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MSL writer: make signed int overflow defined behaviour
Bug: tint:124 Change-Id: Icf545b633d6390ceb7f639e80111390005e311a1 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60100 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: David Neto <dneto@google.com>
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Tint LUCI CQ
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1f0200a3ff
commit
e5dbe24e94
@@ -47,13 +47,13 @@ void main_1(constant buf1& x_7, constant buf0& x_10, constant buf2& x_12, thread
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break;
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}
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int const x_54 = *(tint_symbol_4);
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*(tint_symbol_4) = (x_54 + 1);
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*(tint_symbol_4) = as_type<int>((as_type<uint>(x_54) + as_type<uint>(1)));
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float2 const x_57 = x_12.injectionSwitch;
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float const x_60 = f;
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f = (x_60 + dfdx(x_57).y);
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{
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int const x_62 = r;
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r = (x_62 + 1);
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r = as_type<int>((as_type<uint>(x_62) + as_type<uint>(1)));
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}
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}
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while (true) {
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@@ -63,7 +63,7 @@ void main_1(constant buf1& x_7, constant buf0& x_10, constant buf2& x_12, thread
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break;
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}
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int const x_71 = *(tint_symbol_4);
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*(tint_symbol_4) = (x_71 + 1);
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*(tint_symbol_4) = as_type<int>((as_type<uint>(x_71) + as_type<uint>(1)));
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float const x_74 = x_7.x_GLF_uniform_float_values.arr[0].el;
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float const x_75 = f;
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f = (x_75 + x_74);
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@@ -47,13 +47,13 @@ void main_1(constant buf1& x_7, constant buf0& x_10, constant buf2& x_12, thread
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break;
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}
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int const x_54 = *(tint_symbol_4);
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*(tint_symbol_4) = (x_54 + 1);
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*(tint_symbol_4) = as_type<int>((as_type<uint>(x_54) + as_type<uint>(1)));
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float2 const x_57 = x_12.injectionSwitch;
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float const x_60 = f;
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f = (x_60 + dfdx(x_57).y);
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{
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int const x_62 = r;
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r = (x_62 + 1);
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r = as_type<int>((as_type<uint>(x_62) + as_type<uint>(1)));
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}
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}
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while (true) {
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@@ -63,7 +63,7 @@ void main_1(constant buf1& x_7, constant buf0& x_10, constant buf2& x_12, thread
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break;
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}
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int const x_71 = *(tint_symbol_4);
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*(tint_symbol_4) = (x_71 + 1);
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*(tint_symbol_4) = as_type<int>((as_type<uint>(x_71) + as_type<uint>(1)));
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float const x_74 = x_7.x_GLF_uniform_float_values.arr[0].el;
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float const x_75 = f;
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f = (x_75 + x_74);
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