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Make TextureFormat/ViewDimension::None Undefined and value 0.
This matches the conclusion the changes in the webgpu-header pull request where we discussed these values: https://github.com/webgpu-native/webgpu-headers/pull/5 BUG=dawn:22 Bug=dawn:214 Change-Id: I7e9168c2b5e09dcb4c1882725a5cc0580a73d853 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10860 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@@ -257,10 +257,10 @@ TEST_F(TextureValidationTest, NonRenderableAndOutputAttachment) {
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}
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}
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// Test it is an error to create a texture with format "None".
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TEST_F(TextureValidationTest, TextureFormatNone) {
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// Test it is an error to create a texture with format "Undefined".
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TEST_F(TextureValidationTest, TextureFormatUndefined) {
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dawn::TextureDescriptor descriptor = CreateDefaultTextureDescriptor();
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descriptor.format = dawn::TextureFormat::None;
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descriptor.format = dawn::TextureFormat::Undefined;
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ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
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}
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