mirror of
https://github.com/encounter/dawn-cmake.git
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tint->dawn: Shuffle source tree in preperation of merging repos
docs/ -> docs/tint/ fuzzers/ -> src/tint/fuzzers/ samples/ -> src/tint/cmd/ src/ -> src/tint/ test/ -> test/tint/ BUG=tint:1418,tint:1433 Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This commit is contained in:
committed by
Tint LUCI CQ
parent
38f1e9c75c
commit
dbc13af287
5
test/tint/var/initialization/function/array.wgsl
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5
test/tint/var/initialization/function/array.wgsl
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@@ -0,0 +1,5 @@
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : array<i32, 3>;
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_ = v;
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}
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@@ -0,0 +1,11 @@
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#version 310 es
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void tint_symbol() {
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int v[3] = int[3](0, 0, 0);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -0,0 +1,5 @@
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[numthreads(1, 1, 1)]
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void main() {
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int v[3] = (int[3])0;
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return;
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}
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@@ -0,0 +1,12 @@
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#include <metal_stdlib>
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using namespace metal;
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struct tint_array_wrapper {
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int arr[3];
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};
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kernel void tint_symbol() {
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tint_array_wrapper v = {};
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return;
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}
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@@ -0,0 +1,25 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 12
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %main "main"
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OpName %v "v"
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OpDecorate %_arr_int_uint_3 ArrayStride 4
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%void = OpTypeVoid
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%1 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%uint = OpTypeInt 32 0
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%uint_3 = OpConstant %uint 3
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%_arr_int_uint_3 = OpTypeArray %int %uint_3
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%_ptr_Function__arr_int_uint_3 = OpTypePointer Function %_arr_int_uint_3
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%11 = OpConstantNull %_arr_int_uint_3
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%main = OpFunction %void None %1
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%4 = OpLabel
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%v = OpVariable %_ptr_Function__arr_int_uint_3 Function %11
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,5 @@
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : array<i32, 3>;
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_ = v;
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}
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5
test/tint/var/initialization/function/matrix.wgsl
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5
test/tint/var/initialization/function/matrix.wgsl
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@@ -0,0 +1,5 @@
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : mat2x3<f32>;
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_ = v;
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}
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@@ -0,0 +1,11 @@
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#version 310 es
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void tint_symbol() {
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mat2x3 v = mat2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -0,0 +1,5 @@
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[numthreads(1, 1, 1)]
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void main() {
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float2x3 v = float2x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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return;
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}
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@@ -0,0 +1,8 @@
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#include <metal_stdlib>
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using namespace metal;
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kernel void tint_symbol() {
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float2x3 v = float2x3(0.0f);
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return;
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}
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@@ -0,0 +1,23 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 11
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %main "main"
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OpName %v "v"
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%void = OpTypeVoid
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%1 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v3float = OpTypeVector %float 3
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%mat2v3float = OpTypeMatrix %v3float 2
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%_ptr_Function_mat2v3float = OpTypePointer Function %mat2v3float
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%10 = OpConstantNull %mat2v3float
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%main = OpFunction %void None %1
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%4 = OpLabel
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%v = OpVariable %_ptr_Function_mat2v3float Function %10
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,5 @@
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : mat2x3<f32>;
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_ = v;
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}
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5
test/tint/var/initialization/function/scalar.wgsl
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5
test/tint/var/initialization/function/scalar.wgsl
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@@ -0,0 +1,5 @@
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : i32;
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_ = v;
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}
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@@ -0,0 +1,11 @@
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#version 310 es
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void tint_symbol() {
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int v = 0;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -0,0 +1,5 @@
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[numthreads(1, 1, 1)]
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void main() {
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int v = 0;
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return;
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}
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@@ -0,0 +1,8 @@
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#include <metal_stdlib>
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using namespace metal;
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kernel void tint_symbol() {
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int v = 0;
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return;
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}
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@@ -0,0 +1,21 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 9
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %main "main"
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OpName %v "v"
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%void = OpTypeVoid
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%1 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%_ptr_Function_int = OpTypePointer Function %int
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%8 = OpConstantNull %int
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%main = OpFunction %void None %1
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%4 = OpLabel
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%v = OpVariable %_ptr_Function_int Function %8
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,5 @@
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : i32;
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_ = v;
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}
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10
test/tint/var/initialization/function/struct.wgsl
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10
test/tint/var/initialization/function/struct.wgsl
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@@ -0,0 +1,10 @@
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struct S {
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a : i32;
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b : f32;
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};
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : S;
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_ = v;
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}
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@@ -0,0 +1,16 @@
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#version 310 es
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struct S {
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int a;
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float b;
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};
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void tint_symbol() {
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S v = S(0, 0.0f);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -0,0 +1,10 @@
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struct S {
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int a;
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float b;
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};
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[numthreads(1, 1, 1)]
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void main() {
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S v = (S)0;
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return;
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}
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@@ -0,0 +1,13 @@
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#include <metal_stdlib>
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using namespace metal;
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struct S {
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int a;
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float b;
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};
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kernel void tint_symbol() {
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S v = {};
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return;
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}
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@@ -0,0 +1,28 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 11
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %main "main"
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OpName %S "S"
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OpMemberName %S 0 "a"
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OpMemberName %S 1 "b"
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OpName %v "v"
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OpMemberDecorate %S 0 Offset 0
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OpMemberDecorate %S 1 Offset 4
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%void = OpTypeVoid
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%1 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%float = OpTypeFloat 32
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%S = OpTypeStruct %int %float
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%_ptr_Function_S = OpTypePointer Function %S
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%10 = OpConstantNull %S
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%main = OpFunction %void None %1
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%4 = OpLabel
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%v = OpVariable %_ptr_Function_S Function %10
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,10 @@
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struct S {
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a : i32;
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b : f32;
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}
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : S;
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_ = v;
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}
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5
test/tint/var/initialization/function/vector.wgsl
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5
test/tint/var/initialization/function/vector.wgsl
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@@ -0,0 +1,5 @@
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : vec3<i32>;
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_ = v;
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}
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@@ -0,0 +1,11 @@
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#version 310 es
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void tint_symbol() {
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ivec3 v = ivec3(0, 0, 0);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -0,0 +1,5 @@
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[numthreads(1, 1, 1)]
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void main() {
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int3 v = int3(0, 0, 0);
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return;
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}
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@@ -0,0 +1,8 @@
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#include <metal_stdlib>
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using namespace metal;
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kernel void tint_symbol() {
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int3 v = 0;
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return;
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}
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@@ -0,0 +1,22 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 10
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpName %main "main"
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OpName %v "v"
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%void = OpTypeVoid
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%1 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%v3int = OpTypeVector %int 3
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%_ptr_Function_v3int = OpTypePointer Function %v3int
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%9 = OpConstantNull %v3int
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%main = OpFunction %void None %1
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%4 = OpLabel
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%v = OpVariable %_ptr_Function_v3int Function %9
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OpReturn
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OpFunctionEnd
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@@ -0,0 +1,5 @@
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@stage(compute) @workgroup_size(1)
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fn main() {
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var v : vec3<i32>;
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_ = v;
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}
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