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MSL writer: make signed int overflow defined behaviour
Bug: tint:124 Change-Id: Icf545b633d6390ceb7f639e80111390005e311a1 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60100 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: David Neto <dneto@google.com>
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Tint LUCI CQ
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1f0200a3ff
commit
e5dbe24e94
@@ -37,7 +37,7 @@ void func_i1_(thread int* const x, thread float4* const tint_symbol_4) {
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int const x_69 = data.arr[min(x_66, 0)];
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temp.arr[min(x_64, 1)] = x_69;
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int const x_71 = a;
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a = (x_71 + 1);
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a = as_type<int>((as_type<uint>(x_71) + as_type<uint>(1)));
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}
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}
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i = 0;
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@@ -50,10 +50,10 @@ void func_i1_(thread int* const x, thread float4* const tint_symbol_4) {
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int const x_80 = i;
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int const x_82 = temp.arr[0];
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int const x_83 = i;
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data.arr[x_80] = (x_82 + x_83);
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data.arr[x_80] = as_type<int>((as_type<uint>(x_82) + as_type<uint>(x_83)));
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{
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int const x_86 = i;
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i = (x_86 + 1);
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i = as_type<int>((as_type<uint>(x_86) + as_type<uint>(1)));
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}
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}
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int const x_89 = data.arr[0];
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@@ -88,7 +88,7 @@ void main_1(thread float4* const tint_symbol_5) {
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func_i1_(&(param), tint_symbol_5);
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{
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int const x_48 = i_1;
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i_1 = (x_48 + 1);
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i_1 = as_type<int>((as_type<uint>(x_48) + as_type<uint>(1)));
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}
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}
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return;
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@@ -37,7 +37,7 @@ void func_i1_(thread int* const x, thread float4* const tint_symbol_4) {
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int const x_69 = data.arr[min(x_66, 0)];
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temp.arr[min(x_64, 1)] = x_69;
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int const x_71 = a;
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a = (x_71 + 1);
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a = as_type<int>((as_type<uint>(x_71) + as_type<uint>(1)));
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}
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}
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i = 0;
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@@ -50,10 +50,10 @@ void func_i1_(thread int* const x, thread float4* const tint_symbol_4) {
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int const x_80 = i;
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int const x_82 = temp.arr[0];
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int const x_83 = i;
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data.arr[x_80] = (x_82 + x_83);
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data.arr[x_80] = as_type<int>((as_type<uint>(x_82) + as_type<uint>(x_83)));
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{
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int const x_86 = i;
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i = (x_86 + 1);
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i = as_type<int>((as_type<uint>(x_86) + as_type<uint>(1)));
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}
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}
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int const x_89 = data.arr[0];
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@@ -88,7 +88,7 @@ void main_1(thread float4* const tint_symbol_5) {
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func_i1_(&(param), tint_symbol_5);
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{
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int const x_48 = i_1;
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i_1 = (x_48 + 1);
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i_1 = as_type<int>((as_type<uint>(x_48) + as_type<uint>(1)));
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}
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}
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return;
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