Implement Texture-to-Texture Copies
Implement texture-to-texture copies for D3D12, Vulkan, and Metal. Includes end2end and unit tests. Bug: dawn:18 Change-Id: Ib48453704599bee43a76af21e6164aa9b8db7075 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5620 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
041aca1620
commit
d3d3aa03e1
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@ -319,6 +319,14 @@
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{"name": "destination", "type": "buffer copy view", "annotation": "const*"},
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{"name": "copy size", "type": "extent 3D", "annotation": "const*"}
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]
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},
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{
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"name": "copy texture to texture",
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"args": [
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{"name": "source", "type": "texture copy view", "annotation": "const*"},
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{"name": "destination", "type": "texture copy view", "annotation": "const*"},
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{"name": "copy size", "type": "extent 3D", "annotation": "const*"}
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]
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}
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]
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},
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@ -141,6 +141,49 @@ namespace dawn_native {
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return {};
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}
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MaybeError ValidateEntireSubresourceCopied(const TextureCopy& src,
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const TextureCopy& dst,
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const Extent3D& copySize) {
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Extent3D srcSize = src.texture.Get()->GetSize();
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if (dst.origin.x != 0 || dst.origin.y != 0 || dst.origin.z != 0 ||
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srcSize.width != copySize.width || srcSize.height != copySize.height ||
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srcSize.depth != copySize.depth) {
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return DAWN_VALIDATION_ERROR(
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"The entire subresource must be copied when using a depth/stencil texture or "
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"when samples are greater than 1.");
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}
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return {};
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}
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MaybeError ValidateTextureToTextureCopyRestrictions(const TextureCopy& src,
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const TextureCopy& dst,
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const Extent3D& copySize) {
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const uint32_t srcSamples = src.texture.Get()->GetSampleCount();
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const uint32_t dstSamples = dst.texture.Get()->GetSampleCount();
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if (srcSamples != dstSamples) {
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return DAWN_VALIDATION_ERROR(
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"Source and destination textures must have matching sample counts.");
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} else if (srcSamples > 1) {
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// D3D12 requires entire subresource to be copied when using CopyTextureRegion when
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// samples > 1.
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DAWN_TRY(ValidateEntireSubresourceCopied(src, dst, copySize));
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}
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if (src.texture.Get()->GetFormat() != dst.texture.Get()->GetFormat()) {
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// Metal requires texture-to-texture copies be the same format
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return DAWN_VALIDATION_ERROR("Source and destination texture formats must match.");
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} else if (TextureFormatHasDepthOrStencil(src.texture.Get()->GetFormat())) {
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// D3D12 requires entire subresource to be copied when using CopyTextureRegion is
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// used with depth/stencil.
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DAWN_TRY(ValidateEntireSubresourceCopied(src, dst, copySize));
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}
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return {};
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}
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MaybeError ComputeTextureCopyBufferSize(const Extent3D& copySize,
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uint32_t rowPitch,
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uint32_t imageHeight,
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@ -734,6 +777,35 @@ namespace dawn_native {
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}
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}
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void CommandEncoderBase::CopyTextureToTexture(const TextureCopyView* source,
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const TextureCopyView* destination,
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const Extent3D* copySize) {
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if (ConsumedError(ValidateCanRecordTopLevelCommands())) {
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return;
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}
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if (ConsumedError(GetDevice()->ValidateObject(source->texture))) {
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return;
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}
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if (ConsumedError(GetDevice()->ValidateObject(destination->texture))) {
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return;
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}
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CopyTextureToTextureCmd* copy =
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mAllocator.Allocate<CopyTextureToTextureCmd>(Command::CopyTextureToTexture);
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new (copy) CopyTextureToTextureCmd;
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copy->source.texture = source->texture;
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copy->source.origin = source->origin;
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copy->source.level = source->level;
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copy->source.slice = source->slice;
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copy->destination.texture = destination->texture;
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copy->destination.origin = destination->origin;
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copy->destination.level = destination->level;
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copy->destination.slice = destination->slice;
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copy->copySize = *copySize;
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}
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CommandBufferBase* CommandEncoderBase::Finish() {
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if (GetDevice()->ConsumedError(ValidateFinish())) {
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return CommandBufferBase::MakeError(GetDevice());
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@ -870,6 +942,25 @@ namespace dawn_native {
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mResourceUsages.topLevelBuffers.insert(copy->destination.buffer.Get());
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} break;
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case Command::CopyTextureToTexture: {
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CopyTextureToTextureCmd* copy =
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mIterator.NextCommand<CopyTextureToTextureCmd>();
