tint: const eval of dot builtin
Bug: tint:1581 Change-Id: Ie7768f8bf254509c1795207de0a1d8b07a317555 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/110984 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -445,7 +445,7 @@ fn arrayLength<T, A: access>(ptr<storage, array<T>, A>) -> u32
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fn determinant<N: num, T: f32_f16>(mat<N, N, T>) -> T
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fn distance<T: f32_f16>(T, T) -> T
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fn distance<N: num, T: f32_f16>(vec<N, T>, vec<N, T>) -> T
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fn dot<N: num, T: fiu32_f16>(vec<N, T>, vec<N, T>) -> T
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@const fn dot<N: num, T: fia_fiu32_f16>(vec<N, T>, vec<N, T>) -> T
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fn dot4I8Packed(u32, u32) -> i32
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fn dot4U8Packed(u32, u32) -> u32
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@stage("fragment") fn dpdx(f32) -> f32
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@ -2062,7 +2062,7 @@ TEST_F(ResolverBuiltinTest, Dot_Error_Scalar) {
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R"(error: no matching call to dot(f32, f32)
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1 candidate function:
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dot(vecN<T>, vecN<T>) -> T where: T is f32, i32, u32 or f16
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dot(vecN<T>, vecN<T>) -> T where: T is abstract-float, abstract-int, f32, i32, u32 or f16
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)");
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}
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@ -1969,6 +1969,36 @@ ConstEval::Result ConstEval::degrees(const sem::Type* ty,
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return TransformElements(builder, ty, transform, args[0]);
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}
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ConstEval::Result ConstEval::dot(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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auto calculate = [&]() -> ImplResult {
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auto* v1 = args[0];
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auto* v2 = args[1];
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auto* vec_ty = v1->Type()->As<sem::Vector>();
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switch (vec_ty->Width()) {
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case 2:
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return Dispatch_fia_fiu32_f16(Dot2Func(source, ty), v1->Index(0), v1->Index(1),
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v2->Index(0), v2->Index(1));
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case 3:
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return Dispatch_fia_fiu32_f16(Dot3Func(source, ty), v1->Index(0), v1->Index(1),
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v1->Index(2), v2->Index(0), v2->Index(1),
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v2->Index(2));
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case 4:
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return Dispatch_fia_fiu32_f16(Dot4Func(source, ty), v1->Index(0), v1->Index(1),
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v1->Index(2), v1->Index(3), v2->Index(0),
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v2->Index(1), v2->Index(2), v2->Index(3));
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}
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TINT_ICE(Resolver, builder.Diagnostics()) << "Expected scalar or vector";
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return utils::Failure;
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};
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auto r = calculate();
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if (!r) {
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AddNote("when calculating dot", source);
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}
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return r;
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}
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ConstEval::Result ConstEval::extractBits(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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@ -539,7 +539,6 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// degrees builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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@ -548,6 +547,15 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// dot builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location
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/// @return the result value, or null if the value cannot be calculated
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Result dot(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// extractBits builtin
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/// @param ty the expression type
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/// @param args the input arguments
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@ -792,10 +792,60 @@ INSTANTIATE_TEST_SUITE_P( //
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kCross),
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testing::ValuesIn(Concat(CrossCases<AFloat>(), //
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CrossCases<f32>(),
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CrossCases<f32>(), //
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CrossCases<f32>(), //
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CrossCases<f16>()))));
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template <typename T>
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std::vector<Case> DotCases() {
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auto r = std::vector<Case>{
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C({Vec(T(0), T(0)), Vec(T(0), T(0))}, Val(T(0))),
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C({Vec(T(0), T(0), T(0)), Vec(T(0), T(0), T(0))}, Val(T(0))),
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C({Vec(T(0), T(0), T(0), T(0)), Vec(T(0), T(0), T(0), T(0))}, Val(T(0))),
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C({Vec(T(1), T(2), T(3), T(4)), Vec(T(5), T(6), T(7), T(8))}, Val(T(70))),
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C({Vec(T(1), T(1)), Vec(T(1), T(1))}, Val(T(2))),
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C({Vec(T(1), T(2)), Vec(T(2), T(1))}, Val(T(4))),
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C({Vec(T(2), T(2)), Vec(T(2), T(2))}, Val(T(8))),
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C({Vec(T::Highest(), T::Highest()), Vec(T(1), T(0))}, Val(T::Highest())),
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C({Vec(T::Lowest(), T::Lowest()), Vec(T(1), T(0))}, Val(T::Lowest())),
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};
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if constexpr (IsAbstract<T> || IsFloatingPoint<T>) {
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auto error_msg = [](auto a, const char* op, auto b) {
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return "12:34 error: " + OverflowErrorMessage(a, op, b) + R"(
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12:34 note: when calculating dot)";
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};
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ConcatInto( //
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r, std::vector<Case>{
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E({Vec(T::Highest(), T::Highest()), Vec(T(1), T(1))},
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error_msg(T::Highest(), "+", T::Highest())),
