Convert all dawn includes to use non-system include syntax.

This CL changes several includes which were using the system include
syntax to the local syntax. This causes GN check to verify that the
headers are specified correctly in the dependencies.

Two missing dependencies are added to the BUILD.gn file for the
Dawn tests.

Bug: dawn:1373
Change-Id: I7afd5ab48f4f2e2ddaf1839058c6bbeec2b97fd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
This commit is contained in:
dan sinclair
2022-04-19 14:24:04 +00:00
committed by Dawn LUCI CQ
parent 9aa4b11281
commit d0fb4a36ac
57 changed files with 74 additions and 73 deletions

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_ENUMCLASSBITMASKS_H_
#define SRC_INCLUDE_DAWN_ENUMCLASSBITMASKS_H_
#include <dawn/EnumClassBitmasks.h>
#include "dawn/EnumClassBitmasks.h"
#endif // SRC_INCLUDE_DAWN_ENUMCLASSBITMASKS_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_DAWN_PROC_H_
#define SRC_INCLUDE_DAWN_DAWN_PROC_H_
#include <dawn/dawn_proc.h>
#include "dawn/dawn_proc.h"
#endif // SRC_INCLUDE_DAWN_DAWN_PROC_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_DAWN_THREAD_DISPATCH_PROC_H_
#define SRC_INCLUDE_DAWN_DAWN_THREAD_DISPATCH_PROC_H_
#include <dawn/dawn_thread_dispatch_proc.h>
#include "dawn/dawn_thread_dispatch_proc.h"
#endif // SRC_INCLUDE_DAWN_DAWN_THREAD_DISPATCH_PROC_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_DAWN_WSI_H_
#define SRC_INCLUDE_DAWN_DAWN_WSI_H_
#include <dawn/dawn_wsi.h>
#include "dawn/dawn_wsi.h"
#endif // SRC_INCLUDE_DAWN_DAWN_WSI_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_WEBGPU_H_
#define SRC_INCLUDE_DAWN_WEBGPU_H_
#include <dawn/webgpu.h>
#include "dawn/webgpu.h"
#endif // SRC_INCLUDE_DAWN_WEBGPU_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_NATIVE_D3D12BACKEND_H_
#define SRC_INCLUDE_DAWN_NATIVE_D3D12BACKEND_H_
#include <dawn/native/D3D12Backend.h>
#include "dawn/native/D3D12Backend.h"
#endif // SRC_INCLUDE_DAWN_NATIVE_D3D12BACKEND_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_NATIVE_DAWNNATIVE_H_
#define SRC_INCLUDE_DAWN_NATIVE_DAWNNATIVE_H_
#include <dawn/native/DawnNative.h>
#include "dawn/native/DawnNative.h"
#endif // SRC_INCLUDE_DAWN_NATIVE_DAWNNATIVE_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_NATIVE_METALBACKEND_H_
#define SRC_INCLUDE_DAWN_NATIVE_METALBACKEND_H_
#include <dawn/native/MetalBackend.h>
#include "dawn/native/MetalBackend.h"
#endif // SRC_INCLUDE_DAWN_NATIVE_METALBACKEND_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_NATIVE_NULLBACKEND_H_
#define SRC_INCLUDE_DAWN_NATIVE_NULLBACKEND_H_
#include <dawn/native/NullBackend.h>
#include "dawn/native/NullBackend.h"
#endif // SRC_INCLUDE_DAWN_NATIVE_NULLBACKEND_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
#define SRC_INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
#include <dawn/native/OpenGLBackend.h>
#include "dawn/native/OpenGLBackend.h"
#endif // SRC_INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_NATIVE_VULKANBACKEND_H_
#define SRC_INCLUDE_DAWN_NATIVE_VULKANBACKEND_H_
#include <dawn/native/VulkanBackend.h>
#include "dawn/native/VulkanBackend.h"
#endif // SRC_INCLUDE_DAWN_NATIVE_VULKANBACKEND_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_NATIVE_DAWN_NATIVE_EXPORT_H_
#define SRC_INCLUDE_DAWN_NATIVE_DAWN_NATIVE_EXPORT_H_
#include <dawn/native/dawn_native_export.h>
#include "dawn/native/dawn_native_export.h"
#endif // SRC_INCLUDE_DAWN_NATIVE_DAWN_NATIVE_EXPORT_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_PLATFORM_DAWNPLATFORM_H_
#define SRC_INCLUDE_DAWN_PLATFORM_DAWNPLATFORM_H_
#include <dawn/platform/DawnPlatform.h>
#include "dawn/platform/DawnPlatform.h"
#endif // SRC_INCLUDE_DAWN_PLATFORM_DAWNPLATFORM_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_WIRE_WIRE_H_
#define SRC_INCLUDE_DAWN_WIRE_WIRE_H_
#include <dawn/wire/Wire.h>
#include "dawn/wire/Wire.h"
#endif // SRC_INCLUDE_DAWN_WIRE_WIRE_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_WIRE_WIRECLIENT_H_
#define SRC_INCLUDE_DAWN_WIRE_WIRECLIENT_H_
#include <dawn/wire/WireClient.h>
#include "dawn/wire/WireClient.h"
#endif // SRC_INCLUDE_DAWN_WIRE_WIRECLIENT_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_WIRE_WIRESERVER_H_
#define SRC_INCLUDE_DAWN_WIRE_WIRESERVER_H_
#include <dawn/wire/WireServer.h>
#include "dawn/wire/WireServer.h"
#endif // SRC_INCLUDE_DAWN_WIRE_WIRESERVER_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_DAWN_WIRE_DAWN_WIRE_EXPORT_H_
#define SRC_INCLUDE_DAWN_WIRE_DAWN_WIRE_EXPORT_H_
#include <dawn/wire/dawn_wire_export.h>
#include "dawn/wire/dawn_wire_export.h"
#endif // SRC_INCLUDE_DAWN_WIRE_DAWN_WIRE_EXPORT_H_

View File

@@ -15,6 +15,6 @@
#ifndef SRC_INCLUDE_WEBGPU_WEBGPU_CPP_H_
#define SRC_INCLUDE_WEBGPU_WEBGPU_CPP_H_
#include <dawn/webgpu_cpp.h>
#include "dawn/webgpu_cpp.h"
#endif // SRC_INCLUDE_WEBGPU_WEBGPU_CPP_H_