tint->dawn: Shuffle source tree in preperation of merging repos

docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This commit is contained in:
Ryan Harrison
2022-02-21 15:19:07 +00:00
committed by Tint LUCI CQ
parent 38f1e9c75c
commit dbc13af287
12231 changed files with 4897 additions and 4871 deletions

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@@ -0,0 +1,68 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %_GLF_color "_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "injectionSwitch"
OpName %_ ""
OpName %GLF_live12c5 "GLF_live12c5"
OpDecorate %_GLF_color Location 0
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
%void = OpTypeVoid
%8 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%float_1 = OpConstant %float 1
%float_0 = OpConstant %float 0
%14 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
%v2float = OpTypeVector %float 2
%buf0 = OpTypeStruct %v2float
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_ptr_Uniform_float = OpTypePointer Uniform %float
%bool = OpTypeBool
%_ptr_Function_bool = OpTypePointer Function %bool
%false = OpConstantFalse %bool
%main = OpFunction %void None %8
%25 = OpLabel
%GLF_live12c5 = OpVariable %_ptr_Function_bool Function
OpStore %_GLF_color %14
OpBranch %26
%26 = OpLabel
OpLoopMerge %27 %28 None
OpBranch %29
%29 = OpLabel
%30 = OpAccessChain %_ptr_Uniform_float %_ %int_0 %uint_1
%31 = OpLoad %float %30
%32 = OpFOrdLessThan %bool %31 %float_0
OpSelectionMerge %33 None
OpBranchConditional %32 %34 %33
%34 = OpLabel
OpStore %GLF_live12c5 %false
%35 = OpLoad %bool %GLF_live12c5
OpSelectionMerge %36 None
OpBranchConditional %35 %37 %28
%37 = OpLabel
OpBranch %28
%36 = OpLabel
OpBranch %28
%28 = OpLabel
OpBranchConditional %false %26 %27
%33 = OpLabel
OpBranch %27
%27 = OpLabel
OpReturn
OpFunctionEnd

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@@ -0,0 +1,45 @@
struct buf0 {
injectionSwitch : vec2<f32>;
};
var<private> x_GLF_color : vec4<f32>;
@group(0) @binding(0) var<uniform> x_5 : buf0;
fn main_1() {
var GLF_live12c5 : bool;
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
loop {
let x_31 : f32 = x_5.injectionSwitch.y;
if ((x_31 < 0.0)) {
GLF_live12c5 = false;
let x_35 : bool = GLF_live12c5;
if (x_35) {
continue;
} else {
continue;
}
continue;
}
break;
continuing {
if (false) {
} else {
break;
}
}
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}