Improve validation errors, Part 2
Updated validation messages in: - CommandBufferStateTracker - RenderBundleEncoder - RenderEncoderBase - RenderPassEncoder Bug: dawn:563 Change-Id: I0e8f133333bf759921e5db1b1908ee2dc882c504 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64982 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
parent
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commit
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@ -1,6 +1,6 @@
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# Dawn Errors
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Dawn produces errors for several reasons. The most common is validation errors, indicatin that a
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Dawn produces errors for several reasons. The most common is validation errors, indicating that a
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given descriptor, configuration, state, or action is not valid according to the WebGPU spec. Errors
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can also be produced during exceptional circumstances such as the system running out of GPU memory
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or the device being lost.
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@ -44,6 +44,10 @@ Errors returned from `DAWN_INVALID_IF()` or `DAWN_VALIDATION_ERROR()` should fol
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* Example: `Command encoding has already finished.`
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* Instead of: `encoder finished`
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**Error messages should be in the present tense.**
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* Example: `Buffer is not large enough...`
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* Instead of: `Buffer was not large enough...`
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**When possible any values mentioned should be immediately followed in parentheses by the given value.**
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* Example: `("Array stride (%u) is not...", stride)`
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* Output: `Array stride (16) is not...`
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@ -22,6 +22,10 @@
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#include "dawn_native/PipelineLayout.h"
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#include "dawn_native/RenderPipeline.h"
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// TODO(dawn:563): None of the error messages in this file include the buffer objects they are
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// validating against. It would be nice to improve that, but difficult to do without incurring
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// additional tracking costs.
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namespace dawn_native {
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namespace {
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@ -88,17 +92,25 @@ namespace dawn_native {
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mLastRenderPipeline->GetVertexBuffer(usedSlotVertex);
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uint64_t arrayStride = vertexBuffer.arrayStride;
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uint64_t bufferSize = mVertexBufferSizes[usedSlotVertex];
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if (arrayStride == 0) {
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if (vertexBuffer.usedBytesInStride > bufferSize) {
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return DAWN_VALIDATION_ERROR("Vertex buffer out of bound");
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}
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DAWN_INVALID_IF(vertexBuffer.usedBytesInStride > bufferSize,
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"Bound vertex buffer size (%u) at slot %u with an arrayStride of 0 "
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"is smaller than the required size for all attributes (%u)",
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bufferSize, static_cast<uint8_t>(usedSlotVertex),
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vertexBuffer.usedBytesInStride);
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} else {
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uint64_t requiredSize =
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(static_cast<uint64_t>(firstVertex) + vertexCount) * arrayStride;
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// firstVertex and vertexCount are in uint32_t, and arrayStride must not
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// be larger than kMaxVertexBufferArrayStride, which is currently 2048. So by
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// doing checks in uint64_t we avoid overflows.
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if ((static_cast<uint64_t>(firstVertex) + vertexCount) * arrayStride > bufferSize) {
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return DAWN_VALIDATION_ERROR("Vertex buffer out of bound");
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}
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DAWN_INVALID_IF(
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requiredSize > bufferSize,
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"Vertex range (first: %u, count: %u) requires a larger buffer (%u) than the "
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"bound buffer size (%u) of the vertex buffer at slot %u with stride (%u).",
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firstVertex, vertexCount, requiredSize, bufferSize,
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static_cast<uint8_t>(usedSlotVertex), arrayStride);
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}
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}
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@ -118,17 +130,23 @@ namespace dawn_native {
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uint64_t arrayStride = vertexBuffer.arrayStride;
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uint64_t bufferSize = mVertexBufferSizes[usedSlotInstance];
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if (arrayStride == 0) {
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if (vertexBuffer.usedBytesInStride > bufferSize) {
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return DAWN_VALIDATION_ERROR("Vertex buffer out of bound");
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}
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DAWN_INVALID_IF(vertexBuffer.usedBytesInStride > bufferSize,
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"Bound vertex buffer size (%u) at slot %u with an arrayStride of 0 "
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"is smaller than the required size for all attributes (%u)",
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bufferSize, static_cast<uint8_t>(usedSlotInstance),
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vertexBuffer.usedBytesInStride);
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} else {
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uint64_t requiredSize =
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(static_cast<uint64_t>(firstInstance) + instanceCount) * arrayStride;
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// firstInstance and instanceCount are in uint32_t, and arrayStride must
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// not be larger than kMaxVertexBufferArrayStride, which is currently 2048.
