Enable DepthStencilStateTests on Vulkan
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@ -524,4 +524,8 @@ TEST_P(DepthStencilStateTest, StencilDepthPass) {
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2); // Replace the stencil on stencil pass, depth pass, so it should be 2
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}
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NXT_INSTANTIATE_TEST(DepthStencilStateTest, D3D12Backend, MetalBackend, OpenGLBackend)
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NXT_INSTANTIATE_TEST(DepthStencilStateTest,
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D3D12Backend,
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MetalBackend,
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OpenGLBackend,
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VulkanBackend)
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