Restore "MSL writer: make signed int overflow defined behaviour"

This reverts commit e33b0baa08.

Added tests/expressions/literals/intmin.wgsl test.

Bug: tint:124
Change-Id: I3d46f939ff20fa377ddb5fcb52f9afe728b8e430
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60441
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
This commit is contained in:
Antonio Maiorano
2021-07-30 18:59:06 +00:00
committed by Tint LUCI CQ
parent 9bdf2dcc6b
commit d388bc9b36
686 changed files with 4111 additions and 3079 deletions

View File

@@ -82,12 +82,12 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_9, thread float
float const x_128 = x_79.arr[x_92].y;
tint_array_wrapper_1 const tint_symbol_7 = {.arr={float4(0.0f, 0.0f, 0.0f, 1.0f), float4(0.5f, 0.0f, 0.0f, 1.0f), float4(0.0f, 0.5f, 0.0f, 1.0f), float4(0.5f, 0.5f, 0.0f, 1.0f), float4(0.0f, 0.0f, 0.5f, 1.0f), float4(0.5f, 0.0f, 0.5f, 1.0f), float4(0.0f, 0.5f, 0.5f, 1.0f), float4(0.5f, 0.5f, 0.5f, 1.0f), float4(0.0f, 0.0f, 0.0f, 1.0f), float4(1.0f, 0.0f, 0.0f, 1.0f), float4(0.0f, 1.0f, 0.0f, 1.0f), float4(1.0f, 1.0f, 0.0f, 1.0f), float4(0.0f, 0.0f, 1.0f, 1.0f), float4(1.0f, 0.0f, 1.0f, 1.0f), float4(0.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f)}};
x_80 = tint_symbol_7;
x_136 = x_80.arr[((((int(x_125) * int(x_128)) + (x_92 * 9)) + 11) % 16)];
x_136 = x_80.arr[(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(int(x_125)) * as_type<uint>(int(x_128))))) + as_type<uint>(as_type<int>((as_type<uint>(x_92) * as_type<uint>(9))))))) + as_type<uint>(11))) % 16)];
x_90_phi = x_136;
}
float4 const x_90 = x_90_phi;
{
x_93 = (x_92 + 1);
x_93 = as_type<int>((as_type<uint>(x_92) + as_type<uint>(1)));
x_89_phi = x_90;
x_92_phi = x_93;
}

View File

@@ -82,12 +82,12 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_9, thread float
float const x_128 = x_79.arr[x_92].y;
tint_array_wrapper_1 const tint_symbol_7 = {.arr={float4(0.0f, 0.0f, 0.0f, 1.0f), float4(0.5f, 0.0f, 0.0f, 1.0f), float4(0.0f, 0.5f, 0.0f, 1.0f), float4(0.5f, 0.5f, 0.0f, 1.0f), float4(0.0f, 0.0f, 0.5f, 1.0f), float4(0.5f, 0.0f, 0.5f, 1.0f), float4(0.0f, 0.5f, 0.5f, 1.0f), float4(0.5f, 0.5f, 0.5f, 1.0f), float4(0.0f, 0.0f, 0.0f, 1.0f), float4(1.0f, 0.0f, 0.0f, 1.0f), float4(0.0f, 1.0f, 0.0f, 1.0f), float4(1.0f, 1.0f, 0.0f, 1.0f), float4(0.0f, 0.0f, 1.0f, 1.0f), float4(1.0f, 0.0f, 1.0f, 1.0f), float4(0.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f)}};
x_80 = tint_symbol_7;
x_136 = x_80.arr[((((int(x_125) * int(x_128)) + (x_92 * 9)) + 11) % 16)];
x_136 = x_80.arr[(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(int(x_125)) * as_type<uint>(int(x_128))))) + as_type<uint>(as_type<int>((as_type<uint>(x_92) * as_type<uint>(9))))))) + as_type<uint>(11))) % 16)];
x_90_phi = x_136;
}
float4 const x_90 = x_90_phi;
{
x_93 = (x_92 + 1);
x_93 = as_type<int>((as_type<uint>(x_92) + as_type<uint>(1)));
x_89_phi = x_90;
x_92_phi = x_93;
}