mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-13 19:01:24 +00:00
CHelloTriangle: Make the framebuffer use the preferred swapchain format
This commit is contained in:
parent
32fbde25ec
commit
e98678f886
@ -23,6 +23,8 @@ nxtSwapChain swapchain;
|
|||||||
nxtRenderPipeline pipeline;
|
nxtRenderPipeline pipeline;
|
||||||
nxtRenderPass renderpass;
|
nxtRenderPass renderpass;
|
||||||
|
|
||||||
|
nxtTextureFormat swapChainFormat;
|
||||||
|
|
||||||
void init() {
|
void init() {
|
||||||
device = CreateCppNXTDevice().Release();
|
device = CreateCppNXTDevice().Release();
|
||||||
|
|
||||||
@ -39,8 +41,9 @@ void init() {
|
|||||||
swapchain = nxtSwapChainBuilderGetResult(builder);
|
swapchain = nxtSwapChainBuilderGetResult(builder);
|
||||||
nxtSwapChainBuilderRelease(builder);
|
nxtSwapChainBuilderRelease(builder);
|
||||||
}
|
}
|
||||||
nxtSwapChainConfigure(swapchain, static_cast<nxtTextureFormat>(GetPreferredSwapChainTextureFormat()),
|
swapChainFormat = static_cast<nxtTextureFormat>(GetPreferredSwapChainTextureFormat());
|
||||||
NXT_TEXTURE_USAGE_BIT_OUTPUT_ATTACHMENT, 640, 480);
|
nxtSwapChainConfigure(swapchain, swapChainFormat, NXT_TEXTURE_USAGE_BIT_OUTPUT_ATTACHMENT, 640,
|
||||||
|
480);
|
||||||
|
|
||||||
const char* vs =
|
const char* vs =
|
||||||
"#version 450\n"
|
"#version 450\n"
|
||||||
@ -61,7 +64,7 @@ void init() {
|
|||||||
{
|
{
|
||||||
nxtRenderPassBuilder builder = nxtDeviceCreateRenderPassBuilder(device);
|
nxtRenderPassBuilder builder = nxtDeviceCreateRenderPassBuilder(device);
|
||||||
nxtRenderPassBuilderSetAttachmentCount(builder, 1);
|
nxtRenderPassBuilderSetAttachmentCount(builder, 1);
|
||||||
nxtRenderPassBuilderAttachmentSetFormat(builder, 0, NXT_TEXTURE_FORMAT_R8_G8_B8_A8_UNORM);
|
nxtRenderPassBuilderAttachmentSetFormat(builder, 0, swapChainFormat);
|
||||||
nxtRenderPassBuilderSetSubpassCount(builder, 1);
|
nxtRenderPassBuilderSetSubpassCount(builder, 1);
|
||||||
nxtRenderPassBuilderSubpassSetColorAttachment(builder, 0, 0, 0);
|
nxtRenderPassBuilderSubpassSetColorAttachment(builder, 0, 0, 0);
|
||||||
renderpass = nxtRenderPassBuilderGetResult(builder);
|
renderpass = nxtRenderPassBuilderGetResult(builder);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user