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// So by doing checks in uint64_t we avoid overflows.
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if ((static_cast<uint64_t>(firstInstance) + instanceCount) * arrayStride >
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bufferSize) {
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return DAWN_VALIDATION_ERROR("Vertex buffer out of bound");
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}
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DAWN_INVALID_IF(
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requiredSize > bufferSize,
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"Instance range (first: %u, count: %u) requires a larger buffer (%u) than the "
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"bound buffer size (%u) of the vertex buffer at slot %u with stride (%u).",
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firstInstance, instanceCount, requiredSize, bufferSize,
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static_cast<uint8_t>(usedSlotInstance), arrayStride);
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}
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}
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@ -141,11 +159,12 @@ namespace dawn_native {
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// firstIndex and indexCount are in uint32_t, while IndexFormatSize is 2 (for
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// wgpu::IndexFormat::Uint16) or 4 (for wgpu::IndexFormat::Uint32), so by doing checks in
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// uint64_t we avoid overflows.
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if ((static_cast<uint64_t>(firstIndex) + indexCount) * IndexFormatSize(mIndexFormat) >
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mIndexBufferSize) {
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// Index range is out of bounds
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return DAWN_VALIDATION_ERROR("Index buffer out of bound");
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}
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DAWN_INVALID_IF(
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(static_cast<uint64_t>(firstIndex) + indexCount) * IndexFormatSize(mIndexFormat) >
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mIndexBufferSize,
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"Index range (first: %u, count: %u, format: %s) does not fit in index buffer size "
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"(%u).",
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firstIndex, indexCount, mIndexFormat, mIndexBufferSize);
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return {};
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}
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@ -212,15 +231,15 @@ namespace dawn_native {
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return {};
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}
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if (aspects[VALIDATION_ASPECT_INDEX_BUFFER]) {
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if (DAWN_UNLIKELY(aspects[VALIDATION_ASPECT_INDEX_BUFFER])) {
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DAWN_INVALID_IF(!mIndexBufferSet, "Index buffer was not set.");
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wgpu::IndexFormat pipelineIndexFormat = mLastRenderPipeline->GetStripIndexFormat();
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if (!mIndexBufferSet) {
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return DAWN_VALIDATION_ERROR("Missing index buffer");
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} else if (IsStripPrimitiveTopology(mLastRenderPipeline->GetPrimitiveTopology()) &&
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mIndexFormat != pipelineIndexFormat) {
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return DAWN_VALIDATION_ERROR(
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"Pipeline strip index format does not match index buffer format");
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}
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DAWN_INVALID_IF(
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IsStripPrimitiveTopology(mLastRenderPipeline->GetPrimitiveTopology()) &&
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mIndexFormat != pipelineIndexFormat,
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"Strip index format (%s) of %s does not match index buffer format (%s).",
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pipelineIndexFormat, mLastRenderPipeline, mIndexFormat);
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// The chunk of code above should be similar to the one in |RecomputeLazyAspects|.
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// It returns the first invalid state found. We shouldn't be able to reach this line
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@ -230,25 +249,27 @@ namespace dawn_native {
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return DAWN_VALIDATION_ERROR("Index buffer invalid");
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}
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if (aspects[VALIDATION_ASPECT_VERTEX_BUFFERS]) {
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return DAWN_VALIDATION_ERROR("Missing vertex buffer");
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}
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// TODO(dawn:563): Indicate which slots were not set.