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DAWN_TRY(ValidateTextureToTextureCopyRestrictions(
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copy->source, copy->destination, copy->copySize));
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DAWN_TRY(ValidateCopySizeFitsInTexture(copy->source, copy->copySize));
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DAWN_TRY(ValidateCopySizeFitsInTexture(copy->destination, copy->copySize));
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DAWN_TRY(ValidateCanUseAs(copy->source.texture.Get(),
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dawn::TextureUsageBit::TransferSrc));
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DAWN_TRY(ValidateCanUseAs(copy->destination.texture.Get(),
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dawn::TextureUsageBit::TransferDst));
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mResourceUsages.topLevelTextures.insert(copy->source.texture.Get());
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mResourceUsages.topLevelTextures.insert(copy->destination.texture.Get());
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} break;
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default:
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return DAWN_VALIDATION_ERROR("Command disallowed outside of a pass");
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}
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@ -54,6 +54,9 @@ namespace dawn_native {
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void CopyTextureToBuffer(const TextureCopyView* source,
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const BufferCopyView* destination,
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const Extent3D* copySize);
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void CopyTextureToTexture(const TextureCopyView* source,
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const TextureCopyView* destination,
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const Extent3D* copySize);
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CommandBufferBase* Finish();
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// Functions to interact with the encoders
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@ -49,6 +49,11 @@ namespace dawn_native {
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CopyTextureToBufferCmd* copy = commands->NextCommand<CopyTextureToBufferCmd>();
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copy->~CopyTextureToBufferCmd();
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} break;
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case Command::CopyTextureToTexture: {
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CopyTextureToTextureCmd* copy =
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commands->NextCommand<CopyTextureToTextureCmd>();
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copy->~CopyTextureToTextureCmd();
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} break;
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case Command::Dispatch: {
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DispatchCmd* dispatch = commands->NextCommand<DispatchCmd>();
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dispatch->~DispatchCmd();
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@ -152,6 +157,10 @@ namespace dawn_native {
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commands->NextCommand<CopyTextureToBufferCmd>();
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break;
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case Command::CopyTextureToTexture:
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commands->NextCommand<CopyTextureToTextureCmd>();
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break;
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case Command::Dispatch:
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commands->NextCommand<DispatchCmd>();
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break;
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@ -36,6 +36,7 @@ namespace dawn_native {
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CopyBufferToBuffer,
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CopyBufferToTexture,
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CopyTextureToBuffer,
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CopyTextureToTexture,
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Dispatch,
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Draw,
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DrawIndexed,
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@ -119,6 +120,12 @@ namespace dawn_native {
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Extent3D copySize; // Texels
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};
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struct CopyTextureToTextureCmd {
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TextureCopy source;
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TextureCopy destination;
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Extent3D copySize; // Texels
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};
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struct DispatchCmd {
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uint32_t x;
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uint32_t y;
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@ -44,6 +44,32 @@ namespace dawn_native { namespace d3d12 {
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UNREACHABLE();
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}
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}
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D3D12_TEXTURE_COPY_LOCATION CreateTextureCopyLocationForTexture(const Texture& texture,
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uint32_t level,
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uint32_t slice) {
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D3D12_TEXTURE_COPY_LOCATION copyLocation;
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copyLocation.pResource = texture.GetD3D12Resource();
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copyLocation.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX;
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copyLocation.SubresourceIndex = texture.GetNumMipLevels() * slice + level;
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return copyLocation;
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}
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bool CanUseCopyResource(const uint32_t sourceNumMipLevels,
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const Extent3D& srcSize,
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const Extent3D& dstSize,
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const Extent3D& copySize) {
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if (sourceNumMipLevels == 1 && srcSize.width == dstSize.width &&
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srcSize.height == dstSize.height && srcSize.depth == dstSize.depth &&
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srcSize.width == copySize.width && srcSize.height == copySize.height &&
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srcSize.depth == copySize.depth) {
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return true;
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}
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return false;
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}
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} // anonymous namespace
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struct BindGroupStateTracker {
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@ -425,12 +451,9 @@ namespace dawn_native { namespace d3d12 {
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static_cast<uint32_t>(TextureFormatPixelSize(texture->GetFormat())),
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copy->source.offset, copy->source.rowPitch, copy->source.imageHeight);
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D3D12_TEXTURE_COPY_LOCATION textureLocation;
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textureLocation.pResource = texture->GetD3D12Resource();
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textureLocation.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX;
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textureLocation.SubresourceIndex =
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texture->GetNumMipLevels() * copy->destination.slice +
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copy->destination.level;
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D3D12_TEXTURE_COPY_LOCATION textureLocation =
