HLSL: work around FXC failures when dynamically indexing arrays in structs

FXC fails to compile code that assigns to dynamically-indexed fixed-size
arrays in structs on internal shader variables with:

error X3500: array reference cannot be used as an l-value; not natively
addressable

This CL detects this case, and transforms such assignments into copying
out the array to a local variable, assigning to that local, and then
copying the array back.

Also manually regenerate SKIPs for HLSL/FXC after this change, which
fixes 30 tests. Also exposes some "compilation aborted unexpectedly" now
that  "array reference cannot be used as an l-value" has been fixed. For
tests that fail for both DXC and FXC, updating SKIPs to the DXC one to
help distinguish actual FXC bugs from valid errors.

Bug: tint:998
Bug: tint:1206
Change-Id: I09204d8d81ab27d1c257538ad702414ccc386543
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71620
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
This commit is contained in:
Antonio Maiorano
2021-12-13 15:55:11 +00:00
committed by Tint LUCI CQ
parent 5923803f7e
commit d733fdb85c
98 changed files with 2149 additions and 6619 deletions

View File

@@ -1,21 +0,0 @@
SKIP: FAILED
cbuffer cbuffer_ubo : register(b0, space0) {
uint4 ubo[1];
};
struct S {
int data[64];
};
RWByteAddressBuffer result : register(u1, space0);
[numthreads(1, 1, 1)]
void f() {
S s = (S)0;
s.data[asint(ubo[0].x)] = 1;
result.Store(0u, asuint(s.data[3]));
return;
}
C:\src\tint\test\Shader@0x000002C587F87250(14,3-25): error X3500: array reference cannot be used as an l-value; not natively addressable

View File

@@ -1,25 +0,0 @@
SKIP: FAILED
cbuffer cbuffer_ubo : register(b0, space0) {
uint4 ubo[1];
};
struct S {
int data[64];
};
RWByteAddressBuffer result : register(u1, space0);
void x(inout S p) {
p.data[asint(ubo[0].x)] = 1;
}
[numthreads(1, 1, 1)]
void f() {
S s = (S)0;
x(s);
result.Store(0u, asuint(s.data[3]));
return;
}
C:\src\tint\test\Shader@0x000002338E919910(12,3-25): error X3500: array reference cannot be used as an l-value; not natively addressable

View File

@@ -1,21 +0,0 @@
SKIP: FAILED
cbuffer cbuffer_ubo : register(b0, space0) {
uint4 ubo[1];
};
struct S {
int data[64];
};
RWByteAddressBuffer result : register(u1, space0);
static S s = (S)0;
[numthreads(1, 1, 1)]
void f() {
s.data[asint(ubo[0].x)] = 1;
result.Store(0u, asuint(s.data[3]));
return;
}
C:\src\tint\test\Shader@0x000001D94063C630(14,3-25): error X3500: array reference cannot be used as an l-value; not natively addressable

View File

@@ -1,25 +0,0 @@
SKIP: FAILED
cbuffer cbuffer_ubo : register(b0, space0) {
uint4 ubo[1];
};
struct S {
int data[64];
};
RWByteAddressBuffer result : register(u1, space0);
static S s = (S)0;
void x(inout S p) {
p.data[asint(ubo[0].x)] = 1;
}
[numthreads(1, 1, 1)]
void f() {
x(s);
result.Store(0u, asuint(s.data[3]));
return;
}
C:\src\tint\test\Shader@0x0000018B80081AA0(13,3-25): error X3500: array reference cannot be used as an l-value; not natively addressable