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DAWN_INVALID_IF(aspects[VALIDATION_ASPECT_VERTEX_BUFFERS],
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"Vertex buffer slots required by %s were not set.", mLastRenderPipeline);
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if (aspects[VALIDATION_ASPECT_BIND_GROUPS]) {
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if (DAWN_UNLIKELY(aspects[VALIDATION_ASPECT_BIND_GROUPS])) {
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for (BindGroupIndex i : IterateBitSet(mLastPipelineLayout->GetBindGroupLayoutsMask())) {
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if (mBindgroups[i] == nullptr) {
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return DAWN_VALIDATION_ERROR("Missing bind group " +
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std::to_string(static_cast<uint32_t>(i)));
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} else if (mLastPipelineLayout->GetBindGroupLayout(i) !=
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mBindgroups[i]->GetLayout()) {
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return DAWN_VALIDATION_ERROR(
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"Pipeline and bind group layout doesn't match for bind group " +
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std::to_string(static_cast<uint32_t>(i)));
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} else if (!BufferSizesAtLeastAsBig(mBindgroups[i]->GetUnverifiedBufferSizes(),
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(*mMinBufferSizes)[i])) {
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return DAWN_VALIDATION_ERROR("Binding sizes too small for bind group " +
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std::to_string(static_cast<uint32_t>(i)));
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}
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DAWN_INVALID_IF(mBindgroups[i] == nullptr, "No bind group set at index %u.",
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static_cast<uint32_t>(i));
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DAWN_INVALID_IF(
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mLastPipelineLayout->GetBindGroupLayout(i) != mBindgroups[i]->GetLayout(),
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"Bind group layout %s of pipeline layout %s does not match layout %s of bind "
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"group %s at index %u.",
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mLastPipelineLayout->GetBindGroupLayout(i), mLastPipelineLayout,
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mBindgroups[i]->GetLayout(), mBindgroups[i], static_cast<uint32_t>(i));
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// TODO(dawn:563): Report the binding sizes and which ones are failing.
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DAWN_INVALID_IF(!BufferSizesAtLeastAsBig(mBindgroups[i]->GetUnverifiedBufferSizes(),
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(*mMinBufferSizes)[i]),
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"Binding sizes are too small for bind group %s at index %u",
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mBindgroups[i], static_cast<uint32_t>(i));
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}
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// The chunk of code above should be similar to the one in |RecomputeLazyAspects|.
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@ -259,9 +280,7 @@ namespace dawn_native {
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return DAWN_VALIDATION_ERROR("Bind groups invalid");
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}
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if (aspects[VALIDATION_ASPECT_PIPELINE]) {
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return DAWN_VALIDATION_ERROR("Missing pipeline");
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}
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DAWN_INVALID_IF(aspects[VALIDATION_ASPECT_PIPELINE], "No pipeline set.");
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UNREACHABLE();
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}
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@ -405,6 +405,7 @@ namespace dawn_native {
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std::ostringstream ss;
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ss << error->GetMessage();
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// TODO(dawn:563): Print debug groups when avaialble.
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const std::vector<std::string>& contexts = error->GetContexts();
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if (!contexts.empty()) {
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for (auto context : contexts) {
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@ -31,10 +31,8 @@ namespace dawn_native {
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DAWN_TRY(ValidateTextureFormat(textureFormat));
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const Format* format = nullptr;
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DAWN_TRY_ASSIGN(format, device->GetInternalFormat(textureFormat));
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if (!format->IsColor() || !format->isRenderable) {
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return DAWN_VALIDATION_ERROR(
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"The color attachment texture format is not color renderable");
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}