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CreateTextureCopyLocationForTexture(*texture, copy->destination.level,
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copy->destination.slice);
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for (uint32_t i = 0; i < copySplit.count; ++i) {
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auto& info = copySplit.copies[i];
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copy->destination.offset, copy->destination.rowPitch,
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copy->destination.imageHeight);
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D3D12_TEXTURE_COPY_LOCATION textureLocation;
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textureLocation.pResource = texture->GetD3D12Resource();
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textureLocation.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX;
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textureLocation.SubresourceIndex =
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texture->GetNumMipLevels() * copy->source.slice + copy->source.level;
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D3D12_TEXTURE_COPY_LOCATION textureLocation =
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CreateTextureCopyLocationForTexture(*texture, copy->source.level,
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copy->source.slice);
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for (uint32_t i = 0; i < copySplit.count; ++i) {
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auto& info = copySplit.copies[i];
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}
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} break;
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case Command::CopyTextureToTexture: {
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CopyTextureToTextureCmd* copy =
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mCommands.NextCommand<CopyTextureToTextureCmd>();
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Texture* source = ToBackend(copy->source.texture.Get());
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Texture* destination = ToBackend(copy->destination.texture.Get());
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source->TransitionUsageNow(commandList, dawn::TextureUsageBit::TransferSrc);
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destination->TransitionUsageNow(commandList,
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dawn::TextureUsageBit::TransferDst);
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if (CanUseCopyResource(source->GetNumMipLevels(), source->GetSize(),
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destination->GetSize(), copy->copySize)) {
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commandList->CopyResource(destination->GetD3D12Resource(),
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source->GetD3D12Resource());
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} else {
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D3D12_TEXTURE_COPY_LOCATION srcLocation =
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CreateTextureCopyLocationForTexture(*source, copy->source.level,
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copy->source.slice);
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D3D12_TEXTURE_COPY_LOCATION dstLocation =
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CreateTextureCopyLocationForTexture(
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*destination, copy->destination.level, copy->destination.slice);
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D3D12_BOX sourceRegion;
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sourceRegion.left = copy->source.origin.x;
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sourceRegion.top = copy->source.origin.y;
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sourceRegion.front = copy->source.origin.z;
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sourceRegion.right = copy->source.origin.x + copy->copySize.width;
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sourceRegion.bottom = copy->source.origin.y + copy->copySize.height;
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sourceRegion.back = copy->source.origin.z + copy->copySize.depth;
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commandList->CopyTextureRegion(
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&dstLocation, copy->destination.origin.x, copy->destination.origin.y,
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copy->destination.origin.z, &srcLocation, &sourceRegion);
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}
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} break;
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default: { UNREACHABLE(); } break;
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}
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}
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@ -150,7 +150,7 @@ namespace dawn_native { namespace d3d12 {
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return D3D12TextureFormat(GetFormat());
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}
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ID3D12Resource* Texture::GetD3D12Resource() {
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ID3D12Resource* Texture::GetD3D12Resource() const {
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return mResourcePtr;
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}
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@ -32,7 +32,7 @@ namespace dawn_native { namespace d3d12 {
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~Texture();
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DXGI_FORMAT GetD3D12Format() const;
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ID3D12Resource* GetD3D12Resource();
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ID3D12Resource* GetD3D12Resource() const;
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void TransitionUsageNow(ComPtr<ID3D12GraphicsCommandList> commandList,
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dawn::TextureUsageBit usage);
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@ -476,6 +476,40 @@ namespace dawn_native { namespace metal {
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destinationBytesPerImage:lastRowDataSize];
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} break;
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case Command::CopyTextureToTexture: {
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CopyTextureToTextureCmd* copy =
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mCommands.NextCommand<CopyTextureToTextureCmd>();
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Texture* srcTexture = ToBackend(copy->source.texture.Get());
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Texture* dstTexture = ToBackend(copy->destination.texture.Get());
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MTLOrigin srcOrigin;
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srcOrigin.x = copy->source.origin.x;
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srcOrigin.y = copy->source.origin.y;
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srcOrigin.z = copy->source.origin.z;
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MTLOrigin dstOrigin;
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dstOrigin.x = copy->destination.origin.x;
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dstOrigin.y = copy->destination.origin.y;
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dstOrigin.z = copy->destination.origin.z;
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MTLSize size;
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size.width = copy->copySize.width;
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size.height = copy->copySize.height;
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size.depth = copy->copySize.depth;
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encoders.EnsureBlit(commandBuffer);
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[encoders.blit copyFromTexture:srcTexture->GetMTLTexture()
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sourceSlice:copy->source.slice
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sourceLevel:copy->source.level
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sourceOrigin:srcOrigin
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sourceSize:size
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toTexture:dstTexture->GetMTLTexture()
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destinationSlice:copy->destination.slice
