tint->dawn: Shuffle source tree in preperation of merging repos

docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This commit is contained in:
Ryan Harrison
2022-02-21 15:19:07 +00:00
committed by Tint LUCI CQ
parent 38f1e9c75c
commit dbc13af287
12231 changed files with 4897 additions and 4871 deletions

View File

@@ -0,0 +1,3 @@
fn f() {
var v = vec3<bool>();
}

View File

@@ -0,0 +1,10 @@
#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f() {
bvec3 v = bvec3(false, false, false);
}

View File

@@ -0,0 +1,8 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
void f() {
bool3 v = bool3(false, false, false);
}

View File

@@ -0,0 +1,7 @@
#include <metal_stdlib>
using namespace metal;
void f() {
bool3 v = bool3();
}

View File

@@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 12
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %unused_entry_point "unused_entry_point"
OpExecutionMode %unused_entry_point LocalSize 1 1 1
OpName %unused_entry_point "unused_entry_point"
OpName %f "f"
OpName %v "v"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%bool = OpTypeBool
%v3bool = OpTypeVector %bool 3
%9 = OpConstantNull %v3bool
%_ptr_Function_v3bool = OpTypePointer Function %v3bool
%unused_entry_point = OpFunction %void None %1
%4 = OpLabel
OpReturn
OpFunctionEnd
%f = OpFunction %void None %1
%6 = OpLabel
%v = OpVariable %_ptr_Function_v3bool Function %9
OpStore %v %9
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,3 @@
fn f() {
var v = vec3<bool>();
}

View File

@@ -0,0 +1,3 @@
fn f() {
var v = vec3<f32>();
}

View File

@@ -0,0 +1,10 @@
#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f() {
vec3 v = vec3(0.0f, 0.0f, 0.0f);
}

View File

@@ -0,0 +1,8 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
void f() {
float3 v = float3(0.0f, 0.0f, 0.0f);
}

View File

@@ -0,0 +1,7 @@
#include <metal_stdlib>
using namespace metal;
void f() {
float3 v = float3();
}

View File

@@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 12
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %unused_entry_point "unused_entry_point"
OpExecutionMode %unused_entry_point LocalSize 1 1 1
OpName %unused_entry_point "unused_entry_point"
OpName %f "f"
OpName %v "v"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%float = OpTypeFloat 32
%v3float = OpTypeVector %float 3
%9 = OpConstantNull %v3float
%_ptr_Function_v3float = OpTypePointer Function %v3float
%unused_entry_point = OpFunction %void None %1
%4 = OpLabel
OpReturn
OpFunctionEnd
%f = OpFunction %void None %1
%6 = OpLabel
%v = OpVariable %_ptr_Function_v3float Function %9
OpStore %v %9
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,3 @@
fn f() {
var v = vec3<f32>();
}

View File

@@ -0,0 +1,3 @@
fn f() {
var v = vec3<i32>();
}

View File

@@ -0,0 +1,10 @@
#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f() {
ivec3 v = ivec3(0, 0, 0);
}

View File

@@ -0,0 +1,8 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
void f() {
int3 v = int3(0, 0, 0);
}

View File

@@ -0,0 +1,7 @@
#include <metal_stdlib>
using namespace metal;
void f() {
int3 v = int3();
}

View File

@@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 12
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %unused_entry_point "unused_entry_point"
OpExecutionMode %unused_entry_point LocalSize 1 1 1
OpName %unused_entry_point "unused_entry_point"
OpName %f "f"
OpName %v "v"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%9 = OpConstantNull %v3int
%_ptr_Function_v3int = OpTypePointer Function %v3int
%unused_entry_point = OpFunction %void None %1
%4 = OpLabel
OpReturn
OpFunctionEnd
%f = OpFunction %void None %1
%6 = OpLabel
%v = OpVariable %_ptr_Function_v3int Function %9
OpStore %v %9
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,3 @@
fn f() {
var v = vec3<i32>();
}

View File

@@ -0,0 +1,3 @@
fn f() {
var v = vec3<u32>();
}

View File

@@ -0,0 +1,10 @@
#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f() {
uvec3 v = uvec3(0u, 0u, 0u);
}

View File

@@ -0,0 +1,8 @@
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
void f() {
uint3 v = uint3(0u, 0u, 0u);
}

View File

@@ -0,0 +1,7 @@
#include <metal_stdlib>
using namespace metal;
void f() {
uint3 v = uint3();
}

View File

@@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 12
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %unused_entry_point "unused_entry_point"
OpExecutionMode %unused_entry_point LocalSize 1 1 1
OpName %unused_entry_point "unused_entry_point"
OpName %f "f"
OpName %v "v"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%9 = OpConstantNull %v3uint
%_ptr_Function_v3uint = OpTypePointer Function %v3uint
%unused_entry_point = OpFunction %void None %1
%4 = OpLabel
OpReturn
OpFunctionEnd
%f = OpFunction %void None %1
%6 = OpLabel
%v = OpVariable %_ptr_Function_v3uint Function %9
OpStore %v %9
OpReturn
OpFunctionEnd

View File

@@ -0,0 +1,3 @@
fn f() {
var v = vec3<u32>();
}