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DAWN_INVALID_IF(!format->IsColor() || !format->isRenderable,
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"Texture format %s is not color renderable.", textureFormat);
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return {};
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}
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DAWN_TRY(ValidateTextureFormat(textureFormat));
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const Format* format = nullptr;
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DAWN_TRY_ASSIGN(format, device->GetInternalFormat(textureFormat));
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if (!format->HasDepthOrStencil() || !format->isRenderable) {
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return DAWN_VALIDATION_ERROR(
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"The depth stencil attachment texture format is not a renderable depth/stencil "
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"format");
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}
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DAWN_INVALID_IF(!format->HasDepthOrStencil() || !format->isRenderable,
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"Texture format %s is not depth/stencil renderable.", textureFormat);
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return {};
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}
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MaybeError ValidateRenderBundleEncoderDescriptor(
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const DeviceBase* device,
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const RenderBundleEncoderDescriptor* descriptor) {
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if (!IsValidSampleCount(descriptor->sampleCount)) {
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return DAWN_VALIDATION_ERROR("Sample count is not supported");
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}
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DAWN_INVALID_IF(!IsValidSampleCount(descriptor->sampleCount),
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"Sample count (%u) is not supported.", descriptor->sampleCount);
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if (descriptor->colorFormatsCount > kMaxColorAttachments) {
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return DAWN_VALIDATION_ERROR("Color formats count exceeds maximum");
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}
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DAWN_INVALID_IF(
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descriptor->colorFormatsCount > kMaxColorAttachments,
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"Color formats count (%u) exceeds maximum number of color attachements (%u).",
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descriptor->colorFormatsCount, kMaxColorAttachments);
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if (descriptor->colorFormatsCount == 0 &&
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descriptor->depthStencilFormat == wgpu::TextureFormat::Undefined) {
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return DAWN_VALIDATION_ERROR("Should have at least one attachment format");
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}
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DAWN_INVALID_IF(descriptor->colorFormatsCount == 0 &&
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descriptor->depthStencilFormat == wgpu::TextureFormat::Undefined,
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"No color or depth/stencil attachment formats specified.");
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for (uint32_t i = 0; i < descriptor->colorFormatsCount; ++i) {
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DAWN_TRY(ValidateColorAttachmentFormat(device, descriptor->colorFormats[i]));
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DAWN_TRY_CONTEXT(ValidateColorAttachmentFormat(device, descriptor->colorFormats[i]),
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"validating colorFormats[%u]", i);
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}
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if (descriptor->depthStencilFormat != wgpu::TextureFormat::Undefined) {
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DAWN_TRY(ValidateDepthStencilAttachmentFormat(device, descriptor->depthStencilFormat));
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DAWN_TRY_CONTEXT(
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ValidateDepthStencilAttachmentFormat(device, descriptor->depthStencilFormat),
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"validating depthStencilFormat");
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}
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return {};
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@ -65,9 +65,8 @@ namespace dawn_native {
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if (IsValidationEnabled()) {
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DAWN_TRY(mCommandBufferState.ValidateCanDraw());
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if (mDisableBaseInstance && firstInstance != 0) {
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return DAWN_VALIDATION_ERROR("Non-zero first instance not supported");
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}
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DAWN_INVALID_IF(mDisableBaseInstance && firstInstance != 0,
