tint->dawn: Shuffle source tree in preperation of merging repos

docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This commit is contained in:
Ryan Harrison
2022-02-21 15:19:07 +00:00
committed by Tint LUCI CQ
parent 38f1e9c75c
commit dbc13af287
12231 changed files with 4897 additions and 4871 deletions

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@@ -0,0 +1,90 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %idx "idx"
OpName %buf1 "buf1"
OpMemberName %buf1 0 "_GLF_uniform_int_values"
OpName %_ ""
OpName %a "a"
OpName %indexable "indexable"
OpName %_GLF_color "_GLF_color"
OpDecorate %_arr_int_uint_2 ArrayStride 16
OpMemberDecorate %buf1 0 Offset 0
OpDecorate %buf1 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 1
OpDecorate %_GLF_color Location 0
%void = OpTypeVoid
%11 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%int_1 = OpConstant %int 1
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_int_uint_2 = OpTypeArray %int %uint_2
%buf1 = OpTypeStruct %_arr_int_uint_2
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%_ = OpVariable %_ptr_Uniform_buf1 Uniform
%int_0 = OpConstant %int 0
%_ptr_Uniform_int = OpTypePointer Uniform %int
%_ptr_Function__arr_int_uint_2 = OpTypePointer Function %_arr_int_uint_2
%bool = OpTypeBool
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%main = OpFunction %void None %11
%25 = OpLabel
%idx = OpVariable %_ptr_Function_int Function
%a = OpVariable %_ptr_Function_int Function
%indexable = OpVariable %_ptr_Function__arr_int_uint_2 Function
%26 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%27 = OpLoad %int %26
%28 = OpShiftLeftLogical %int %int_1 %27
OpStore %idx %28
%29 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%30 = OpLoad %int %29
%31 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%32 = OpLoad %int %31
%33 = OpCompositeConstruct %_arr_int_uint_2 %30 %32
%34 = OpLoad %int %idx
OpStore %indexable %33
%35 = OpAccessChain %_ptr_Function_int %indexable %34
%36 = OpLoad %int %35
OpStore %a %36
%37 = OpLoad %int %a
%38 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%39 = OpLoad %int %38
%40 = OpIEqual %bool %37 %39
OpSelectionMerge %41 None
OpBranchConditional %40 %42 %43
%42 = OpLabel
%44 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%45 = OpLoad %int %44
%46 = OpConvertSToF %float %45
%47 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%48 = OpLoad %int %47
%49 = OpConvertSToF %float %48
%50 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%51 = OpLoad %int %50
%52 = OpConvertSToF %float %51
%53 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_0
%54 = OpLoad %int %53
%55 = OpConvertSToF %float %54
%56 = OpCompositeConstruct %v4float %46 %49 %52 %55
OpStore %_GLF_color %56
OpBranch %41
%43 = OpLabel
%57 = OpAccessChain %_ptr_Uniform_int %_ %int_0 %int_1
%58 = OpLoad %int %57
%59 = OpConvertSToF %float %58
%60 = OpCompositeConstruct %v4float %59 %59 %59 %59
OpStore %_GLF_color %60
OpBranch %41
%41 = OpLabel
OpReturn
OpFunctionEnd

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@@ -0,0 +1,48 @@
type Arr = @stride(16) array<i32, 2>;
struct buf1 {
x_GLF_uniform_int_values : Arr;
};
@group(0) @binding(1) var<uniform> x_6 : buf1;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var idx : i32;
var a : i32;
var indexable : Arr;
let x_27 : i32 = x_6.x_GLF_uniform_int_values[1];
idx = (1 << bitcast<u32>(x_27));
let x_30 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_32 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_34 : i32 = idx;
indexable = Arr(x_30, x_32);
let x_36 : i32 = indexable[x_34];
a = x_36;
let x_37 : i32 = a;
let x_39 : i32 = x_6.x_GLF_uniform_int_values[0];
if ((x_37 == x_39)) {
let x_45 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_48 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_51 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_54 : i32 = x_6.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_45), f32(x_48), f32(x_51), f32(x_54));
} else {
let x_58 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_59 : f32 = f32(x_58);
x_GLF_color = vec4<f32>(x_59, x_59, x_59, x_59);
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}