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E({Vec(T::Lowest(), T::Lowest()), Vec(T(1), T(1))},
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error_msg(T::Lowest(), "+", T::Lowest())),
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});
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} else {
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// Overflow is not an error for concrete integrals
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ConcatInto( //
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r, std::vector<Case>{
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C({Vec(T::Highest(), T::Highest()), Vec(T(1), T(1))},
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Val(Add(T::Highest(), T::Highest()))),
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C({Vec(T::Lowest(), T::Lowest()), Vec(T(1), T(1))},
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Val(Add(T::Lowest(), T::Lowest()))),
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});
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}
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return r;
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}
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INSTANTIATE_TEST_SUITE_P( //
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Dot,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kDot),
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testing::ValuesIn(Concat(DotCases<AInt>(), //
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DotCases<i32>(), //
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DotCases<u32>(), //
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DotCases<AFloat>(), //
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DotCases<f32>(), //
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DotCases<f16>()))));
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template <typename T>
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std::vector<Case> FirstLeadingBitCases() {
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using B = BitValues<T>;
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@ -107,6 +107,19 @@ inline constexpr Number<T> Mul(Number<T> v1, Number<T> v2) {
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}
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TINT_END_DISABLE_WARNING(CONSTANT_OVERFLOW);
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TINT_BEGIN_DISABLE_WARNING(CONSTANT_OVERFLOW);
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template <typename T>
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inline constexpr Number<T> Add(Number<T> v1, Number<T> v2) {
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if constexpr (std::is_integral_v<T> && std::is_signed_v<T>) {
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// For signed integrals, avoid C++ UB by adding as unsigned
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using UT = std::make_unsigned_t<T>;
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return static_cast<Number<T>>(static_cast<UT>(v1) + static_cast<UT>(v2));
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} else {
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return static_cast<Number<T>>(v1 + v2);
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}
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}
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TINT_END_DISABLE_WARNING(CONSTANT_OVERFLOW);
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// Concats any number of std::vectors
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template <typename Vec, typename... Vecs>
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[[nodiscard]] inline auto Concat(Vec&& v1, Vecs&&... vs) {
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@ -8209,22 +8209,22 @@ constexpr TemplateTypeInfo kTemplateTypes[] = {
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{
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/* [27] */
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/* name */ "T",
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/* matcher index */ 65,
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/* matcher index */ 52,
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},
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{
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/* [28] */
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/* name */ "T",
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/* matcher index */ 52,
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/* matcher index */ 64,
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},
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{
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/* [29] */
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/* name */ "T",
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/* matcher index */ 64,
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/* matcher index */ 60,
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},
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{
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/* [30] */
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/* name */ "T",
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/* matcher index */ 60,
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/* matcher index */ 65,
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},
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{
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/* [31] */
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@ -8838,7 +8838,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[982],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -8850,7 +8850,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[983],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -8862,7 +8862,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 4,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[427],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -8874,7 +8874,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 3,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[576],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -8886,7 +8886,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 3,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[579],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -8898,7 +8898,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 3,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[582],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -8910,7 +8910,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[792],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -8922,7 +8922,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[794],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -8934,7 +8934,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[796],
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/* return matcher indices */ &kMatcherIndices[130],
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@ -9474,7 +9474,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[975],
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/* return matcher indices */ &kMatcherIndices[102],
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@ -9486,7 +9486,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[976],
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/* return matcher indices */ &kMatcherIndices[102],
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@ -9498,7 +9498,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 3,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[573],
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/* return matcher indices */ &kMatcherIndices[102],
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@ -9510,7 +9510,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[788],
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/* return matcher indices */ &kMatcherIndices[102],