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"First instance (%u) must be zero.", firstInstance);
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DAWN_TRY(mCommandBufferState.ValidateBufferInRangeForVertexBuffer(vertexCount,
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firstVertex));
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@ -94,12 +93,11 @@ namespace dawn_native {
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if (IsValidationEnabled()) {
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DAWN_TRY(mCommandBufferState.ValidateCanDrawIndexed());
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if (mDisableBaseInstance && firstInstance != 0) {
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return DAWN_VALIDATION_ERROR("Non-zero first instance not supported");
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}
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if (mDisableBaseVertex && baseVertex != 0) {
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return DAWN_VALIDATION_ERROR("Non-zero base vertex not supported");
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}
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DAWN_INVALID_IF(mDisableBaseInstance && firstInstance != 0,
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"First instance (%u) must be zero.", firstInstance);
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DAWN_INVALID_IF(mDisableBaseVertex && baseVertex != 0,
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"Base vertex (%u) must be zero.", baseVertex);
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DAWN_TRY(mCommandBufferState.ValidateIndexBufferInRange(indexCount, firstIndex));
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@ -129,14 +127,14 @@ namespace dawn_native {
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DAWN_TRY(ValidateCanUseAs(indirectBuffer, wgpu::BufferUsage::Indirect));
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DAWN_TRY(mCommandBufferState.ValidateCanDraw());
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if (indirectOffset % 4 != 0) {
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return DAWN_VALIDATION_ERROR("Indirect offset must be a multiple of 4");
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}
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DAWN_INVALID_IF(indirectOffset % 4 != 0,
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"Indirect offset (%u) is not a multiple of 4.", indirectOffset);
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if (indirectOffset >= indirectBuffer->GetSize() ||
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kDrawIndirectSize > indirectBuffer->GetSize() - indirectOffset) {
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return DAWN_VALIDATION_ERROR("Indirect offset out of bounds");
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}
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DAWN_INVALID_IF(
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indirectOffset >= indirectBuffer->GetSize() ||
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kDrawIndirectSize > indirectBuffer->GetSize() - indirectOffset,
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"Indirect offset (%u) is out of bounds of indirect buffer %s size (%u).",
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indirectOffset, indirectBuffer, indirectBuffer->GetSize());
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}
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DrawIndirectCmd* cmd = allocator->Allocate<DrawIndirectCmd>(Command::DrawIndirect);
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@ -157,14 +155,14 @@ namespace dawn_native {
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DAWN_TRY(ValidateCanUseAs(indirectBuffer, wgpu::BufferUsage::Indirect));
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DAWN_TRY(mCommandBufferState.ValidateCanDrawIndexed());
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if (indirectOffset % 4 != 0) {
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return DAWN_VALIDATION_ERROR("Indirect offset must be a multiple of 4");
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}
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DAWN_INVALID_IF(indirectOffset % 4 != 0,
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"Indirect offset (%u) is not a multiple of 4.", indirectOffset);
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if ((indirectOffset >= indirectBuffer->GetSize() ||
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kDrawIndexedIndirectSize > indirectBuffer->GetSize() - indirectOffset)) {
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return DAWN_VALIDATION_ERROR("Indirect offset out of bounds");
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}
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DAWN_INVALID_IF(
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(indirectOffset >= indirectBuffer->GetSize() ||
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kDrawIndexedIndirectSize > indirectBuffer->GetSize() - indirectOffset),
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"Indirect offset (%u) is out of bounds of indirect buffer %s size (%u).",
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indirectOffset, indirectBuffer, indirectBuffer->GetSize());
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}
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DrawIndexedIndirectCmd* cmd =
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@ -189,11 +187,11 @@ namespace dawn_native {
