tint->dawn: Shuffle source tree in preperation of merging repos

docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This commit is contained in:
Ryan Harrison
2022-02-21 15:19:07 +00:00
committed by Tint LUCI CQ
parent 38f1e9c75c
commit dbc13af287
12231 changed files with 4897 additions and 4871 deletions

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@@ -0,0 +1,86 @@
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %_GLF_color
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %_GLF_color "_GLF_color"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "zero"
OpName %_ ""
OpDecorate %_GLF_color Location 0
OpMemberDecorate %buf0 0 RelaxedPrecision
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %buf0 Block
OpDecorate %_ DescriptorSet 0
OpDecorate %_ Binding 0
OpDecorate %6 RelaxedPrecision
OpDecorate %7 RelaxedPrecision
OpDecorate %8 RelaxedPrecision
OpDecorate %9 RelaxedPrecision
OpDecorate %10 RelaxedPrecision
%void = OpTypeVoid
%12 = OpTypeFunction %void
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_arr_int_uint_1 = OpTypeArray %int %uint_1
%_ptr_Function_int = OpTypePointer Function %int
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%_GLF_color = OpVariable %_ptr_Output_v4float Output
%float_0 = OpConstant %float 0
%22 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0
%int_0 = OpConstant %int 0
%buf0 = OpTypeStruct %int
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%_ = OpVariable %_ptr_Uniform_buf0 Uniform
%_ptr_Uniform_int = OpTypePointer Uniform %int
%bool = OpTypeBool
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%float_1 = OpConstant %float 1
%30 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
%_ptr_Function__arr_int_uint_1 = OpTypePointer Function %_arr_int_uint_1
%main = OpFunction %void None %12
%32 = OpLabel
%9 = OpVariable %_ptr_Function__arr_int_uint_1 Function
%33 = OpLoad %_arr_int_uint_1 %9
%6 = OpCompositeExtract %int %33 0
OpBranch %34
%34 = OpLabel
OpLoopMerge %35 %36 None
OpBranch %37
%37 = OpLabel
OpStore %_GLF_color %22
%38 = OpAccessChain %_ptr_Uniform_int %_ %int_0
%7 = OpLoad %int %38
%39 = OpAccessChain %_ptr_Function_int %9 %7
%8 = OpLoad %int %39
%40 = OpIEqual %bool %8 %6
OpSelectionMerge %41 None
OpBranchConditional %40 %42 %41
%42 = OpLabel
OpBranch %35
%41 = OpLabel
OpBranch %35
%36 = OpLabel
OpBranch %34
%35 = OpLabel
%10 = OpPhi %int %int_1 %42 %int_2 %41
%43 = OpIEqual %bool %10 %int_1
%44 = OpIEqual %bool %10 %int_2
%45 = OpLogicalOr %bool %43 %44
OpSelectionMerge %46 None
OpBranchConditional %45 %47 %48
%48 = OpLabel
OpStore %_GLF_color %22
OpBranch %46
%47 = OpLabel
OpStore %_GLF_color %30
OpBranch %46
%46 = OpLabel
OpReturn
OpFunctionEnd

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@@ -0,0 +1,43 @@
struct buf0 {
zero : i32;
};
var<private> x_GLF_color : vec4<f32>;
@group(0) @binding(0) var<uniform> x_5 : buf0;
fn main_1() {
var x_9 : array<i32, 1>;
var x_10_phi : i32;
let x_33 : array<i32, 1> = x_9;
let x_6 : i32 = x_33[0u];
loop {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
let x_7 : i32 = x_5.zero;
let x_8 : i32 = x_9[x_7];
if ((x_8 == x_6)) {
x_10_phi = 1;
break;
}
x_10_phi = 2;
break;
}
let x_10 : i32 = x_10_phi;
if (((x_10 == 1) || (x_10 == 2))) {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}