
OpSwitch %16 %29
%29 = OpLabel
OpBranch %15
%15 = OpLabel
OpReturn
OpFunctionEnd
%main = OpFunction %void None %30
%32 = OpLabel
%34 = OpLoad %float %x_1
%33 = OpFunctionCall %void %main_inner %34
OpReturn
OpFunctionEnd

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@@ -0,0 +1,23 @@
diagnostic_filtering/switch_statement_attribute.wgsl:7:27 warning: 'dpdx' must only be called from uniform control flow
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^^^^^^^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:24 note: control flow depends on possibly non-uniform value
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^^
diagnostic_filtering/switch_statement_attribute.wgsl:7:15 note: user-defined input 'x' of 'main' may be non-uniform
switch (i32(x == 0.0 && dpdx(1.0) == 0.0)) {
^
@group(0) @binding(1) var t : texture_2d<f32>;
@group(0) @binding(2) var s : sampler;
@fragment
fn main(@location(0) x : f32) {
@diagnostic(warning, derivative_uniformity) switch(i32(((x == 0.0) && (dpdx(1.0) == 0.0)))) {
default: {
}
}
}