Improve validation errors for CreateExternalTexture

Also adds a label to ExternalTextureDescriptor to match the pattern of
all other descriptors.

Also adds missing validation that the planes must not be multisampled
(with a test) and fixes the validation unittests to not leak state from
one test to another (so they test exactly what they need to).

Bug: dawn:563
Change-Id: I88a4d7a859e67e5af85efd5ba16572c9014df6ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65562
Reviewed-by: Brandon Jones <bajones@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2021-10-01 15:34:25 +00:00
committed by Dawn LUCI CQ
parent 14d33c36c1
commit d85bbb6128
4 changed files with 67 additions and 30 deletions

View File

@@ -54,37 +54,49 @@ namespace {
};
TEST_F(ExternalTextureTest, CreateExternalTextureValidation) {
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.format = kDefaultTextureFormat;
// Creating an external texture from a 2D, single-subresource texture should succeed.
{
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.format = kDefaultTextureFormat;
externalDesc.plane0 = texture.CreateView();
device.CreateExternalTexture(&externalDesc);
}
// Creating an external texture with a mismatched texture view format should fail.
{
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
textureDescriptor.format = wgpu::TextureFormat::RGBA8Uint;
wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.format = kDefaultTextureFormat;
externalDesc.plane0 = texture.CreateView();
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
}
// Creating an external texture from a non-2D texture should fail.
{
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
textureDescriptor.dimension = wgpu::TextureDimension::e3D;
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.format = kDefaultTextureFormat;
externalDesc.plane0 = internalTexture.CreateView();
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
}
// Creating an external texture from a texture with mip count > 1 should fail.
{
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
textureDescriptor.mipLevelCount = 2;
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.format = kDefaultTextureFormat;
externalDesc.plane0 = internalTexture.CreateView();
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
}
@@ -92,25 +104,45 @@ namespace {
// Creating an external texture from a texture without TextureUsage::TextureBinding should
// fail.
{
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
textureDescriptor.mipLevelCount = 2;
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.format = kDefaultTextureFormat;
externalDesc.plane0 = internalTexture.CreateView();
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
}
// Creating an external texture with an unsupported format should fail.
{
constexpr wgpu::TextureFormat kUnsupportedFormat = wgpu::TextureFormat::R8Uint;
textureDescriptor.format = kUnsupportedFormat;
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
textureDescriptor.format = wgpu::TextureFormat::R8Uint;
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.plane0 = internalTexture.CreateView();
externalDesc.format = textureDescriptor.format;
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
}
// Creating an external texture with an multisampled texture should fail.
{
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
textureDescriptor.sampleCount = 4;
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.format = kDefaultTextureFormat;
externalDesc.plane0 = internalTexture.CreateView();
externalDesc.format = kUnsupportedFormat;
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
}
// Creating an external texture with an error texture view should fail.
{
wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
wgpu::TextureViewDescriptor errorViewDescriptor;
errorViewDescriptor.format = kDefaultTextureFormat;
errorViewDescriptor.dimension = wgpu::TextureViewDimension::e2D;
@@ -119,6 +151,8 @@ namespace {
ASSERT_DEVICE_ERROR(wgpu::TextureView errorTextureView =
internalTexture.CreateView(&errorViewDescriptor));
wgpu::ExternalTextureDescriptor externalDesc;
externalDesc.format = kDefaultTextureFormat;
externalDesc.plane0 = errorTextureView;
externalDesc.format = kDefaultTextureFormat;
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
@@ -321,4 +355,4 @@ namespace {
ASSERT_DEVICE_ERROR(queue.Submit(1, &commands));
}
}
} // namespace
} // namespace