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Remove redundant RenderPass in Dawn unittests
This patch removes all the redundant creations of RenderPass in Dawn unittests. In these tests render passes are actually never used. BUG=dawn:6 Change-Id: I6301a150ea21af1a7ccc3b7ce2dd78351eb7e179 Reviewed-on: https://dawn-review.googlesource.com/c/4720 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
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@@ -23,8 +23,6 @@ class RenderPipelineValidationTest : public ValidationTest {
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void SetUp() override {
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ValidationTest::SetUp();
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renderpass = CreateSimpleRenderPass();
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vsModule = utils::CreateShaderModule(device, dawn::ShaderStage::Vertex, R"(
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#version 450
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void main() {
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@@ -40,7 +38,6 @@ class RenderPipelineValidationTest : public ValidationTest {
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})");
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}
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dawn::RenderPassDescriptor renderpass;
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dawn::ShaderModule vsModule;
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dawn::ShaderModule fsModule;
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};
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