Handle Tint inspector reflection of bgra8unorm storage texture
The fuzzer produced a shader with this format and hit an UNREACHABLE in Dawn. Bug: dawn:1641, chromium:1410048 Change-Id: Ia5ba66a18fc718f7e6dd803f4229ecb12b02753e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117531 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -84,6 +84,8 @@ wgpu::TextureFormat TintImageFormatToTextureFormat(
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return wgpu::TextureFormat::R32Sint;
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case tint::inspector::ResourceBinding::TexelFormat::kR32Float:
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return wgpu::TextureFormat::R32Float;
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case tint::inspector::ResourceBinding::TexelFormat::kBgra8Unorm:
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return wgpu::TextureFormat::BGRA8Unorm;
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case tint::inspector::ResourceBinding::TexelFormat::kRgba8Unorm:
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return wgpu::TextureFormat::RGBA8Unorm;
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case tint::inspector::ResourceBinding::TexelFormat::kRgba8Snorm:
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@ -723,6 +725,9 @@ ResultOrError<std::unique_ptr<EntryPointMetadata>> ReflectEntryPointUsingTint(
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info.storageTexture.viewDimension =
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TintTextureDimensionToTextureViewDimension(resource.dim);
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DAWN_INVALID_IF(info.storageTexture.format == wgpu::TextureFormat::BGRA8Unorm,
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"BGRA8Unorm storage textures are not yet supported.");
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break;
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case BindingInfoType::ExternalTexture:
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break;
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