Enable DepthStencilSamplingTest tests

These tests now pass, since their blocking issue in Tint has been
resolved.

BUG=tint:398

Change-Id: I628bf2be132d2a671ef832951a4798c3c6fef9cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39066
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Ryan Harrison 2021-01-27 21:08:04 +00:00 committed by Commit Bot service account
parent 947adcbaaa
commit e6f58411a9
1 changed files with 0 additions and 3 deletions

View File

@ -57,9 +57,6 @@ class DepthStencilSamplingTest : public DawnTest {
void SetUp() override { void SetUp() override {
DawnTest::SetUp(); DawnTest::SetUp();
// TODO(crbug.com/tint/398): GLSL builtins don't work with SPIR-V reader.
DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
wgpu::BufferDescriptor uniformBufferDesc; wgpu::BufferDescriptor uniformBufferDesc;
uniformBufferDesc.usage = wgpu::BufferUsage::Uniform | wgpu::BufferUsage::CopyDst; uniformBufferDesc.usage = wgpu::BufferUsage::Uniform | wgpu::BufferUsage::CopyDst;
uniformBufferDesc.size = sizeof(float); uniformBufferDesc.size = sizeof(float);