D3D12: Implement the backend connection and adapter.

BUG=dawn:29

Change-Id: Id4497b4a91ba58b79d1cd976a52df5a0fa5d60a8
Reviewed-on: https://dawn-review.googlesource.com/c/3844
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Corentin Wallez
2019-01-30 16:07:48 +00:00
committed by Commit Bot service account
parent 45da8c0115
commit d77fd5f889
13 changed files with 305 additions and 130 deletions

View File

@@ -12,6 +12,9 @@
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_OPENGL_BACKENDGL_H_
#define DAWNNATIVE_OPENGL_BACKENDGL_H_
#include "dawn_native/BackendConnection.h"
namespace dawn_native { namespace opengl {
@@ -29,3 +32,5 @@ namespace dawn_native { namespace opengl {
};
}} // namespace dawn_native::opengl
#endif // DAWNNATIVE_OPENGL_BACKENDGL_H_