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destinationLevel:copy->destination.level
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destinationOrigin:dstOrigin];
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} break;
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default: { UNREACHABLE(); } break;
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}
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}
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@ -443,6 +443,22 @@ namespace dawn_native { namespace opengl {
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glDeleteFramebuffers(1, &readFBO);
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} break;
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case Command::CopyTextureToTexture: {
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CopyTextureToTextureCmd* copy =
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mCommands.NextCommand<CopyTextureToTextureCmd>();
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auto& src = copy->source;
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auto& dst = copy->destination;
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auto& copySize = copy->copySize;
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Texture* srcTexture = ToBackend(src.texture.Get());
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Texture* dstTexture = ToBackend(dst.texture.Get());
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glCopyImageSubData(srcTexture->GetHandle(), srcTexture->GetGLTarget(),
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src.level, src.origin.x, src.origin.y, src.slice,
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dstTexture->GetHandle(), dstTexture->GetGLTarget(),
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dst.level, dst.origin.x, dst.origin.y, dst.slice,
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copySize.width, copySize.height, 1);
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} break;
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default: { UNREACHABLE(); } break;
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}
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}
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@ -70,6 +70,39 @@ namespace dawn_native { namespace vulkan {
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return region;
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}
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VkImageCopy ComputeImageCopyRegion(const TextureCopy& srcCopy,
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const TextureCopy& dstCopy,
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const Extent3D& copySize) {
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const Texture* srcTexture = ToBackend(srcCopy.texture.Get());
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const Texture* dstTexture = ToBackend(dstCopy.texture.Get());
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VkImageCopy region;
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region.srcSubresource.aspectMask = srcTexture->GetVkAspectMask();
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region.srcSubresource.mipLevel = srcCopy.level;
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region.srcSubresource.baseArrayLayer = srcCopy.slice;
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region.srcSubresource.layerCount = 1;
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region.srcOffset.x = srcCopy.origin.x;
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region.srcOffset.y = srcCopy.origin.y;
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region.srcOffset.z = srcCopy.origin.z;
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region.dstSubresource.aspectMask = dstTexture->GetVkAspectMask();
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region.dstSubresource.mipLevel = dstCopy.level;
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region.dstSubresource.baseArrayLayer = dstCopy.slice;
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region.dstSubresource.layerCount = 1;
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region.dstOffset.x = dstCopy.origin.x;
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region.dstOffset.y = dstCopy.origin.y;
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region.dstOffset.z = dstCopy.origin.z;
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region.extent.width = copySize.width;
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region.extent.height = copySize.height;
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region.extent.depth = copySize.depth;
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return region;
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}
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class DescriptorSetTracker {
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public:
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void OnSetBindGroup(uint32_t index, VkDescriptorSet set) {
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@ -299,6 +332,26 @@ namespace dawn_native { namespace vulkan {
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dstBuffer, 1, ®ion);
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} break;
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case Command::CopyTextureToTexture: {
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CopyTextureToTextureCmd* copy =
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mCommands.NextCommand<CopyTextureToTextureCmd>();
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TextureCopy& src = copy->source;
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TextureCopy& dst = copy->destination;
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ToBackend(src.texture)
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->TransitionUsageNow(commands, dawn::TextureUsageBit::TransferSrc);
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ToBackend(dst.texture)
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->TransitionUsageNow(commands, dawn::TextureUsageBit::TransferDst);
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VkImage srcImage = ToBackend(src.texture)->GetHandle();
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VkImage dstImage = ToBackend(dst.texture)->GetHandle();
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VkImageCopy region = ComputeImageCopyRegion(src, dst, copy->copySize);
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device->fn.CmdCopyImage(commands, srcImage, VK_IMAGE_LAYOUT_GENERAL, dstImage,
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VK_IMAGE_LAYOUT_GENERAL, 1, ®ion);
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} break;
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case Command::BeginRenderPass: {
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BeginRenderPassCmd* cmd = mCommands.NextCommand<BeginRenderPassCmd>();
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@ -40,6 +40,21 @@ class CopyTests : public DawnTest {
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uint32_t rowPitch;
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};
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static void FillTextureData(uint32_t width,
|
||||
uint32_t height,
|
||||
uint32_t texelsPerRow,
|
||||
uint32_t layer,
|
||||
RGBA8* data) {
|
||||
for (uint32_t y = 0; y < height; ++y) {
|
||||
for (uint32_t x = 0; x < width; ++x) {
|
||||
uint32_t i = x + y * texelsPerRow;
|
||||
data[i] = RGBA8(static_cast<uint8_t>((x + layer * x) % 256),
|
||||
static_cast<uint8_t>((y + layer * y) % 256),
|
||||
static_cast<uint8_t>(x / 256), static_cast<uint8_t>(y / 256));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BufferSpec MinimumBufferSpec(uint32_t width, uint32_t height) {
|
||||
uint32_t rowPitch = Align(width * kBytesPerTexel, kTextureRowPitchAlignment);
|
||||
return { rowPitch * (height - 1) + width * kBytesPerTexel, 0, rowPitch };
|
||||
|
@ -58,18 +73,6 @@ class CopyTests : public DawnTest {
|
|||
|
||||
class CopyTests_T2B : public CopyTests {
|
||||
protected:
|
||||
static void FillTextureData(uint32_t width, uint32_t height, uint32_t texelsPerRow, RGBA8* data, uint32_t layer) {
|
||||
for (unsigned int y = 0; y < height; ++y) {
|
||||
for (unsigned int x = 0; x < width; ++x) {
|
||||
unsigned int i = x + y * texelsPerRow;
|
||||
data[i] = RGBA8(
|
||||
static_cast<uint8_t>((x + layer * x)% 256),
|
||||
static_cast<uint8_t>((y + layer * y)% 256),
|
||||
static_cast<uint8_t>(x / 256),
|
||||
static_cast<uint8_t>(y / 256));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DoTest(const TextureSpec& textureSpec, const BufferSpec& bufferSpec) {
|
||||
// Create a texture that is `width` x `height` with (`level` + 1) mip levels.