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@ -9522,7 +9522,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[790],
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/* return matcher indices */ &kMatcherIndices[102],
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@ -9942,7 +9942,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[968],
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/* return matcher indices */ &kMatcherIndices[150],
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@ -9954,7 +9954,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[969],
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/* return matcher indices */ &kMatcherIndices[150],
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@ -9966,7 +9966,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[28],
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/* template types */ &kTemplateTypes[27],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[786],
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/* return matcher indices */ &kMatcherIndices[150],
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@ -11322,7 +11322,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[27],
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/* template types */ &kTemplateTypes[30],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[718],
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/* return matcher indices */ &kMatcherIndices[3],
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@ -11334,7 +11334,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 1,
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/* template types */ &kTemplateTypes[27],
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/* template types */ &kTemplateTypes[30],
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/* template numbers */ &kTemplateNumbers[4],
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/* parameters */ &kParameters[720],
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/* return matcher indices */ &kMatcherIndices[30],
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@ -11346,7 +11346,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 1,
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/* template types */ &kTemplateTypes[27],
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/* template types */ &kTemplateTypes[30],
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/* template numbers */ &kTemplateNumbers[4],
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/* parameters */ &kParameters[722],
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/* return matcher indices */ &kMatcherIndices[30],
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@ -11358,7 +11358,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 1,
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/* template types */ &kTemplateTypes[27],
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/* template types */ &kTemplateTypes[30],
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/* template numbers */ &kTemplateNumbers[4],
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/* parameters */ &kParameters[724],
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/* return matcher indices */ &kMatcherIndices[30],
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@ -11394,7 +11394,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[29],
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/* template types */ &kTemplateTypes[28],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[734],
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/* return matcher indices */ &kMatcherIndices[3],
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@ -11406,7 +11406,7 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 2,
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/* num template types */ 1,
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/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[736],
|
||||
/* return matcher indices */ &kMatcherIndices[30],
|
||||
|
@ -11442,7 +11442,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 0,
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template numbers */ &kTemplateNumbers[10],
|
||||
/* parameters */ &kParameters[742],
|
||||
/* return matcher indices */ &kMatcherIndices[3],
|
||||
|
@ -11454,7 +11454,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[744],
|
||||
/* return matcher indices */ &kMatcherIndices[30],
|
||||
|
@ -11550,7 +11550,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 3,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 0,
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template numbers */ &kTemplateNumbers[10],
|
||||
/* parameters */ &kParameters[480],
|
||||
/* return matcher indices */ &kMatcherIndices[3],
|
||||
|
@ -11562,7 +11562,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 3,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[483],
|
||||
/* return matcher indices */ &kMatcherIndices[30],
|
||||
|
@ -11574,7 +11574,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 3,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[486],
|
||||
/* return matcher indices */ &kMatcherIndices[30],
|
||||
|
@ -13302,7 +13302,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 1,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 0,
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template numbers */ &kTemplateNumbers[10],
|
||||
/* parameters */ &kParameters[954],
|
||||
/* return matcher indices */ &kMatcherIndices[3],
|
||||
|
@ -13314,7 +13314,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 1,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[955],
|
||||
/* return matcher indices */ &kMatcherIndices[30],
|
||||
|
@ -13326,7 +13326,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 1,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 0,
|
||||
/* template types */ &kTemplateTypes[30],
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template numbers */ &kTemplateNumbers[10],
|
||||
/* parameters */ &kParameters[956],
|
||||
/* return matcher indices */ &kMatcherIndices[3],
|
||||
|
@ -13338,7 +13338,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 1,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[30],
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[957],
|
||||
/* return matcher indices */ &kMatcherIndices[30],
|
||||
|
@ -13350,7 +13350,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 0,
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template numbers */ &kTemplateNumbers[10],
|
||||
/* parameters */ &kParameters[726],
|
||||
/* return matcher indices */ &kMatcherIndices[3],
|
||||
|
@ -13362,7 +13362,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[29],
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[728],
|
||||
/* return matcher indices */ &kMatcherIndices[30],
|
||||
|
@ -13374,7 +13374,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 0,
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template numbers */ &kTemplateNumbers[10],
|
||||
/* parameters */ &kParameters[750],
|
||||
/* return matcher indices */ &kMatcherIndices[35],
|
||||
|
@ -13386,7 +13386,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[752],
|
||||
/* return matcher indices */ &kMatcherIndices[33],
|
||||
|
@ -13398,7 +13398,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 0,
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template numbers */ &kTemplateNumbers[10],
|
||||
/* parameters */ &kParameters[754],
|
||||
/* return matcher indices */ &kMatcherIndices[35],
|
||||
|
@ -13410,7 +13410,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[28],
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[756],
|
||||
/* return matcher indices */ &kMatcherIndices[33],
|
||||
|
@ -13506,7 +13506,7 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template types */ &kTemplateTypes[30],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[772],
|
