Rename SamplerDescriptor::compareFunction to compare.

This is to match the WebGPU IDL.

BUG=dawn:22

Change-Id: I63e32fe980c1727562055221ea2769a670461e93
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8625
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez
2019-07-08 08:29:57 +00:00
committed by Commit Bot service account
parent 35716c204d
commit e409acf561
12 changed files with 15 additions and 15 deletions

View File

@@ -87,10 +87,10 @@ namespace dawn_native { namespace opengl {
gl.SamplerParameterf(mHandle, GL_TEXTURE_MIN_LOD, descriptor->lodMinClamp);
gl.SamplerParameterf(mHandle, GL_TEXTURE_MAX_LOD, descriptor->lodMaxClamp);
if (ToOpenGLCompareFunction(descriptor->compareFunction) != GL_NEVER) {
if (ToOpenGLCompareFunction(descriptor->compare) != GL_NEVER) {
gl.SamplerParameteri(mHandle, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
gl.SamplerParameteri(mHandle, GL_TEXTURE_COMPARE_FUNC,
ToOpenGLCompareFunction(descriptor->compareFunction));
ToOpenGLCompareFunction(descriptor->compare));
}
}