|
||||
|
@ -96,7 +99,8 @@ class CopyTests_T2B : public CopyTests {
|
|||
std::vector<std::vector<RGBA8>> textureArrayData(textureSpec.arraySize);
|
||||
for (uint32_t slice = 0; slice < textureSpec.arraySize; ++slice) {
|
||||
textureArrayData[slice].resize(texelCountPerLayer);
|
||||
FillTextureData(width, height, rowPitch / kBytesPerTexel, textureArrayData[slice].data(), slice);
|
||||
FillTextureData(width, height, rowPitch / kBytesPerTexel, slice,
|
||||
textureArrayData[slice].data());
|
||||
|
||||
// Create an upload buffer and use it to populate the current slice of the texture in `level` mip level
|
||||
dawn::Buffer uploadBuffer = utils::CreateBufferFromData(device, textureArrayData[slice].data(),
|
||||
|
@ -245,6 +249,134 @@ protected:
|
|||
|
||||
};
|
||||
|
||||
class CopyTests_T2T : public CopyTests {
|
||||
struct TextureSpec {
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t x;
|
||||
uint32_t y;
|
||||
uint32_t level;
|
||||
uint32_t arraySize = 1u;
|
||||
};
|
||||
|
||||
struct CopySize {
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
};
|
||||
|
||||
protected:
|
||||
void DoTest(const TextureSpec& srcSpec, const TextureSpec& dstSpec, const CopySize& copy) {
|
||||
dawn::TextureDescriptor srcDescriptor;
|
||||
srcDescriptor.dimension = dawn::TextureDimension::e2D;
|
||||
srcDescriptor.size.width = srcSpec.width;
|
||||
srcDescriptor.size.height = srcSpec.height;
|
||||
srcDescriptor.size.depth = 1;
|
||||
srcDescriptor.arrayLayerCount = srcSpec.arraySize;
|
||||
srcDescriptor.sampleCount = 1;
|
||||
srcDescriptor.format = dawn::TextureFormat::R8G8B8A8Unorm;
|
||||
srcDescriptor.mipLevelCount = srcSpec.level + 1;
|
||||
srcDescriptor.usage =
|
||||
dawn::TextureUsageBit::TransferSrc | dawn::TextureUsageBit::TransferDst;
|
||||
dawn::Texture srcTexture = device.CreateTexture(&srcDescriptor);
|
||||
|
||||
dawn::TextureDescriptor dstDescriptor;
|
||||
dstDescriptor.dimension = dawn::TextureDimension::e2D;
|
||||
dstDescriptor.size.width = dstSpec.width;
|
||||
dstDescriptor.size.height = dstSpec.height;
|
||||
dstDescriptor.size.depth = 1;
|
||||
dstDescriptor.arrayLayerCount = dstSpec.arraySize;
|
||||
dstDescriptor.sampleCount = 1;
|
||||
dstDescriptor.format = dawn::TextureFormat::R8G8B8A8Unorm;
|
||||
dstDescriptor.mipLevelCount = dstSpec.level + 1;
|
||||
dstDescriptor.usage =
|
||||
dawn::TextureUsageBit::TransferSrc | dawn::TextureUsageBit::TransferDst;
|
||||
dawn::Texture dstTexture = device.CreateTexture(&dstDescriptor);
|
||||
|
||||
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
|
||||
|
||||
// Create an upload buffer and use it to populate the current slice of the texture in
|
||||
// `level` mip level
|
||||
uint32_t width = srcSpec.width >> srcSpec.level;
|
||||
uint32_t height = srcSpec.height >> srcSpec.level;
|
||||
uint32_t rowPitch = Align(kBytesPerTexel * width, kTextureRowPitchAlignment);
|
||||
uint32_t texelsPerRow = rowPitch / kBytesPerTexel;
|
||||
uint32_t texelCountPerLayer = texelsPerRow * (height - 1) + width;
|
||||
|
||||
std::vector<std::vector<RGBA8>> textureArrayData(srcSpec.arraySize);
|
||||
for (uint32_t slice = 0; slice < srcSpec.arraySize; ++slice) {
|
||||
textureArrayData[slice].resize(texelCountPerLayer);
|
||||
FillTextureData(width, height, rowPitch / kBytesPerTexel, slice,
|
||||
textureArrayData[slice].data());
|
||||
|
||||
dawn::Buffer uploadBuffer = utils::CreateBufferFromData(
|
||||
device, textureArrayData[slice].data(),
|
||||
static_cast<uint32_t>(sizeof(RGBA8) * textureArrayData[slice].size()),
|
||||
dawn::BufferUsageBit::TransferSrc);
|
||||
dawn::BufferCopyView bufferCopyView =
|
||||
utils::CreateBufferCopyView(uploadBuffer, 0, rowPitch, 0);
|
||||
dawn::TextureCopyView textureCopyView =
|
||||
utils::CreateTextureCopyView(srcTexture, srcSpec.level, slice, {0, 0, 0});
|
||||
dawn::Extent3D bufferCopySize = {width, height, 1};
|
||||
|
||||
encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, &bufferCopySize);
|
||||
}
|
||||
|
||||
// Create an upload buffer filled with empty data and use it to populate the `level` mip of
|
||||
// the texture. Note: Prepopulating the texture with empty data ensures that there is not
|
||||
// random data in the expectation and helps ensure that the padding due to the row pitch is
|
||||
// not modified by the copy
|
||||
{
|
||||
uint32_t dstWidth = dstSpec.width >> dstSpec.level;
|
||||
uint32_t dstHeight = dstSpec.height >> dstSpec.level;
|
||||
uint32_t dstRowPitch = Align(kBytesPerTexel * dstWidth, kTextureRowPitchAlignment);
