Fixup computeboids translation error.
There was a - that changed to a + while converting. Fixed. Change-Id: Ic50a04624c5f4efdfc114459ccd5f42fc53c3ca2 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20629 Reviewed-by: David Neto <dneto@google.com>
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@ -114,7 +114,7 @@ fn compute_main() -> void {
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}
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}
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if (cMassCount > 0) {
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if (cMassCount > 0) {
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cMass =
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cMass =
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(cMass / vec2<f32>(cast<f32>(cMassCount), cast<f32>(cMassCount))) + vPos;
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(cMass / vec2<f32>(cast<f32>(cMassCount), cast<f32>(cMassCount))) - vPos;
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}
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}
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if (cVelCount > 0) {
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if (cVelCount > 0) {
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cVel = cVel / vec2<f32>(cast<f32>(cVelCount), cast<f32>(cVelCount));
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cVel = cVel / vec2<f32>(cast<f32>(cVelCount), cast<f32>(cVelCount));
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