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if (IsValidationEnabled()) {
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DAWN_TRY(GetDevice()->ValidateObject(pipeline));
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if (pipeline->GetAttachmentState() != mAttachmentState.Get()) {
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return DAWN_VALIDATION_ERROR(
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"Pipeline attachment state is not compatible with render encoder "
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"attachment state");
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}
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// TODO(dawn:563): More detail about why the states are incompatible would be nice.
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DAWN_INVALID_IF(
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pipeline->GetAttachmentState() != mAttachmentState.Get(),
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"Attachment state of %s is not compatible with the attachment state of %s",
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pipeline, this);
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}
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mCommandBufferState.SetRenderPipeline(pipeline);
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@ -215,20 +213,19 @@ namespace dawn_native {
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DAWN_TRY(GetDevice()->ValidateObject(buffer));
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DAWN_TRY(ValidateCanUseAs(buffer, wgpu::BufferUsage::Index));
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DAWN_TRY(ValidateIndexFormat(format));
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if (format == wgpu::IndexFormat::Undefined) {
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return DAWN_VALIDATION_ERROR("Index format must be specified");
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}
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DAWN_INVALID_IF(format == wgpu::IndexFormat::Undefined,
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"Index format must be specified");
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if (offset % uint64_t(IndexFormatSize(format)) != 0) {
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return DAWN_VALIDATION_ERROR(
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"Offset must be a multiple of the index format size");
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}
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DAWN_INVALID_IF(offset % uint64_t(IndexFormatSize(format)) != 0,
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"Index buffer offset (%u) is not a multiple of the size (%u)"
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"of %s.",
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offset, IndexFormatSize(format), format);
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uint64_t bufferSize = buffer->GetSize();
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if (offset > bufferSize) {
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return DAWN_VALIDATION_ERROR("Offset larger than the buffer size");
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}
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DAWN_INVALID_IF(offset > bufferSize,
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"Index buffer offset (%u) is larger than the size (%u) of %s.",
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offset, bufferSize, buffer);
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uint64_t remainingSize = bufferSize - offset;
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// Temporarily treat 0 as undefined for size, and give a warning
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@ -244,9 +241,11 @@ namespace dawn_native {
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if (size == wgpu::kWholeSize) {
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size = remainingSize;
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} else {
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if (size > remainingSize) {
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return DAWN_VALIDATION_ERROR("Size + offset larger than the buffer size");
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}
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DAWN_INVALID_IF(
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size > remainingSize,
|
||||
"Index buffer range (offset: %u, size: %u) doesn't fit in the size (%u) of "
|
||||
"%s.",
|
||||
offset, size, bufferSize, buffer);
|
||||
}
|
||||
} else {
|
||||
if (size == wgpu::kWholeSize) {
|
||||
|
@ -279,18 +278,18 @@ namespace dawn_native {
|
|||
DAWN_TRY(GetDevice()->ValidateObject(buffer));
|
||||
DAWN_TRY(ValidateCanUseAs(buffer, wgpu::BufferUsage::Vertex));
|
||||
|
||||
if (slot >= kMaxVertexBuffers) {
|
||||
return DAWN_VALIDATION_ERROR("Vertex buffer slot out of bounds");
|
||||
}
|
||||
DAWN_INVALID_IF(slot >= kMaxVertexBuffers,
|
||||
"Vertex buffer slot (%u) is larger the maximum (%u)", slot,
|
||||
kMaxVertexBuffers - 1);
|
||||
|
||||
if (offset % 4 != 0) {
|
||||
return DAWN_VALIDATION_ERROR("Offset must be a multiple of 4");
|
||||
}
|
||||
DAWN_INVALID_IF(offset % 4 != 0, "Vertex buffer offset (%u) is not a multiple of 4",
|
||||
offset);
|
||||
|
||||
uint64_t bufferSize = buffer->GetSize();
|
||||
if (offset > bufferSize) {
|
||||
return DAWN_VALIDATION_ERROR("Offset larger than the buffer size");
|
||||
}
|
||||
DAWN_INVALID_IF(offset > bufferSize,