|
||||
uint32_t dstTexelsPerRow = dstRowPitch / kBytesPerTexel;
|
||||
uint32_t dstTexelCount = dstTexelsPerRow * (dstHeight - 1) + dstWidth;
|
||||
|
||||
std::vector<RGBA8> emptyData(dstTexelCount);
|
||||
dawn::Buffer uploadBuffer = utils::CreateBufferFromData(
|
||||
device, emptyData.data(), static_cast<uint32_t>(sizeof(RGBA8) * emptyData.size()),
|
||||
dawn::BufferUsageBit::TransferSrc);
|
||||
dawn::BufferCopyView bufferCopyView =
|
||||
utils::CreateBufferCopyView(uploadBuffer, 0, dstRowPitch, 0);
|
||||
dawn::TextureCopyView textureCopyView =
|
||||
utils::CreateTextureCopyView(dstTexture, dstSpec.level, 0, {0, 0, 0});
|
||||
dawn::Extent3D dstCopySize = {dstWidth, dstHeight, 1};
|
||||
encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, &dstCopySize);
|
||||
}
|
||||
|
||||
// Perform the texture to texture copy
|
||||
for (uint32_t slice = 0; slice < srcSpec.arraySize; ++slice) {
|
||||
dawn::TextureCopyView srcTextureCopyView = utils::CreateTextureCopyView(
|
||||
srcTexture, srcSpec.level, slice, {srcSpec.x, srcSpec.y, 0});
|
||||
dawn::TextureCopyView dstTextureCopyView = utils::CreateTextureCopyView(
|
||||
dstTexture, dstSpec.level, slice, {dstSpec.x, dstSpec.y, 0});
|
||||
dawn::Extent3D copySize = {copy.width, copy.height, 1};
|
||||
encoder.CopyTextureToTexture(&srcTextureCopyView, &dstTextureCopyView, ©Size);
|
||||
}
|
||||
|
||||
dawn::CommandBuffer commands = encoder.Finish();
|
||||
queue.Submit(1, &commands);
|
||||
|
||||
std::vector<RGBA8> expected(rowPitch / kBytesPerTexel * (copy.height - 1) + copy.width);
|
||||
for (uint32_t slice = 0; slice < srcSpec.arraySize; ++slice) {
|
||||
std::fill(expected.begin(), expected.end(), RGBA8());
|
||||
PackTextureData(
|
||||
&textureArrayData[slice][srcSpec.x + srcSpec.y * (rowPitch / kBytesPerTexel)],
|
||||
copy.width, copy.height, texelsPerRow, expected.data(), copy.width);
|
||||
|
||||
EXPECT_TEXTURE_RGBA8_EQ(expected.data(), dstTexture, dstSpec.x, dstSpec.y, copy.width,
|
||||
copy.height, dstSpec.level, slice)
|
||||
<< "Texture to Texture copy failed copying region [(" << srcSpec.x << ", "
|
||||
<< srcSpec.y << "), (" << srcSpec.x + copy.width << ", " << srcSpec.y + copy.height
|
||||
<< ")) from " << srcSpec.width << " x " << srcSpec.height
|
||||
<< " texture at mip level " << srcSpec.level << " layer " << slice << " to [("
|
||||
<< dstSpec.x << ", " << dstSpec.y << "), (" << dstSpec.x + copy.width << ", "
|
||||
<< dstSpec.y + copy.height << ")) region of " << dstSpec.width << " x "
|
||||
<< dstSpec.height << " texture at mip level " << dstSpec.level << std::endl;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Test that copying an entire texture with 256-byte aligned dimensions works
|
||||
TEST_P(CopyTests_T2B, FullTextureAligned) {
|
||||
constexpr uint32_t kWidth = 256;
|
||||
|
@ -551,3 +683,51 @@ TEST_P(CopyTests_B2T, RowPitchUnaligned) {
|
|||
}
|
||||
|
||||
DAWN_INSTANTIATE_TEST(CopyTests_B2T, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
|
||||
|
||||
TEST_P(CopyTests_T2T, Texture) {
|
||||
constexpr uint32_t kWidth = 256;
|
||||
constexpr uint32_t kHeight = 128;
|
||||
DoTest({kWidth, kHeight, 0, 0, 0}, {kWidth, kHeight, 0, 0, 0}, {kWidth, kHeight});
|
||||
}
|
||||
|
||||
TEST_P(CopyTests_T2T, TextureRegion) {
|
||||
constexpr uint32_t kWidth = 256;
|
||||
constexpr uint32_t kHeight = 128;
|
||||
for (unsigned int w : {64, 128, 256}) {
|
||||
for (unsigned int h : {16, 32, 48}) {
|
||||
DoTest({kWidth, kHeight, 0, 0, 0, 1}, {kWidth, kHeight, 0, 0, 0, 1}, {w, h});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_P(CopyTests_T2T, Texture2DArray) {
|
||||
constexpr uint32_t kWidth = 256;
|
||||
constexpr uint32_t kHeight = 128;
|
||||
constexpr uint32_t kLayers = 6u;
|
||||
DoTest({kWidth, kHeight, 0, 0, 0, kLayers}, {kWidth, kHeight, 0, 0, 0, kLayers},
|
||||
{kWidth, kHeight});
|
||||
}
|
||||
|
||||
TEST_P(CopyTests_T2T, Texture2DArrayRegion) {
|
||||
constexpr uint32_t kWidth = 256;
|
||||
constexpr uint32_t kHeight = 128;
|
||||
constexpr uint32_t kLayers = 6u;
|
||||
for (unsigned int w : {64, 128, 256}) {
|
||||
for (unsigned int h : {16, 32, 48}) {
|
||||
DoTest({kWidth, kHeight, 0, 0, 0, kLayers}, {kWidth, kHeight, 0, 0, 0, kLayers},
|
||||
{w, h});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_P(CopyTests_T2T, TextureMip) {
|
||||
constexpr uint32_t kWidth = 256;
|
||||
constexpr uint32_t kHeight = 128;
|
||||
for (unsigned int i = 1; i < 4; ++i) {
|
||||
