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D3D12: Implement the backend connection and adapter.
BUG=dawn:29 Change-Id: Id4497b4a91ba58b79d1cd976a52df5a0fa5d60a8 Reviewed-on: https://dawn-review.googlesource.com/c/3844 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
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@@ -12,6 +12,9 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_OPENGL_BACKENDGL_H_
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#define DAWNNATIVE_OPENGL_BACKENDGL_H_
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#include "dawn_native/BackendConnection.h"
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namespace dawn_native { namespace opengl {
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@@ -29,3 +32,5 @@ namespace dawn_native { namespace opengl {
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};
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}} // namespace dawn_native::opengl
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#endif // DAWNNATIVE_OPENGL_BACKENDGL_H_
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