Add Multiplanar External Texture Transform To Tint Header
Adds src/transform/multiplanar_external_texture.h to the Tint header. This is needed to access the MultiplanarExternalTexture::BindingsMap type from Dawn. Bug: dawn:1082 Change-Id: Ie6e14e3553af96dc0110bf95bc6a4fc76dcea26d Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76120 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
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#include "src/transform/first_index_offset.h"
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#include "src/transform/first_index_offset.h"
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#include "src/transform/fold_trivial_single_use_lets.h"
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#include "src/transform/fold_trivial_single_use_lets.h"
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#include "src/transform/manager.h"
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#include "src/transform/manager.h"
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#include "src/transform/multiplanar_external_texture.h"
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#include "src/transform/renamer.h"
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#include "src/transform/renamer.h"
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#include "src/transform/robustness.h"
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#include "src/transform/robustness.h"
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#include "src/transform/single_entry_point.h"
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#include "src/transform/single_entry_point.h"
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