DoTest({kWidth, kHeight, 0, 0, i}, {kWidth, kHeight, 0, 0, i}, {kWidth >> i, kHeight >> i});
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(brandon1.jones@intel.com) Add test for ensuring blitCommandEncoder on Metal.
|
||||
|
||||
DAWN_INSTANTIATE_TEST(CopyTests_T2T, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
|
|
@ -49,6 +49,14 @@ class CopyCommandTest : public ValidationTest {
|
|||
return (rowPitch * (height - 1) + width) * depth;
|
||||
}
|
||||
|
||||
void ValidateExpectation(dawn::CommandEncoder encoder, utils::Expectation expectation) {
|
||||
if (expectation == utils::Expectation::Success) {
|
||||
encoder.Finish();
|
||||
} else {
|
||||
ASSERT_DEVICE_ERROR(encoder.Finish());
|
||||
}
|
||||
}
|
||||
|
||||
void TestB2TCopy(utils::Expectation expectation,
|
||||
dawn::Buffer srcBuffer,
|
||||
uint32_t srcOffset,
|
||||
|
@ -67,11 +75,7 @@ class CopyCommandTest : public ValidationTest {
|
|||
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
|
||||
encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, &extent3D);
|
||||
|
||||
if (expectation == utils::Expectation::Success) {
|
||||
encoder.Finish();
|
||||
} else {
|
||||
ASSERT_DEVICE_ERROR(encoder.Finish());
|
||||
}
|
||||
ValidateExpectation(encoder, expectation);
|
||||
}
|
||||
|
||||
void TestT2BCopy(utils::Expectation expectation,
|
||||
|
@ -92,11 +96,28 @@ class CopyCommandTest : public ValidationTest {
|
|||
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
|
||||
encoder.CopyTextureToBuffer(&textureCopyView, &bufferCopyView, &extent3D);
|
||||
|
||||
if (expectation == utils::Expectation::Success) {
|
||||
encoder.Finish();
|
||||
} else {
|
||||
ASSERT_DEVICE_ERROR(encoder.Finish());
|
||||
}
|
||||
ValidateExpectation(encoder, expectation);
|
||||
}
|
||||
|
||||
void TestT2TCopy(utils::Expectation expectation,
|
||||
dawn::Texture srcTexture,
|
||||
uint32_t srcLevel,
|
||||
uint32_t srcSlice,
|
||||
dawn::Origin3D srcOrigin,
|
||||
dawn::Texture dstTexture,
|
||||
uint32_t dstLevel,
|
||||
uint32_t dstSlice,
|
||||
dawn::Origin3D dstOrigin,
|
||||
dawn::Extent3D extent3D) {
|
||||
dawn::TextureCopyView srcTextureCopyView =
|
||||
utils::CreateTextureCopyView(srcTexture, srcLevel, srcSlice, srcOrigin);
|
||||
dawn::TextureCopyView dstTextureCopyView =
|
||||
utils::CreateTextureCopyView(dstTexture, dstLevel, dstSlice, dstOrigin);
|
||||
|
||||
dawn::CommandEncoder encoder = device.CreateCommandEncoder();
|
||||
encoder.CopyTextureToTexture(&srcTextureCopyView, &dstTextureCopyView, &extent3D);
|
||||
|
||||
ValidateExpectation(encoder, expectation);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -738,3 +759,193 @@ TEST_F(CopyCommandTest_T2B, BufferOrTextureInErrorState) {
|
|||
ASSERT_DEVICE_ERROR(encoder.Finish());
|
||||
}
|
||||
}
|
||||
|
||||
class CopyCommandTest_T2T : public CopyCommandTest {};
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, Success) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// Different copies, including some that touch the OOB condition
|
||||
{
|
||||
// Copy a region along top left boundary
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {4, 4, 1});
|
||||
|
||||
// Copy entire texture
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {16, 16, 1});
|
||||
|
||||
// Copy a region along bottom right boundary
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {8, 8, 0}, destination, 0, 0,
|
||||
{8, 8, 0}, {8, 8, 1});
|
||||
|
||||
// Copy region into mip
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 2, 0,
|
||||
{0, 0, 0}, {4, 4, 1});
|
||||
|
||||
// Copy mip into region
|
||||
TestT2TCopy(utils::Expectation::Success, source, 2, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {4, 4, 1});
|
||||
|
||||
// Copy between slices
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 1, {0, 0, 0}, destination, 0, 1,
|
||||
{0, 0, 0}, {16, 16, 1});
|
||||
}
|
||||
|
||||
// Empty copies are valid
|
||||
{
|
||||
// An empty copy
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
|
||||
// An empty copy touching the side of the source texture
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{16, 16, 0}, {0, 0, 1});
|
||||
|
||||
// An empty copy touching the side of the destination texture
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{16, 16, 0}, {0, 0, 1});
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, IncorrectUsage) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// Incorrect source usage causes failure
|
||||
TestT2TCopy(utils::Expectation::Failure, destination, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {16, 16, 1});
