Split Pipeline in Render and Compute, test part

This commit is contained in:
Corentin Wallez
2017-07-14 11:09:13 -04:00
committed by Corentin Wallez
parent 29ced285d4
commit e20c5ee9ff
4 changed files with 32 additions and 32 deletions

View File

@@ -242,14 +242,14 @@ TEST_F(WireTests, CStringArgument) {
.WillOnce(Return(apiShaderModule));
// Create pipeline
nxtPipelineBuilder pipelineBuilder = nxtDeviceCreatePipelineBuilder(device);
nxtPipelineBuilderSetStage(pipelineBuilder, NXT_SHADER_STAGE_FRAGMENT, shaderModule, "my entry point");
nxtRenderPipelineBuilder pipelineBuilder = nxtDeviceCreateRenderPipelineBuilder(device);
nxtRenderPipelineBuilderSetStage(pipelineBuilder, NXT_SHADER_STAGE_FRAGMENT, shaderModule, "my entry point");
nxtPipelineBuilder apiPipelineBuilder = api.GetNewPipelineBuilder();
EXPECT_CALL(api, DeviceCreatePipelineBuilder(apiDevice))
nxtRenderPipelineBuilder apiPipelineBuilder = api.GetNewRenderPipelineBuilder();
EXPECT_CALL(api, DeviceCreateRenderPipelineBuilder(apiDevice))
.WillOnce(Return(apiPipelineBuilder));
EXPECT_CALL(api, PipelineBuilderSetStage(apiPipelineBuilder, NXT_SHADER_STAGE_FRAGMENT, apiShaderModule, StrEq("my entry point")));
EXPECT_CALL(api, RenderPipelineBuilderSetStage(apiPipelineBuilder, NXT_SHADER_STAGE_FRAGMENT, apiShaderModule, StrEq("my entry point")));
FlushClient();
}
@@ -257,26 +257,26 @@ TEST_F(WireTests, CStringArgument) {
// Test that the wire is able to send objects as value arguments
TEST_F(WireTests, ObjectAsValueArgument) {
// Create pipeline
nxtPipelineBuilder pipelineBuilder = nxtDeviceCreatePipelineBuilder(device);
nxtPipeline pipeline = nxtPipelineBuilderGetResult(pipelineBuilder);
nxtRenderPipelineBuilder pipelineBuilder = nxtDeviceCreateRenderPipelineBuilder(device);
nxtRenderPipeline pipeline = nxtRenderPipelineBuilderGetResult(pipelineBuilder);
nxtPipelineBuilder apiPipelineBuilder = api.GetNewPipelineBuilder();
EXPECT_CALL(api, DeviceCreatePipelineBuilder(apiDevice))
nxtRenderPipelineBuilder apiPipelineBuilder = api.GetNewRenderPipelineBuilder();
EXPECT_CALL(api, DeviceCreateRenderPipelineBuilder(apiDevice))
.WillOnce(Return(apiPipelineBuilder));
nxtPipeline apiPipeline = api.GetNewPipeline();
EXPECT_CALL(api, PipelineBuilderGetResult(apiPipelineBuilder))
nxtRenderPipeline apiPipeline = api.GetNewRenderPipeline();
EXPECT_CALL(api, RenderPipelineBuilderGetResult(apiPipelineBuilder))
.WillOnce(Return(apiPipeline));
// Create command buffer builder, setting pipeline
nxtCommandBufferBuilder cmdBufBuilder = nxtDeviceCreateCommandBufferBuilder(device);
nxtCommandBufferBuilderSetPipeline(cmdBufBuilder, pipeline);
nxtCommandBufferBuilderSetRenderPipeline(cmdBufBuilder, pipeline);
nxtCommandBufferBuilder apiCmdBufBuilder = api.GetNewCommandBufferBuilder();
EXPECT_CALL(api, DeviceCreateCommandBufferBuilder(apiDevice))
.WillOnce(Return(apiCmdBufBuilder));
EXPECT_CALL(api, CommandBufferBuilderSetPipeline(apiCmdBufBuilder, apiPipeline));
EXPECT_CALL(api, CommandBufferBuilderSetRenderPipeline(apiCmdBufBuilder, apiPipeline));
FlushClient();
}

View File

@@ -120,4 +120,4 @@ TEST_F(FramebufferValidationTest, AttachmentSizeMatchFramebufferSize) {
}
// TODO(cwallez@chromium.org): also test with a mismatches depth / stencil
}
}

View File

@@ -22,7 +22,7 @@ static constexpr uint32_t kMaxVertexInputs = 16u;
class InputStateTest : public ValidationTest {
protected:
nxt::Pipeline CreatePipeline(bool success, const nxt::InputState& inputState, std::string vertexSource) {
nxt::RenderPipeline CreatePipeline(bool success, const nxt::InputState& inputState, std::string vertexSource) {
nxt::RenderPass renderPass = AssertWillBeSuccess(device.CreateRenderPassBuilder())
.SetAttachmentCount(1)
.AttachmentSetFormat(0, nxt::TextureFormat::R8G8B8A8Unorm)
@@ -44,11 +44,11 @@ class InputStateTest : public ValidationTest {
)");
nxt::ShaderModule fsModule = fsModuleBuilder.GetResult();
nxt::PipelineBuilder builder;
nxt::RenderPipelineBuilder builder;
if (success) {
builder = AssertWillBeSuccess(device.CreatePipelineBuilder());
builder = AssertWillBeSuccess(device.CreateRenderPipelineBuilder());
} else {
builder = AssertWillBeError(device.CreatePipelineBuilder());
builder = AssertWillBeError(device.CreateRenderPipelineBuilder());
}
return builder.SetSubpass(renderPass, 0)