|
||||
"Vertex buffer offset (%u) is larger than the size (%u) of %s.",
|
||||
offset, bufferSize, buffer);
|
||||
|
||||
uint64_t remainingSize = bufferSize - offset;
|
||||
|
||||
// Temporarily treat 0 as undefined for size, and give a warning
|
||||
|
@ -306,9 +305,11 @@ namespace dawn_native {
|
|||
if (size == wgpu::kWholeSize) {
|
||||
size = remainingSize;
|
||||
} else {
|
||||
if (size > remainingSize) {
|
||||
return DAWN_VALIDATION_ERROR("Size + offset larger than the buffer size");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
size > remainingSize,
|
||||
"Vertex buffer range (offset: %u, size: %u) doesn't fit in the size (%u) "
|
||||
"of %s.",
|
||||
offset, size, bufferSize, buffer);
|
||||
}
|
||||
} else {
|
||||
if (size == wgpu::kWholeSize) {
|
||||
|
|
|
@ -36,10 +36,9 @@ namespace dawn_native {
|
|||
uint32_t queryIndex,
|
||||
const QueryAvailabilityMap& queryAvailabilityMap) {
|
||||
auto it = queryAvailabilityMap.find(querySet);
|
||||
if (it != queryAvailabilityMap.end() && it->second[queryIndex]) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"The same query cannot be written twice in same render pass.");
|
||||
}
|
||||
DAWN_INVALID_IF(it != queryAvailabilityMap.end() && it->second[queryIndex],
|
||||
"Query index %u of %s is written to twice in a render pass.",
|
||||
queryIndex, querySet);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
@ -97,10 +96,11 @@ namespace dawn_native {
|
|||
if (mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
|
||||
if (IsValidationEnabled()) {
|
||||
DAWN_TRY(ValidateProgrammableEncoderEnd());
|
||||
if (mOcclusionQueryActive) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"The occlusion query must be ended before endPass.");
|
||||
}
|
||||
|
||||
DAWN_INVALID_IF(
|
||||
mOcclusionQueryActive,
|
||||
"Render pass %s ended with incomplete occlusion query index %u of %s.",
|
||||
this, mCurrentOcclusionQueryIndex, mOcclusionQuerySet.Get());
|
||||
}
|
||||
|
||||
allocator->Allocate<EndRenderPassCmd>(Command::EndRenderPass);
|
||||
|
@ -140,25 +140,30 @@ namespace dawn_native {
|
|||
float maxDepth) {
|
||||
mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
|
||||
if (IsValidationEnabled()) {
|
||||
if ((isnan(x) || isnan(y) || isnan(width) || isnan(height) || isnan(minDepth) ||
|
||||
isnan(maxDepth))) {
|
||||
return DAWN_VALIDATION_ERROR("NaN is not allowed.");
|
||||
}
|
||||
DAWN_INVALID_IF((isnan(x) || isnan(y) || isnan(width) || isnan(height) ||
|
||||
isnan(minDepth) || isnan(maxDepth)),
|
||||
"A parameter of the viewport (x: %f, y: %f, width: %f, height: %f, "
|
||||
"minDepth: %f, maxDepth: %f) is NaN.",
|
||||
x, y, width, height, minDepth, maxDepth);
|
||||
|
||||
if (x < 0 || y < 0 || width < 0 || height < 0) {
|
||||
return DAWN_VALIDATION_ERROR("X, Y, width and height must be non-negative.");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
x < 0 || y < 0 || width < 0 || height < 0,
|
||||
"Viewport bounds (x: %f, y: %f, width: %f, height: %f) contains a negative "
|
||||
"value.",
|
||||
x, y, width, height);
|
||||
|
||||
if (x + width > mRenderTargetWidth || y + height > mRenderTargetHeight) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"The viewport must be contained in the render targets");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
x + width > mRenderTargetWidth || y + height > mRenderTargetHeight,
|
||||
"Viewport bounds (x: %f, y: %f, width: %f, height: %f) are not contained in "
|
||||
"the render target dimensions (%u x %u).",
|
||||
x, y, width, height, mRenderTargetWidth, mRenderTargetHeight);
|
||||
|
||||
// Check for depths being in [0, 1] and min <= max in 3 checks instead of 5.
|
||||
if (minDepth < 0 || minDepth > maxDepth || maxDepth > 1) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"minDepth and maxDepth must be in [0, 1] and minDepth <= maxDepth.");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
minDepth < 0 || minDepth > maxDepth || maxDepth > 1,
|
||||
"Viewport minDepth (%f) and maxDepth (%f) are not in [0, 1] or minDepth was "
|
||||
"greater than maxDepth.",
|
||||
minDepth, maxDepth);
|
||||
}
|
||||
|
||||
SetViewportCmd* cmd = allocator->Allocate<SetViewportCmd>(Command::SetViewport);
|
||||
|
@ -179,11 +184,12 @@ namespace dawn_native {
|
|||
uint32_t height) {
|
||||
mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
|
||||
if (IsValidationEnabled()) {
|
||||
if (width > mRenderTargetWidth || height > mRenderTargetHeight ||
|
||||
x > mRenderTargetWidth - width || y > mRenderTargetHeight - height) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"The scissor rect must be contained in the render targets");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
width > mRenderTargetWidth || height > mRenderTargetHeight ||
|
||||
x > mRenderTargetWidth - width || y > mRenderTargetHeight - height,
|
||||
"Scissor rect (x: %u, y: %u, width: %u, height: %u) is not contained in "
|
||||
"the render target dimensions (%u x %u).",
|
||||
x, y, width, height, mRenderTargetWidth, mRenderTargetHeight);
|
||||
}
|
||||
|
||||
SetScissorRectCmd* cmd =
|
||||
|
@ -204,11 +210,12 @@ namespace dawn_native {
|
|||
for (uint32_t i = 0; i < count; ++i) {
|
||||
DAWN_TRY(GetDevice()->ValidateObject(renderBundles[i]));
|
||||
|
||||
if (GetAttachmentState() != renderBundles[i]->GetAttachmentState()) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Render bundle attachment state is not compatible with render pass "
|
||||
"attachment state");
|
||||
}
|
||||
// TODO(dawn:563): Give more detail about why the states are incompatible.
