Remove WrapVulkanImageOpaqueFD
This CL removes the deprecated WrapVulkanImageOpaqueFD now that it no longer being called in Chromium [1]. [1] https://chromium-review.googlesource.com/c/chromium/src/+/1931145 BUG=chromium:996470 Change-Id: I19a7ff36e39b5ed07c68f422cd053f480a7c177e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13980 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brian Ho <hob@chromium.org>
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@ -76,17 +76,6 @@ namespace dawn_native { namespace vulkan {
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: ExternalImageDescriptorFD(ExternalImageDescriptorType::DmaBuf) {
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}
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// TODO(hob): Remove this once we switch over to WrapVulkanImage in Chromium.
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WGPUTexture WrapVulkanImageOpaqueFD(WGPUDevice cDevice,
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const ExternalImageDescriptorOpaqueFD* descriptor) {
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Device* device = reinterpret_cast<Device*>(cDevice);
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TextureBase* texture = device->CreateTextureWrappingVulkanImage(
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descriptor, descriptor->memoryFD, descriptor->waitFDs);
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return reinterpret_cast<WGPUTexture>(texture);
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}
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int ExportSignalSemaphoreOpaqueFD(WGPUDevice cDevice, WGPUTexture cTexture) {
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Device* device = reinterpret_cast<Device*>(cDevice);
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Texture* texture = reinterpret_cast<Texture*>(cTexture);
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@ -80,17 +80,6 @@ namespace dawn_native { namespace vulkan {
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uint64_t drmModifier; // DRM modifier of the buffer
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};
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// Imports an external vulkan image from an opaque file descriptor. Internally, this uses
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// external memory / semaphore extensions to import the image. Then, waits on the provided
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// |descriptor->waitFDs| before the texture can be used. Finally, a signal semaphore
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// can be exported, transferring control back to the caller.
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// On failure, returns a nullptr
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// NOTE: This is deprecated. Use WrapVulkanImage instead.
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// TODO(hob): Remove this once Chromium has switched over to WrapVulkanImage.
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DAWN_NATIVE_EXPORT WGPUTexture
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WrapVulkanImageOpaqueFD(WGPUDevice cDevice,
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const ExternalImageDescriptorOpaqueFD* descriptor);
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// Exports a signal semaphore from a wrapped texture. This must be called on wrapped
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// textures before they are destroyed. On failure, returns -1
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DAWN_NATIVE_EXPORT int ExportSignalSemaphoreOpaqueFD(WGPUDevice cDevice,
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@ -165,8 +165,7 @@ namespace {
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descriptor.memoryFD = memoryFd;
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descriptor.waitFDs = waitFDs;
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WGPUTexture texture =
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dawn_native::vulkan::WrapVulkanImageOpaqueFD(device.Get(), &descriptor);
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WGPUTexture texture = dawn_native::vulkan::WrapVulkanImage(device.Get(), &descriptor);
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if (expectValid) {
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EXPECT_NE(texture, nullptr) << "Failed to wrap image, are external memory / "
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