Add validation for GPURender/ComputePassTimestampLocation
Disallow duplicate location in timestampWrites in a render/compute pass to match WebGPU SPEC. Bug: dawn:1250 Change-Id: Id9e3b54530d37ffc0c00aa15c23312bb1ea30d00 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90460 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Hao Li <hao.x.li@intel.com>
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@ -14,6 +14,7 @@
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#include "dawn/native/CommandEncoder.h"
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#include <unordered_set>
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#include <utility>
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#include <vector>
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@ -414,6 +415,30 @@ MaybeError ValidateRenderPassDepthStencilAttachment(
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return {};
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}
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MaybeError ValidateTimestampLocationOnRenderPass(
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wgpu::RenderPassTimestampLocation location,
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const std::unordered_set<wgpu::RenderPassTimestampLocation>& writtenLocations) {
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DAWN_TRY(ValidateRenderPassTimestampLocation(location));
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DAWN_INVALID_IF(writtenLocations.find(location) != writtenLocations.end(),
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"There are two same RenderPassTimestampLocation %u in a render pass.",
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location);
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return {};
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}
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MaybeError ValidateTimestampLocationOnComputePass(
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wgpu::ComputePassTimestampLocation location,
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const std::unordered_set<wgpu::ComputePassTimestampLocation>& writtenLocations) {
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DAWN_TRY(ValidateComputePassTimestampLocation(location));
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DAWN_INVALID_IF(writtenLocations.find(location) != writtenLocations.end(),
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"There are two same ComputePassTimestampLocation %u in a compute pass.",
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location);
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return {};
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}
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MaybeError ValidateRenderPassDescriptor(DeviceBase* device,
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const RenderPassDescriptor* descriptor,
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uint32_t* width,
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@ -465,15 +490,22 @@ MaybeError ValidateRenderPassDescriptor(DeviceBase* device,
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// not validated and encoded one by one, but encoded together after passing the
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// validation.
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QueryAvailabilityMap usedQueries;
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// TODO(https://crbug.com/dawn/1452):
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// 1. Add an enum that's TimestampLocationMask and has bit values.
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// 2. Add a function with a switch that converts from one to the other.
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// 3. type alias the ityp::bitset for that to call it TimestampLocationSet.
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// 4. Use it here.
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std::unordered_set<wgpu::RenderPassTimestampLocation> writtenLocations;
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for (uint32_t i = 0; i < descriptor->timestampWriteCount; ++i) {
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QuerySetBase* querySet = descriptor->timestampWrites[i].querySet;
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DAWN_ASSERT(querySet != nullptr);
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uint32_t queryIndex = descriptor->timestampWrites[i].queryIndex;
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DAWN_TRY_CONTEXT(ValidateTimestampQuery(device, querySet, queryIndex),
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"validating querySet and queryIndex of timestampWrites[%u].", i);
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DAWN_TRY_CONTEXT(
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ValidateRenderPassTimestampLocation(descriptor->timestampWrites[i].location),
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"validating location of timestampWrites[%u].", i);
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DAWN_TRY_CONTEXT(ValidateTimestampLocationOnRenderPass(
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descriptor->timestampWrites[i].location, writtenLocations),
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"validating location of timestampWrites[%u].", i);
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writtenLocations.insert(descriptor->timestampWrites[i].location);
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auto checkIt = usedQueries.find(querySet);
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DAWN_INVALID_IF(checkIt != usedQueries.end() && checkIt->second[queryIndex],
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@ -503,14 +535,21 @@ MaybeError ValidateComputePassDescriptor(const DeviceBase* device,
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if (descriptor->timestampWriteCount > 0) {
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DAWN_ASSERT(descriptor->timestampWrites != nullptr);
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// TODO(https://crbug.com/dawn/1452):
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// 1. Add an enum that's TimestampLocationMask and has bit values.
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// 2. Add a function with a switch that converts from one to the other.
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// 3. type alias the ityp::bitset for that to call it TimestampLocationSet.
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// 4. Use it here.
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std::unordered_set<wgpu::ComputePassTimestampLocation> writtenLocations;
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for (uint32_t i = 0; i < descriptor->timestampWriteCount; ++i) {
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DAWN_ASSERT(descriptor->timestampWrites[i].querySet != nullptr);
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DAWN_TRY_CONTEXT(ValidateTimestampQuery(device, descriptor->timestampWrites[i].querySet,
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descriptor->timestampWrites[i].queryIndex),
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"validating querySet and queryIndex of timestampWrites[%u].", i);
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DAWN_TRY_CONTEXT(
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ValidateComputePassTimestampLocation(descriptor->timestampWrites[i].location),
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"validating location of timestampWrites[%u].", i);
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DAWN_TRY_CONTEXT(ValidateTimestampLocationOnComputePass(
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descriptor->timestampWrites[i].location, writtenLocations),
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"validating location of timestampWrites[%u].", i);
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writtenLocations.insert(descriptor->timestampWrites[i].location);
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}
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}
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@ -352,13 +352,23 @@ TEST_F(TimestampQueryValidationTest, TimestampWritesOnComputePass) {
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encoder.Finish();
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}
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// Success to write timestamps at same location of compute pass
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// Success to write timestamps at same location of different compute pass
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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EncodeComputePassWithTimestampWrites(
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encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}});
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EncodeComputePassWithTimestampWrites(
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encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning}});
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encoder.Finish();
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}
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// Fail to write timestamps at same location of a compute pass
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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EncodeComputePassWithTimestampWrites(
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encoder, {{querySet, 0, wgpu::ComputePassTimestampLocation::Beginning},
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{querySet, 1, wgpu::ComputePassTimestampLocation::Beginning}});
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encoder.Finish();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to write timestamps at invalid location of compute pass
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@ -427,7 +437,8 @@ TEST_F(TimestampQueryValidationTest, TimestampWritesOnRenderPass) {
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Success to write timestamps to the same query index twice on different render pass
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// Success to write timestamps to the same query index and location twice on different render
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// pass
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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EncodeRenderPassWithTimestampWrites(
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@ -449,13 +460,13 @@ TEST_F(TimestampQueryValidationTest, TimestampWritesOnRenderPass) {
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Success to write timestamps at same location of render pass
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// Fail to write timestamps at same location of a render pass
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{
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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EncodeRenderPassWithTimestampWrites(
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encoder, {{querySet, 0, wgpu::RenderPassTimestampLocation::Beginning},
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{querySet, 1, wgpu::RenderPassTimestampLocation::Beginning}});
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encoder.Finish();
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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// Fail to write timestamps at invalid location of render pass
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