Enable ComputeCopyStorageBufferTests.SizedArrayOfStruct on D3D12
Now ComputeCopyStorageBufferTests.SizedArrayOfStruct can pass on all backends with the fix in the latest SPIRV-Cross. BUG=chromium:1037829 TEST=dawn_end2end_tests Change-Id: I20103c3b0848da394e82912f59548a71a3273ac1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15020 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@ -101,10 +101,6 @@ TEST_P(ComputeCopyStorageBufferTests, SizedArrayOfBasic) {
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// Test that a slightly-less-trivial compute-shader memcpy implementation works.
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TEST_P(ComputeCopyStorageBufferTests, SizedArrayOfStruct) {
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// TODO(kainino@chromium.org): Fails on D3D12 due to SPIRV-Cross not supporting
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// reading structs from ByteAddressBuffer.
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DAWN_SKIP_TEST_IF(IsD3D12());
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BasicTest(R"(
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#version 450
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#define kInstances 4
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