GLSL: clean up GLSL output whitespace generation.

More line() and less std::endl.
More automated indents and less manual spacing.
Put a single newline after every struct and function declaration.

Note that this does touch every test result, but only affects whitespace.

Change-Id: I7506b9029b79b91fb335911dba44369b36f09bbe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78300
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Stephen White
2022-01-26 16:48:55 +00:00
committed by Tint LUCI CQ
parent b1d2b84f7d
commit e2f35ba8e0
1730 changed files with 5934 additions and 5763 deletions

View File

@@ -5,12 +5,12 @@ layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
void f() {
bvec2 v = bvec2(false, false);
}

View File

@@ -5,12 +5,12 @@ layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
void f() {
vec2 v = vec2(0.0f, 0.0f);
}

View File

@@ -5,12 +5,12 @@ layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
void f() {
ivec2 v = ivec2(0, 0);
}

View File

@@ -5,12 +5,12 @@ layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
void f() {
uvec2 v = uvec2(0u, 0u);
}