||||
/* return matcher indices */ &kMatcherIndices[33],
|
||||
|
@ -13578,12 +13578,12 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 2,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[27],
|
||||
/* template types */ &kTemplateTypes[22],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[604],
|
||||
/* return matcher indices */ &kMatcherIndices[3],
|
||||
/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
|
||||
/* const eval */ nullptr,
|
||||
/* const eval */ &ConstEval::dot,
|
||||
},
|
||||
{
|
||||
/* [439] */
|
||||
|
@ -14137,7 +14137,7 @@ constexpr IntrinsicInfo kBuiltins[] = {
|
|||
},
|
||||
{
|
||||
/* [22] */
|
||||
/* fn dot<N : num, T : fiu32_f16>(vec<N, T>, vec<N, T>) -> T */
|
||||
/* fn dot<N : num, T : fia_fiu32_f16>(vec<N, T>, vec<N, T>) -> T */
|
||||
/* num overloads */ 1,
|
||||
/* overloads */ &kOverloads[438],
|
||||
},
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn dot(vec<4, fa>, vec<4, fa>) -> fa
|
||||
fn dot_08eb56() {
|
||||
var res = dot(vec4(1.), vec4(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_08eb56();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_08eb56();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_08eb56();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_08eb56() {
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_08eb56();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_08eb56();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_08eb56();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_08eb56() {
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_08eb56();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_08eb56();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_08eb56();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_08eb56() {
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
dot_08eb56();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void dot_08eb56() {
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_08eb56();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void dot_08eb56() {
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
dot_08eb56();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void dot_08eb56() {
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_08eb56();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
dot_08eb56();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
dot_08eb56();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,64 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %dot_08eb56 "dot_08eb56"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_4 = OpConstant %float 4
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_08eb56 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %float_4
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %dot_08eb56
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %dot_08eb56
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %dot_08eb56
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn dot_08eb56() {
|
||||
var res = dot(vec4(1.0), vec4(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_08eb56();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_08eb56();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_08eb56();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void dot_0c577b() {
|
||||
float res = dot((1.0f).xxxx, (1.0f).xxxx);
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_0c577b() {
|
||||
float res = dot((1.0f).xxxx, (1.0f).xxxx);
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_0c577b() {
|
||||
float res = dot(vec4(1.0f), vec4(1.0f));
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void dot_0c577b() {
|
||||
float res = dot(vec4(1.0f), vec4(1.0f));
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void dot_0c577b() {
|
||||
float res = dot(vec4(1.0f), vec4(1.0f));
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void dot_0c577b() {
|
||||
float res = dot(float4(1.0f), float4(1.0f));
|
||||
float res = 4.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 31
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -30,36 +30,35 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%15 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
||||
%float_4 = OpConstant %float 4
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%18 = OpTypeFunction %v4float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_0c577b = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpDot %float %15 %15
|
||||
OpStore %res %13
|
||||
OpStore %res %float_4
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_0c577b
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %dot_0c577b
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %dot_0c577b
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %dot_0c577b
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %dot_0c577b
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %dot_0c577b
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn dot(vec<2, fa>, vec<2, fa>) -> fa
|
||||
fn dot_0d2c2e() {
|
||||
var res = dot(vec2(1.), vec2(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_0d2c2e();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_0d2c2e();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_0d2c2e();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_0d2c2e() {
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_0d2c2e();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_0d2c2e();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_0d2c2e();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_0d2c2e() {
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_0d2c2e();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_0d2c2e();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_0d2c2e();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_0d2c2e() {
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
dot_0d2c2e();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void dot_0d2c2e() {
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_0d2c2e();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void dot_0d2c2e() {
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
dot_0d2c2e();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void dot_0d2c2e() {
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_0d2c2e();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
dot_0d2c2e();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
dot_0d2c2e();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,64 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %dot_0d2c2e "dot_0d2c2e"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_2 = OpConstant %float 2
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_0d2c2e = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %float_2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %dot_0d2c2e
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %dot_0d2c2e
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %dot_0d2c2e
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn dot_0d2c2e() {
|
||||
var res = dot(vec2(1.0), vec2(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_0d2c2e();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_0d2c2e();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_0d2c2e();
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn dot(vec<2, ia>, vec<2, ia>) -> ia
|
||||
fn dot_14bc63() {
|
||||
var res = dot(vec2(1), vec2(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_14bc63();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_14bc63();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_14bc63();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_14bc63() {
|
||||
int res = 2;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_14bc63();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_14bc63();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_14bc63();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_14bc63() {
|
||||