|
||||
|
||||
// Incorrect destination usage causes failure
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, source, 0, 0, {0, 0, 0},
|
||||
{16, 16, 1});
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, OutOfBounds) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// OOB on source
|
||||
{
|
||||
// x + width overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {1, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {16, 16, 1});
|
||||
|
||||
// y + height overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 1, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {16, 16, 1});
|
||||
|
||||
// non-zero mip overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 1, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {9, 9, 1});
|
||||
|
||||
// empty copy on non-existent mip fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 6, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
|
||||
// empty copy from non-existent slice fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 2, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
}
|
||||
|
||||
// OOB on destination
|
||||
{
|
||||
// x + width overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{1, 0, 0}, {16, 16, 1});
|
||||
|
||||
// y + height overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 1, 0}, {16, 16, 1});
|
||||
|
||||
// non-zero mip overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 1, 0,
|
||||
{0, 0, 0}, {9, 9, 1});
|
||||
|
||||
// empty copy on non-existent mip fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 6, 0,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
|
||||
// empty copy on non-existent slice fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 2,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, 2DTextureDepthConstraints) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// Empty copy on source with z > 0 fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 1}, destination, 0, 0, {0, 0, 0},
|
||||
{0, 0, 1});
|
||||
|
||||
// Empty copy on destination with z > 0 fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 1},
|
||||
{0, 0, 1});
|
||||
|
||||
// Empty copy with depth = 0 fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 0},
|
||||
{0, 0, 0});
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, 2DTextureDepthStencil) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 1, 1, dawn::TextureFormat::D32FloatS8Uint,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 1, 1, dawn::TextureFormat::D32FloatS8Uint,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// Success when entire depth stencil subresource is copied
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 0},
|
||||
{16, 16, 1});
|
||||
|
||||
// Failure when depth stencil subresource is partially copied
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 0},
|
||||
{15, 15, 1});
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, FormatsMismatch) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Uint,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// Failure when formats don't match
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 0},
|
||||
{0, 0, 1});
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, MultisampledCopies) {
|
||||
dawn::Texture sourceMultiSampled1x = Create2DTexture(
|
||||
16, 16, 1, 1, dawn::TextureFormat::R8G8B8A8Unorm, dawn::TextureUsageBit::TransferSrc, 1);
|
||||
dawn::Texture sourceMultiSampled4x = Create2DTexture(
|
||||
16, 16, 1, 1, dawn::TextureFormat::R8G8B8A8Unorm, dawn::TextureUsageBit::TransferSrc, 4);
|
||||
dawn::Texture destinationMultiSampled4x = Create2DTexture(
|
||||
16, 16, 1, 1, dawn::TextureFormat::R8G8B8A8Unorm, dawn::TextureUsageBit::TransferDst, 4);
|
||||
|
||||
// Success when entire multisampled subresource is copied
|
||||
{
|
||||
TestT2TCopy(utils::Expectation::Success, sourceMultiSampled4x, 0, 0, {0, 0, 0},
|
||||
destinationMultiSampled4x, 0, 0, {0, 0, 0}, {16, 16, 1});
|
||||
}
|
||||
|
||||
// Failures
|
||||
{
|
||||
// An empty copy with mismatched samples fails
|
||||
TestT2TCopy(utils::Expectation::Failure, sourceMultiSampled1x, 0, 0, {0, 0, 0},
|
||||
destinationMultiSampled4x, 0, 0, {0, 0, 0}, {0, 0, 1});
|
||||
|
||||
// A copy fails when samples are greater than 1, and entire subresource isn't copied
|
||||
TestT2TCopy(utils::Expectation::Failure, sourceMultiSampled4x, 0, 0, {0, 0, 0},
|
||||
destinationMultiSampled4x, 0, 0, {0, 0, 0}, {15, 15, 1});
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue