dawn_native: Factor getting procs into a single function.

Now the backends only expose the creation of devices. Getting the procs
is moved to DawnNative that will over time more backend-agnostic APIs.
This commit is contained in:
Corentin Wallez
2018-08-02 22:27:57 +02:00
committed by Corentin Wallez
parent f9f44ae289
commit dcb71a131c
23 changed files with 98 additions and 84 deletions

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@@ -22,7 +22,7 @@
#include <windows.h>
namespace dawn_native { namespace d3d12 {
DAWN_NATIVE_EXPORT void Init(dawnProcTable* procs, dawnDevice* device);
DAWN_NATIVE_EXPORT dawnDevice CreateDevice();
DAWN_NATIVE_EXPORT dawnSwapChainImplementation CreateNativeSwapChainImpl(dawnDevice device,
HWND window);

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@@ -0,0 +1,28 @@
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_DAWNNATIVE_H_
#define DAWNNATIVE_DAWNNATIVE_H_
#include <dawn/dawn.h>
#include <dawn_native/dawn_native_export.h>
namespace dawn_native {
// Backend-agnostic API for dawn_native
DAWN_NATIVE_EXPORT dawnProcTable GetProcs();
} // namespace dawn_native
#endif // DAWNNATIVE_DAWNNATIVE_H_

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@@ -23,9 +23,7 @@
#import <QuartzCore/CAMetalLayer.h>
namespace dawn_native { namespace metal {
DAWN_NATIVE_EXPORT void Init(id<MTLDevice> metalDevice,
dawnProcTable* procs,
dawnDevice* device);
DAWN_NATIVE_EXPORT dawnDevice CreateDevice(id<MTLDevice> metalDevice);
DAWN_NATIVE_EXPORT void SetNextDrawable(dawnDevice device, id<CAMetalDrawable> drawable);
DAWN_NATIVE_EXPORT void Present(dawnDevice device);
}} // namespace dawn_native::metal

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@@ -19,7 +19,7 @@
#include <dawn_native/dawn_native_export.h>
namespace dawn_native { namespace null {
DAWN_NATIVE_EXPORT void Init(dawnProcTable* procs, dawnDevice* device);
DAWN_NATIVE_EXPORT dawnDevice CreateDevice();
}} // namespace dawn_native::null
#endif // DAWNNATIVE_NULLBACKEND_H_

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@@ -19,9 +19,7 @@
#include <dawn_native/dawn_native_export.h>
namespace dawn_native { namespace opengl {
DAWN_NATIVE_EXPORT void Init(void* (*getProc)(const char*),
dawnProcTable* procs,
dawnDevice* device);
DAWN_NATIVE_EXPORT dawnDevice CreateDevice(void* (*getProc)(const char*));
}} // namespace dawn_native::opengl
#endif // DAWNNATIVE_OPENGLBACKEND_H_

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@@ -24,9 +24,8 @@
#include <vector>
namespace dawn_native { namespace vulkan {
DAWN_NATIVE_EXPORT void Init(dawnProcTable* procs,
dawnDevice* device,
const std::vector<const char*>& requiredInstanceExtensions);
DAWN_NATIVE_EXPORT dawnDevice
CreateDevice(const std::vector<const char*>& requiredInstanceExtensions);
DAWN_NATIVE_EXPORT VkInstance GetInstance(dawnDevice device);