int res = 2;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_14bc63();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_14bc63();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_14bc63();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_14bc63() {
|
||||
int res = 2;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
dot_14bc63();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void dot_14bc63() {
|
||||
int res = 2;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_14bc63();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void dot_14bc63() {
|
||||
int res = 2;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
dot_14bc63();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void dot_14bc63() {
|
||||
int res = 2;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_14bc63();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
dot_14bc63();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
dot_14bc63();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %dot_14bc63 "dot_14bc63"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%int_2 = OpConstant %int 2
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%17 = OpConstantNull %int
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_14bc63 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_int Function %17
|
||||
OpStore %res %int_2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_14bc63
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_14bc63
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_14bc63
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn dot_14bc63() {
|
||||
var res = dot(vec2(1), vec2(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_14bc63();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_14bc63();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_14bc63();
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn dot(vec<3, fa>, vec<3, fa>) -> fa
|
||||
fn dot_5a4c8f() {
|
||||
var res = dot(vec3(1.), vec3(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_5a4c8f();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_5a4c8f();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_5a4c8f();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_5a4c8f() {
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_5a4c8f();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_5a4c8f();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_5a4c8f();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_5a4c8f() {
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_5a4c8f();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_5a4c8f();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_5a4c8f();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_5a4c8f() {
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
dot_5a4c8f();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void dot_5a4c8f() {
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_5a4c8f();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void dot_5a4c8f() {
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
dot_5a4c8f();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void dot_5a4c8f() {
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_5a4c8f();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
dot_5a4c8f();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
dot_5a4c8f();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,64 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %dot_5a4c8f "dot_5a4c8f"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_3 = OpConstant %float 3
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_5a4c8f = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %float_3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %dot_5a4c8f
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %dot_5a4c8f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %dot_5a4c8f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn dot_5a4c8f() {
|
||||
var res = dot(vec3(1.0), vec3(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_5a4c8f();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_5a4c8f();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_5a4c8f();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void dot_7548a0() {
|
||||
uint res = dot((1u).xxx, (1u).xxx);
|
||||
uint res = 3u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_7548a0() {
|
||||
uint res = dot((1u).xxx, (1u).xxx);
|
||||
uint res = 3u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
uint tint_int_dot(uvec3 a, uvec3 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||
}
|
||||
|
||||
void dot_7548a0() {
|
||||
uint res = tint_int_dot(uvec3(1u), uvec3(1u));
|
||||
uint res = 3u;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,12 +20,8 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_int_dot(uvec3 a, uvec3 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||
}
|
||||
|
||||
void dot_7548a0() {
|
||||
uint res = tint_int_dot(uvec3(1u), uvec3(1u));
|
||||
uint res = 3u;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -42,12 +34,8 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
uint tint_int_dot(uvec3 a, uvec3 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||
}
|
||||
|
||||
void dot_7548a0() {
|
||||
uint res = tint_int_dot(uvec3(1u), uvec3(1u));
|
||||
uint res = 3u;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,13 +1,8 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
template<typename T>
|
||||
T tint_dot3(vec<T,3> a, vec<T,3> b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||
}
|
||||
void dot_7548a0() {
|
||||
uint res = tint_dot3(uint3(1u), uint3(1u));
|
||||
uint res = 3u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 45
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -31,49 +31,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%v3uint = OpTypeVector %uint 3
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%17 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
|
||||
%uint_3 = OpConstant %uint 3
|
||||
%_ptr_Function_uint = OpTypePointer Function %uint
|
||||
%30 = OpConstantNull %uint
|
||||
%31 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %uint
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_7548a0 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_uint Function %30
|
||||
%18 = OpCompositeExtract %uint %17 0
|
||||
%19 = OpCompositeExtract %uint %17 0
|
||||
%20 = OpIMul %uint %18 %19
|
||||
%21 = OpCompositeExtract %uint %17 1
|
||||
%22 = OpCompositeExtract %uint %17 1
|
||||
%23 = OpIMul %uint %21 %22
|
||||
%24 = OpIAdd %uint %20 %23
|
||||
%25 = OpCompositeExtract %uint %17 2
|
||||
%26 = OpCompositeExtract %uint %17 2
|
||||
%27 = OpIMul %uint %25 %26
|
||||
%13 = OpIAdd %uint %24 %27
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_uint Function %17
|
||||
OpStore %res %uint_3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %31
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %dot_7548a0
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_7548a0
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %37
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%40 = OpLabel
|
||||
%41 = OpFunctionCall %void %dot_7548a0
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_7548a0
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%43 = OpLabel
|
||||
%44 = OpFunctionCall %void %dot_7548a0
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_7548a0
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_883f0e() {
|
||||
float res = dot((1.0f).xx, (1.0f).xx);
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_883f0e() {
|
||||
float res = dot((1.0f).xx, (1.0f).xx);
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_883f0e() {
|
||||
float res = dot(vec2(1.0f), vec2(1.0f));
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void dot_883f0e() {
|
||||
float res = dot(vec2(1.0f), vec2(1.0f));
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void dot_883f0e() {
|
||||
float res = dot(vec2(1.0f), vec2(1.0f));
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void dot_883f0e() {
|
||||
float res = dot(float2(1.0f), float2(1.0f));
|
||||