|
||||
DAWN_INVALID_IF(
|
||||
GetAttachmentState() != renderBundles[i]->GetAttachmentState(),
|
||||
"Attachment state of renderBundles[%i] (%s) is not compatible with "
|
||||
"attachment state of %s.",
|
||||
i, renderBundles[i], this);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -244,25 +251,25 @@ namespace dawn_native {
|
|||
void RenderPassEncoder::APIBeginOcclusionQuery(uint32_t queryIndex) {
|
||||
mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
|
||||
if (IsValidationEnabled()) {
|
||||
if (mOcclusionQuerySet.Get() == nullptr) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"The occlusionQuerySet in RenderPassDescriptor must be set.");
|
||||
}
|
||||
DAWN_INVALID_IF(mOcclusionQuerySet.Get() == nullptr,
|
||||
"The occlusionQuerySet in RenderPassDescriptor is not set.");
|
||||
|
||||
// The type of querySet has been validated by ValidateRenderPassDescriptor
|
||||
|
||||
if (queryIndex >= mOcclusionQuerySet->GetQueryCount()) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Query index exceeds the number of queries in query set.");
|
||||
}
|
||||
DAWN_INVALID_IF(queryIndex >= mOcclusionQuerySet->GetQueryCount(),
|
||||
"Query index (%u) exceeds the number of queries (%u) in %s.",
|
||||
queryIndex, mOcclusionQuerySet->GetQueryCount(),
|
||||
mOcclusionQuerySet.Get());
|
||||
|
||||
if (mOcclusionQueryActive) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Only a single occlusion query can be begun at a time.");
|
||||
}
|
||||
DAWN_INVALID_IF(mOcclusionQueryActive,
|
||||
"An occlusion query (%u) in %s is already active.",
|
||||
mCurrentOcclusionQueryIndex, mOcclusionQuerySet.Get());
|
||||
|
||||
DAWN_TRY(ValidateQueryIndexOverwrite(mOcclusionQuerySet.Get(), queryIndex,
|
||||
mUsageTracker.GetQueryAvailabilityMap()));
|
||||
DAWN_TRY_CONTEXT(
|
||||
ValidateQueryIndexOverwrite(mOcclusionQuerySet.Get(), queryIndex,
|
||||
mUsageTracker.GetQueryAvailabilityMap()),
|
||||
"validating the occlusion query index (%u) in %s", queryIndex,
|
||||
mOcclusionQuerySet.Get());
|
||||
}
|
||||
|
||||
// Record the current query index for endOcclusionQuery.
|
||||
|
@ -281,11 +288,7 @@ namespace dawn_native {
|
|||
void RenderPassEncoder::APIEndOcclusionQuery() {
|
||||
mEncodingContext->TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
|
||||
if (IsValidationEnabled()) {
|
||||
if (!mOcclusionQueryActive) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"EndOcclusionQuery cannot be called without corresponding "
|
||||
"BeginOcclusionQuery.");
|
||||
}
|
||||
DAWN_INVALID_IF(!mOcclusionQueryActive, "No occlusion queries are active.");
|
||||
}
|
||||
|
||||
TrackQueryAvailability(mOcclusionQuerySet.Get(), mCurrentOcclusionQueryIndex);
|
||||
|
@ -306,8 +309,10 @@ namespace dawn_native {
|
|||
if (IsValidationEnabled()) {
|
||||
DAWN_TRY(GetDevice()->ValidateObject(querySet));
|
||||
DAWN_TRY(ValidateTimestampQuery(querySet, queryIndex));
|
||||
DAWN_TRY(ValidateQueryIndexOverwrite(querySet, queryIndex,
|
||||
mUsageTracker.GetQueryAvailabilityMap()));
|
||||
DAWN_TRY_CONTEXT(ValidateQueryIndexOverwrite(
|
||||
querySet, queryIndex, mUsageTracker.GetQueryAvailabilityMap()),
|
||||
"validating the timestamp query index (%u) of %s", queryIndex,
|
||||
querySet);
|
||||
}
|
||||
|
||||
TrackQueryAvailability(querySet, queryIndex);
|
||||
|
|
Loading…
Reference in New Issue