tint->dawn: Shuffle source tree in preperation of merging repos

docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This commit is contained in:
Ryan Harrison
2022-02-21 15:19:07 +00:00
committed by Tint LUCI CQ
parent 38f1e9c75c
commit dbc13af287
12231 changed files with 4897 additions and 4871 deletions

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@@ -0,0 +1,6 @@
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1;
let b = 2;
let r : i32 = a | b;
}

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@@ -0,0 +1,11 @@
#version 310 es
void f() {
int r = (1 | 2);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}

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@@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const int r = (1 | 2);
return;
}

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@@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int const a = 1;
int const b = 2;
int const r = (a | b);
return;
}

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@@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpBitwiseOr %int %int_1 %int_2
OpReturn
OpFunctionEnd

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@@ -0,0 +1,6 @@
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1;
let b = 2;
let r : i32 = (a | b);
}

View File

@@ -0,0 +1,6 @@
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = a | b;
}

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@@ -0,0 +1,11 @@
#version 310 es
void f() {
uint r = (1u | 2u);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}

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@@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const uint r = (1u | 2u);
return;
}

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@@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint const a = 1u;
uint const b = 2u;
uint const r = (a | b);
return;
}

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@@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpBitwiseOr %uint %uint_1 %uint_2
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,6 @@
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = (a | b);
}

View File

@@ -0,0 +1,6 @@
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = a | b;
}

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@@ -0,0 +1,13 @@
#version 310 es
void f() {
ivec3 a = ivec3(1, 2, 3);
ivec3 b = ivec3(4, 5, 6);
ivec3 r = (a | b);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}

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@@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const int3 a = int3(1, 2, 3);
const int3 b = int3(4, 5, 6);
const int3 r = (a | b);
return;
}

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@@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int3 const a = int3(1, 2, 3);
int3 const b = int3(4, 5, 6);
int3 const r = (a | b);
return;
}

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@@ -0,0 +1,27 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%10 = OpConstantComposite %v3int %int_1 %int_2 %int_3
%int_4 = OpConstant %int 4
%int_5 = OpConstant %int 5
%int_6 = OpConstant %int 6
%14 = OpConstantComposite %v3int %int_4 %int_5 %int_6
%f = OpFunction %void None %1
%4 = OpLabel
%15 = OpBitwiseOr %v3int %10 %14
OpReturn
OpFunctionEnd

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@@ -0,0 +1,6 @@
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = (a | b);
}

View File

@@ -0,0 +1,6 @@
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);
let r : vec3<u32> = a | b;
}

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@@ -0,0 +1,13 @@
#version 310 es
void f() {
uvec3 a = uvec3(1u, 2u, 3u);
uvec3 b = uvec3(4u, 5u, 6u);
uvec3 r = (a | b);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}

View File

@@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const uint3 a = uint3(1u, 2u, 3u);
const uint3 b = uint3(4u, 5u, 6u);
const uint3 r = (a | b);
return;
}

View File

@@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint3 const a = uint3(1u, 2u, 3u);
uint3 const b = uint3(4u, 5u, 6u);
uint3 const r = (a | b);
return;
}

View File

@@ -0,0 +1,27 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%uint_3 = OpConstant %uint 3
%10 = OpConstantComposite %v3uint %uint_1 %uint_2 %uint_3
%uint_4 = OpConstant %uint 4
%uint_5 = OpConstant %uint 5
%uint_6 = OpConstant %uint 6
%14 = OpConstantComposite %v3uint %uint_4 %uint_5 %uint_6
%f = OpFunction %void None %1
%4 = OpLabel
%15 = OpBitwiseOr %v3uint %10 %14
OpReturn
OpFunctionEnd

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@@ -0,0 +1,6 @@
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);
let r : vec3<u32> = (a | b);
}