float res = 2.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -30,37 +30,35 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%float_1 = OpConstant %float 1
|
||||
%16 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%float_2 = OpConstant %float 2
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_883f0e = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpDot %float %16 %16
|
||||
OpStore %res %13
|
||||
OpStore %res %float_2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %dot_883f0e
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %dot_883f0e
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_883f0e
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %dot_883f0e
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_883f0e
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %dot_883f0e
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_8e40f1() {
|
||||
float16_t res = dot((float16_t(1.0h)).xxx, (float16_t(1.0h)).xxx);
|
||||
float16_t res = float16_t(3.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void dot_8e40f1() {
|
||||
float16_t res = dot(f16vec3(1.0hf), f16vec3(1.0hf));
|
||||
float16_t res = 3.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void dot_8e40f1() {
|
||||
float16_t res = dot(f16vec3(1.0hf), f16vec3(1.0hf));
|
||||
float16_t res = 3.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void dot_8e40f1() {
|
||||
float16_t res = dot(f16vec3(1.0hf), f16vec3(1.0hf));
|
||||
float16_t res = 3.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void dot_8e40f1() {
|
||||
half res = dot(half3(1.0h), half3(1.0h));
|
||||
half res = 3.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 35
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
|
@ -35,39 +35,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v3half = OpTypeVector %half 3
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%17 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1_8p_1 = OpConstant %half 0x1.8p+1
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%20 = OpConstantNull %half
|
||||
%21 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %half
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_8e40f1 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %20
|
||||
%13 = OpDot %half %17 %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %17
|
||||
OpStore %res %half_0x1_8p_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %dot_8e40f1
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_8e40f1
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_8e40f1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_8e40f1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %dot_8e40f1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_97c7ee() {
|
||||
uint res = dot((1u).xx, (1u).xx);
|
||||
uint res = 2u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_97c7ee() {
|
||||
uint res = dot((1u).xx, (1u).xx);
|
||||
uint res = 2u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
uint tint_int_dot(uvec2 a, uvec2 b) {
|
||||
return a[0]*b[0] + a[1]*b[1];
|
||||
}
|
||||
|
||||
void dot_97c7ee() {
|
||||
uint res = tint_int_dot(uvec2(1u), uvec2(1u));
|
||||
uint res = 2u;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,12 +20,8 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_int_dot(uvec2 a, uvec2 b) {
|
||||
return a[0]*b[0] + a[1]*b[1];
|
||||
}
|
||||
|
||||
void dot_97c7ee() {
|
||||
uint res = tint_int_dot(uvec2(1u), uvec2(1u));
|
||||
uint res = 2u;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -42,12 +34,8 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
uint tint_int_dot(uvec2 a, uvec2 b) {
|
||||
return a[0]*b[0] + a[1]*b[1];
|
||||
}
|
||||
|
||||
void dot_97c7ee() {
|
||||
uint res = tint_int_dot(uvec2(1u), uvec2(1u));
|
||||
uint res = 2u;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,13 +1,8 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
template<typename T>
|
||||
T tint_dot2(vec<T,2> a, vec<T,2> b) {
|
||||
return a[0]*b[0] + a[1]*b[1];
|
||||
}
|
||||
void dot_97c7ee() {
|
||||
uint res = tint_dot2(uint2(1u), uint2(1u));
|
||||
uint res = 2u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 41
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -31,45 +31,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%v2uint = OpTypeVector %uint 2
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%17 = OpConstantComposite %v2uint %uint_1 %uint_1
|
||||
%uint_2 = OpConstant %uint 2
|
||||
%_ptr_Function_uint = OpTypePointer Function %uint
|
||||
%26 = OpConstantNull %uint
|
||||
%27 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %uint
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_97c7ee = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_uint Function %26
|
||||
%18 = OpCompositeExtract %uint %17 0
|
||||
%19 = OpCompositeExtract %uint %17 0
|
||||
%20 = OpIMul %uint %18 %19
|
||||
%21 = OpCompositeExtract %uint %17 1
|
||||
%22 = OpCompositeExtract %uint %17 1
|
||||
%23 = OpIMul %uint %21 %22
|
||||
%13 = OpIAdd %uint %20 %23
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_uint Function %17
|
||||
OpStore %res %uint_2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %27
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %dot_97c7ee
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_97c7ee
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %33
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %void %dot_97c7ee
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_97c7ee
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%39 = OpLabel
|
||||
%40 = OpFunctionCall %void %dot_97c7ee
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_97c7ee
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_ba4246() {
|
||||
float res = dot((1.0f).xxx, (1.0f).xxx);
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_ba4246() {
|
||||
float res = dot((1.0f).xxx, (1.0f).xxx);
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_ba4246() {
|
||||
float res = dot(vec3(1.0f), vec3(1.0f));
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void dot_ba4246() {
|
||||
float res = dot(vec3(1.0f), vec3(1.0f));
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void dot_ba4246() {
|
||||
float res = dot(vec3(1.0f), vec3(1.0f));
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void dot_ba4246() {
|
||||
float res = dot(float3(1.0f), float3(1.0f));
|
||||
float res = 3.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -30,37 +30,35 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%16 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%float_3 = OpConstant %float 3
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_ba4246 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpDot %float %16 %16
|
||||
OpStore %res %13
|
||||
OpStore %res %float_3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %dot_ba4246
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %dot_ba4246
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_ba4246
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %dot_ba4246
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_ba4246
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %dot_ba4246
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn dot(vec<3, ia>, vec<3, ia>) -> ia
|
||||
fn dot_c11efe() {
|
||||
var res = dot(vec3(1), vec3(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_c11efe();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_c11efe();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_c11efe();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_c11efe() {
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_c11efe();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_c11efe();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_c11efe();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_c11efe() {
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_c11efe();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_c11efe();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_c11efe();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_c11efe() {
