Remove redundant RenderPass in Dawn unittests

This patch removes all the redundant creations of RenderPass in Dawn
unittests. In these tests render passes are actually never used.

BUG=dawn:6

Change-Id: I6301a150ea21af1a7ccc3b7ce2dd78351eb7e179
Reviewed-on: https://dawn-review.googlesource.com/c/4720
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This commit is contained in:
Jiawei Shao
2019-02-14 23:51:18 +00:00
committed by Commit Bot service account
parent 1541c8ba7a
commit e7bb3fd119
3 changed files with 1 additions and 7 deletions

View File

@@ -44,7 +44,6 @@ TEST_F(QueueSubmitValidationTest, SubmitWithMappedBuffer) {
// Create a command buffer that reads from the mappable buffer.
dawn::CommandBuffer commands;
{
dawn::RenderPassDescriptor renderpass = CreateSimpleRenderPass();
dawn::CommandBufferBuilder builder = device.CreateCommandBufferBuilder();
builder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, 4);
commands = builder.GetResult();