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GLSL: clean up GLSL output whitespace generation.
More line() and less std::endl. More automated indents and less manual spacing. Put a single newline after every struct and function declaration. Note that this does touch every test result, but only affects whitespace. Change-Id: I7506b9029b79b91fb335911dba44369b36f09bbe Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78300 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
parent
b1d2b84f7d
commit
e2f35ba8e0
@@ -5,7 +5,6 @@ vec2 v2f = vec2(0.0f, 0.0f);
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ivec3 v3i = ivec3(0, 0, 0);
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uvec4 v4u = uvec4(0u, 0u, 0u, 0u);
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bvec2 v2b = bvec2(false, false);
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void foo() {
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{
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for(int i = 0; (i < 2); i = (i + 1)) {
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@@ -26,8 +25,8 @@ void tint_symbol() {
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}
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return;
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}
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void main() {
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tint_symbol();
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}
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@@ -5,7 +5,6 @@ vec2 v2f = vec2(0.0f, 0.0f);
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ivec3 v3i = ivec3(0, 0, 0);
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uvec4 v4u = uvec4(0u, 0u, 0u, 0u);
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bvec2 v2b = bvec2(false, false);
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void foo() {
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int i = 0;
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v2f[i] = 1.0f;
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@@ -23,8 +22,8 @@ void tint_symbol() {
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}
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return;
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}
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void main() {
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tint_symbol();
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}
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@@ -33,8 +33,8 @@ void tint_symbol() {
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}
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return;
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}
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void main() {
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tint_symbol();
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}
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@@ -25,8 +25,8 @@ void tint_symbol() {
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}
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return;
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}
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void main() {
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tint_symbol();
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}
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@@ -34,8 +34,8 @@ void tint_symbol() {
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v4b[i] = true;
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return;
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}
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void main() {
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tint_symbol();
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}
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@@ -30,8 +30,8 @@ void tint_symbol() {
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v4b[i] = true;
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return;
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}
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void main() {
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tint_symbol();
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}
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