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
dot_c11efe();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void dot_c11efe() {
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_c11efe();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void dot_c11efe() {
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
dot_c11efe();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void dot_c11efe() {
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_c11efe();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
dot_c11efe();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
dot_c11efe();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %dot_c11efe "dot_c11efe"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%int_3 = OpConstant %int 3
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%17 = OpConstantNull %int
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_c11efe = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_int Function %17
|
||||
OpStore %res %int_3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_c11efe
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_c11efe
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_c11efe
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn dot_c11efe() {
|
||||
var res = dot(vec3(1), vec3(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_c11efe();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_c11efe();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_c11efe();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void dot_cd5a04() {
|
||||
float16_t res = dot((float16_t(1.0h)).xx, (float16_t(1.0h)).xx);
|
||||
float16_t res = float16_t(2.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void dot_cd5a04() {
|
||||
float16_t res = dot(f16vec2(1.0hf), f16vec2(1.0hf));
|
||||
float16_t res = 2.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void dot_cd5a04() {
|
||||
float16_t res = dot(f16vec2(1.0hf), f16vec2(1.0hf));
|
||||
float16_t res = 2.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void dot_cd5a04() {
|
||||
float16_t res = dot(f16vec2(1.0hf), f16vec2(1.0hf));
|
||||
float16_t res = 2.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void dot_cd5a04() {
|
||||
half res = dot(half2(1.0h), half2(1.0h));
|
||||
half res = 2.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 35
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
|
@ -35,39 +35,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v2half = OpTypeVector %half 2
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%17 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1p_1 = OpConstant %half 0x1p+1
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%20 = OpConstantNull %half
|
||||
%21 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %half
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_cd5a04 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %20
|
||||
%13 = OpDot %half %17 %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %17
|
||||
OpStore %res %half_0x1p_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %dot_cd5a04
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_cd5a04
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_cd5a04
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_cd5a04
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %dot_cd5a04
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_d0d179() {
|
||||
float16_t res = dot((float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx);
|
||||
float16_t res = float16_t(4.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void dot_d0d179() {
|
||||
float16_t res = dot(f16vec4(1.0hf), f16vec4(1.0hf));
|
||||
float16_t res = 4.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void dot_d0d179() {
|
||||
float16_t res = dot(f16vec4(1.0hf), f16vec4(1.0hf));
|
||||
float16_t res = 4.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void dot_d0d179() {
|
||||
float16_t res = dot(f16vec4(1.0hf), f16vec4(1.0hf));
|
||||
float16_t res = 4.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void dot_d0d179() {
|
||||
half res = dot(half4(1.0h), half4(1.0h));
|
||||
half res = 4.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 35
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
|
@ -35,39 +35,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v4half = OpTypeVector %half 4
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%17 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1p_2 = OpConstant %half 0x1p+2
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%20 = OpConstantNull %half
|
||||
%21 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %half
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_d0d179 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %20
|
||||
%13 = OpDot %half %17 %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %17
|
||||
OpStore %res %half_0x1p_2
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %dot_d0d179
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_d0d179
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_d0d179
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_d0d179
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %dot_d0d179
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_e994c7() {
|
||||
uint res = dot((1u).xxxx, (1u).xxxx);
|
||||
uint res = 4u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_e994c7() {
|
||||
uint res = dot((1u).xxxx, (1u).xxxx);
|
||||
uint res = 4u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
uint tint_int_dot(uvec4 a, uvec4 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
||||
}
|
||||
|
||||
void dot_e994c7() {
|
||||
uint res = tint_int_dot(uvec4(1u), uvec4(1u));
|
||||
uint res = 4u;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,12 +20,8 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_int_dot(uvec4 a, uvec4 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
||||
}
|
||||
|
||||
void dot_e994c7() {
|
||||
uint res = tint_int_dot(uvec4(1u), uvec4(1u));
|
||||
uint res = 4u;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -42,12 +34,8 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
uint tint_int_dot(uvec4 a, uvec4 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
||||
}
|
||||
|
||||
void dot_e994c7() {
|
||||
uint res = tint_int_dot(uvec4(1u), uvec4(1u));
|
||||
uint res = 4u;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,13 +1,8 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
template<typename T>
|
||||
T tint_dot4(vec<T,4> a, vec<T,4> b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
||||
}
|
||||
void dot_e994c7() {
|
||||
uint res = tint_dot4(uint4(1u), uint4(1u));
|
||||
uint res = 4u;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 49
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -31,53 +31,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%uint = OpTypeInt 32 0
|
||||
%v4uint = OpTypeVector %uint 4
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%17 = OpConstantComposite %v4uint %uint_1 %uint_1 %uint_1 %uint_1
|
||||
%uint_4 = OpConstant %uint 4
|
||||
%_ptr_Function_uint = OpTypePointer Function %uint
|
||||
%34 = OpConstantNull %uint
|
||||
%35 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %uint
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_e994c7 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_uint Function %34
|
||||
%18 = OpCompositeExtract %uint %17 0
|
||||
%19 = OpCompositeExtract %uint %17 0
|
||||
%20 = OpIMul %uint %18 %19
|
||||
%21 = OpCompositeExtract %uint %17 1
|
||||
%22 = OpCompositeExtract %uint %17 1
|
||||
%23 = OpIMul %uint %21 %22
|
||||
%24 = OpIAdd %uint %20 %23
|
||||
%25 = OpCompositeExtract %uint %17 2
|
||||
%26 = OpCompositeExtract %uint %17 2
|
||||
%27 = OpIMul %uint %25 %26
|
||||
%28 = OpIAdd %uint %24 %27
|
||||
%29 = OpCompositeExtract %uint %17 3
|
||||
%30 = OpCompositeExtract %uint %17 3
|
||||
%31 = OpIMul %uint %29 %30
|
||||
%13 = OpIAdd %uint %28 %31
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_uint Function %17
