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Skip Float16 TextureFormatTests on Swiftshader
Rendering +-INIFNITY with these formats results in a NaN when using Swiftshader. Temporarily disable these tests while the Swiftshader issue if being resolved. Bug: dawn:283 Bug: swiftshader:147 Change-Id: I6e7c91ff72d0b4b6423175f5ab8586fdea42bb53 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19083 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
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@@ -488,6 +488,10 @@ bool DawnTestBase::IsQualcomm() const {
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return gpu_info::IsQualcomm(mAdapterProperties.vendorID);
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}
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bool DawnTestBase::IsSwiftshader() const {
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return gpu_info::IsSwiftshader(mAdapterProperties.vendorID, mAdapterProperties.deviceID);
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}
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bool DawnTestBase::IsWindows() const {
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#ifdef DAWN_PLATFORM_WINDOWS
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return true;
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