Fix a bug in ComputeTextureCopyBufferSize with empty copySize
This patch fixes a bug in buffer-to-texture and texture-to-buffer copies when copySize.height == 0 or copySize.depth == 0. Previously we miss the checks if either copySize.height or copySize.depth is 0 before doing (copySize.height / blockHeight - 1) and (copySize.depth - 1) thus we will get incorrect results because of arithmetic overflows. This patch fixes this bug by adding the missed check and adds the related regression tests in dawn_unittests BUG=dawn:453 TEST=dawn_unittests Change-Id: I970e420c0fa7f0b61c656365bef079c123a59e6a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23520 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
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@ -198,14 +198,23 @@ namespace dawn_native {
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uint32_t rowsPerImage,
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uint32_t* bufferSize) {
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ASSERT(rowsPerImage >= copySize.height);
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if (copySize.width == 0 || copySize.height == 0 || copySize.depth == 0) {
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*bufferSize = 0;
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return {};
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}
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uint32_t blockByteSize = textureFormat.blockByteSize;
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uint32_t blockWidth = textureFormat.blockWidth;
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uint32_t blockHeight = textureFormat.blockHeight;
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// TODO(cwallez@chromium.org): check for overflows
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uint32_t slicePitch = bytesPerRow * rowsPerImage / blockWidth;
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ASSERT(copySize.height >= 1);
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uint32_t sliceSize = bytesPerRow * (copySize.height / blockHeight - 1) +
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(copySize.width / blockWidth) * blockByteSize;
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ASSERT(copySize.depth >= 1);
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*bufferSize = (slicePitch * (copySize.depth - 1)) + sliceSize;
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return {};
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@ -364,6 +364,12 @@ TEST_F(CopyCommandTest_B2T, Success) {
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// An empty copy touching the side of the texture
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TestB2TCopy(utils::Expectation::Success, source, 0, 0, 0, destination, 0, {16, 16, 0},
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{0, 0, 1});
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// An empty copy with depth = 1 and bytesPerRow > 0
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TestB2TCopy(utils::Expectation::Success, source, 0, kTextureBytesPerRowAlignment, 0,
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destination, 0, {0, 0, 0}, {0, 0, 1});
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// An empty copy with height > 0, depth = 0, bytesPerRow > 0 and rowsPerImage > 0
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TestB2TCopy(utils::Expectation::Success, source, 0, kTextureBytesPerRowAlignment, 16,
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destination, 0, {0, 0, 0}, {0, 1, 0});
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}
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}
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