|
||||
OpStore %res %uint_4
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %35
|
||||
%37 = OpLabel
|
||||
%38 = OpFunctionCall %void %dot_e994c7
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_e994c7
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%40 = OpLabel
|
||||
%41 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %41
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%44 = OpLabel
|
||||
%45 = OpFunctionCall %void %dot_e994c7
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_e994c7
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%47 = OpLabel
|
||||
%48 = OpFunctionCall %void %dot_e994c7
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_e994c7
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn dot(vec<4, ia>, vec<4, ia>) -> ia
|
||||
fn dot_eb9fbf() {
|
||||
var res = dot(vec4(1), vec4(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_eb9fbf();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_eb9fbf();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_eb9fbf();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_eb9fbf() {
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_eb9fbf();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_eb9fbf();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_eb9fbf();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void dot_eb9fbf() {
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_eb9fbf();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_eb9fbf();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
dot_eb9fbf();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void dot_eb9fbf() {
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
dot_eb9fbf();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void dot_eb9fbf() {
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
dot_eb9fbf();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void dot_eb9fbf() {
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
dot_eb9fbf();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void dot_eb9fbf() {
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
dot_eb9fbf();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
dot_eb9fbf();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
dot_eb9fbf();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %dot_eb9fbf "dot_eb9fbf"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%int_4 = OpConstant %int 4
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%17 = OpConstantNull %int
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_eb9fbf = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_int Function %17
|
||||
OpStore %res %int_4
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_eb9fbf
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_eb9fbf
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_eb9fbf
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn dot_eb9fbf() {
|
||||
var res = dot(vec4(1), vec4(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
dot_eb9fbf();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
dot_eb9fbf();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
dot_eb9fbf();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void dot_ef6b1d() {
|
||||
int res = dot((1).xxxx, (1).xxxx);
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_ef6b1d() {
|
||||
int res = dot((1).xxxx, (1).xxxx);
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
int tint_int_dot(ivec4 a, ivec4 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
||||
}
|
||||
|
||||
void dot_ef6b1d() {
|
||||
int res = tint_int_dot(ivec4(1), ivec4(1));
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,12 +20,8 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int tint_int_dot(ivec4 a, ivec4 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
||||
}
|
||||
|
||||
void dot_ef6b1d() {
|
||||
int res = tint_int_dot(ivec4(1), ivec4(1));
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -42,12 +34,8 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
int tint_int_dot(ivec4 a, ivec4 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
||||
}
|
||||
|
||||
void dot_ef6b1d() {
|
||||
int res = tint_int_dot(ivec4(1), ivec4(1));
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,13 +1,8 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
template<typename T>
|
||||
T tint_dot4(vec<T,4> a, vec<T,4> b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2] + a[3]*b[3];
|
||||
}
|
||||
void dot_ef6b1d() {
|
||||
int res = tint_dot4(int4(1), int4(1));
|
||||
int res = 4;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 49
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
|
@ -31,53 +31,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%v4int = OpTypeVector %int 4
|
||||
%int_1 = OpConstant %int 1
|
||||
%17 = OpConstantComposite %v4int %int_1 %int_1 %int_1 %int_1
|
||||
%int_4 = OpConstant %int 4
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%34 = OpConstantNull %int
|
||||
%35 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %int
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%dot_ef6b1d = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_int Function %34
|
||||
%18 = OpCompositeExtract %int %17 0
|
||||
%19 = OpCompositeExtract %int %17 0
|
||||
%20 = OpIMul %int %18 %19
|
||||
%21 = OpCompositeExtract %int %17 1
|
||||
%22 = OpCompositeExtract %int %17 1
|
||||
%23 = OpIMul %int %21 %22
|
||||
%24 = OpIAdd %int %20 %23
|
||||
%25 = OpCompositeExtract %int %17 2
|
||||
%26 = OpCompositeExtract %int %17 2
|
||||
%27 = OpIMul %int %25 %26
|
||||
%28 = OpIAdd %int %24 %27
|
||||
%29 = OpCompositeExtract %int %17 3
|
||||
%30 = OpCompositeExtract %int %17 3
|
||||
%31 = OpIMul %int %29 %30
|
||||
%13 = OpIAdd %int %28 %31
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_int Function %17
|
||||
OpStore %res %int_4
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %35
|
||||
%37 = OpLabel
|
||||
%38 = OpFunctionCall %void %dot_ef6b1d
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %dot_ef6b1d
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%40 = OpLabel
|
||||
%41 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %41
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%44 = OpLabel
|
||||
%45 = OpFunctionCall %void %dot_ef6b1d
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %dot_ef6b1d
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%47 = OpLabel
|
||||
%48 = OpFunctionCall %void %dot_ef6b1d
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %dot_ef6b1d
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_f1312c() {
|
||||
int res = dot((1).xxx, (1).xxx);
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void dot_f1312c() {
|
||||
int res = dot((1).xxx, (1).xxx);
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,11 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
int tint_int_dot(ivec3 a, ivec3 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||
}
|
||||
|
||||
void dot_f1312c() {
|
||||
int res = tint_int_dot(ivec3(1), ivec3(1));
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,12 +20,8 @@ void main() {
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int tint_int_dot(ivec3 a, ivec3 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||
}
|
||||
|
||||
void dot_f1312c() {
|
||||
int res = tint_int_dot(ivec3(1), ivec3(1));
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -42,12 +34,8 @@ void main() {
|
|||
}
|
||||
#version 310 es
|
||||
|
||||
int tint_int_dot(ivec3 a, ivec3 b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||
}
|
||||
|
||||
void dot_f1312c() {
|
||||
int res = tint_int_dot(ivec3(1), ivec3(1));
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -1,13 +1,8 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
|
||||
template<typename T>
|
||||
T tint_dot3(vec<T,3> a, vec<T,3> b) {
|
||||
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||
}
|
||||
void dot_f1312c() {
|
||||
int res = tint_dot3(int3(1), int3(1));
|
||||
int res = 3;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue