Move validation of the copy commands in the entrypoint.

This will allow follow-up CLs to no-op empty copies without making the
nooped copy skip the validation.

Bug: chromium:1069076
Change-Id: Id2460c531bc68e4a8a27705520aeaec7e944d7a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20880
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez 2020-05-05 08:33:55 +00:00 committed by Commit Bot service account
parent 3874434bf1
commit ecf93472d4
1 changed files with 154 additions and 157 deletions

View File

@ -37,9 +37,9 @@ namespace dawn_native {
namespace {
MaybeError ValidateCopySizeFitsInTexture(const TextureCopy& textureCopy,
MaybeError ValidateCopySizeFitsInTexture(const TextureCopyView& textureCopy,
const Extent3D& copySize) {
const TextureBase* texture = textureCopy.texture.Get();
const TextureBase* texture = textureCopy.texture;
if (textureCopy.mipLevel >= texture->GetNumMipLevels()) {
return DAWN_VALIDATION_ERROR("Copy mipLevel out of range");
}
@ -80,13 +80,14 @@ namespace dawn_native {
return {};
}
MaybeError ValidateCopySizeFitsInBuffer(const BufferCopy& bufferCopy, uint64_t dataSize) {
MaybeError ValidateCopySizeFitsInBuffer(const BufferCopyView& bufferCopy,
uint64_t dataSize) {
return ValidateCopySizeFitsInBuffer(bufferCopy.buffer, bufferCopy.offset, dataSize);
}
MaybeError ValidateB2BCopySizeAlignment(uint64_t dataSize,
uint64_t srcOffset,
uint64_t dstOffset) {
MaybeError ValidateB2BCopyAlignment(uint64_t dataSize,
uint64_t srcOffset,
uint64_t dstOffset) {
// Copy size must be a multiple of 4 bytes on macOS.
if (dataSize % 4 != 0) {
return DAWN_VALIDATION_ERROR("Copy size must be a multiple of 4 bytes");
@ -101,7 +102,8 @@ namespace dawn_native {
return {};
}
MaybeError ValidateTexelBufferOffset(const BufferCopy& bufferCopy, const Format& format) {
MaybeError ValidateTexelBufferOffset(const BufferCopyView& bufferCopy,
const Format& format) {
if (bufferCopy.offset % format.blockByteSize != 0) {
return DAWN_VALIDATION_ERROR(
"Buffer offset must be a multiple of the texel or block size");
@ -133,10 +135,10 @@ namespace dawn_native {
return {};
}
MaybeError ValidateEntireSubresourceCopied(const TextureCopy& src,
const TextureCopy& dst,
MaybeError ValidateEntireSubresourceCopied(const TextureCopyView& src,
const TextureCopyView& dst,
const Extent3D& copySize) {
Extent3D srcSize = src.texture.Get()->GetSize();
Extent3D srcSize = src.texture->GetSize();
if (dst.origin.x != 0 || dst.origin.y != 0 || dst.origin.z != 0 ||
srcSize.width != copySize.width || srcSize.height != copySize.height ||
@ -149,11 +151,11 @@ namespace dawn_native {
return {};
}
MaybeError ValidateTextureToTextureCopyRestrictions(const TextureCopy& src,
const TextureCopy& dst,
MaybeError ValidateTextureToTextureCopyRestrictions(const TextureCopyView& src,
const TextureCopyView& dst,
const Extent3D& copySize) {
const uint32_t srcSamples = src.texture.Get()->GetSampleCount();
const uint32_t dstSamples = dst.texture.Get()->GetSampleCount();
const uint32_t srcSamples = src.texture->GetSampleCount();
const uint32_t dstSamples = dst.texture->GetSampleCount();
if (srcSamples != dstSamples) {
return DAWN_VALIDATION_ERROR(
@ -164,12 +166,12 @@ namespace dawn_native {
DAWN_TRY(ValidateEntireSubresourceCopied(src, dst, copySize));
}
if (src.texture.Get()->GetFormat().format != dst.texture.Get()->GetFormat().format) {
if (src.texture->GetFormat().format != dst.texture->GetFormat().format) {
// Metal requires texture-to-texture copies be the same format
return DAWN_VALIDATION_ERROR("Source and destination texture formats must match.");
}
if (src.texture.Get()->GetFormat().HasDepthOrStencil()) {
if (src.texture->GetFormat().HasDepthOrStencil()) {
// D3D12 requires entire subresource to be copied when using CopyTextureRegion is
// used with depth/stencil.
DAWN_TRY(ValidateEntireSubresourceCopied(src, dst, copySize));
@ -638,8 +640,20 @@ namespace dawn_native {
uint64_t destinationOffset,
uint64_t size) {
mEncodingContext.TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
DAWN_TRY(GetDevice()->ValidateObject(source));
DAWN_TRY(GetDevice()->ValidateObject(destination));
if (GetDevice()->IsValidationEnabled()) {
DAWN_TRY(GetDevice()->ValidateObject(source));
DAWN_TRY(GetDevice()->ValidateObject(destination));
DAWN_TRY(ValidateCopySizeFitsInBuffer(source, sourceOffset, size));
DAWN_TRY(ValidateCopySizeFitsInBuffer(destination, destinationOffset, size));
DAWN_TRY(ValidateB2BCopyAlignment(size, sourceOffset, destinationOffset));
DAWN_TRY(ValidateCanUseAs(source, wgpu::BufferUsage::CopySrc));
DAWN_TRY(ValidateCanUseAs(destination, wgpu::BufferUsage::CopyDst));
mTopLevelBuffers.insert(source);
mTopLevelBuffers.insert(destination);
}
CopyBufferToBufferCmd* copy =
allocator->Allocate<CopyBufferToBufferCmd>(Command::CopyBufferToBuffer);
@ -649,10 +663,6 @@ namespace dawn_native {
copy->destinationOffset = destinationOffset;
copy->size = size;
if (GetDevice()->IsValidationEnabled()) {
mTopLevelBuffers.insert(source);
mTopLevelBuffers.insert(destination);
}
return {};
});
}
@ -665,34 +675,66 @@ namespace dawn_native {
BufferCopyView fixedSource;
DAWN_TRY_ASSIGN(fixedSource, FixBufferCopyView(GetDevice(), source));
DAWN_TRY(GetDevice()->ValidateObject(fixedSource.buffer));
DAWN_TRY(GetDevice()->ValidateObject(destination->texture));
// Validate objects before doing the defaulting.
if (GetDevice()->IsValidationEnabled()) {
DAWN_TRY(GetDevice()->ValidateObject(fixedSource.buffer));
DAWN_TRY(GetDevice()->ValidateObject(destination->texture));
}
// Compute default values for bytesPerRow/rowsPerImage
uint32_t defaultedBytesPerRow = fixedSource.bytesPerRow;
if (defaultedBytesPerRow == 0) {
defaultedBytesPerRow =
ComputeDefaultBytesPerRow(destination->texture->GetFormat(), copySize->width);
}
uint32_t defaultedRowsPerImage = fixedSource.rowsPerImage;
if (defaultedRowsPerImage == 0) {
defaultedRowsPerImage = copySize->height;
}
// Perform the rest of the validation using the default values.
if (GetDevice()->IsValidationEnabled()) {
DAWN_TRY(ValidateTextureSampleCountInCopyCommands(destination->texture));
DAWN_TRY(ValidateRowsPerImage(destination->texture->GetFormat(),
defaultedRowsPerImage, copySize->height));
DAWN_TRY(
ValidateImageOrigin(destination->texture->GetFormat(), destination->origin));
DAWN_TRY(ValidateImageCopySize(destination->texture->GetFormat(), *copySize));
uint32_t bufferCopySize = 0;
DAWN_TRY(ValidateBytesPerRow(destination->texture->GetFormat(), *copySize,
defaultedBytesPerRow));
DAWN_TRY(ComputeTextureCopyBufferSize(destination->texture->GetFormat(), *copySize,
defaultedBytesPerRow, defaultedRowsPerImage,
&bufferCopySize));
DAWN_TRY(ValidateCopySizeFitsInTexture(*destination, *copySize));
DAWN_TRY(ValidateCopySizeFitsInBuffer(fixedSource, bufferCopySize));
DAWN_TRY(ValidateTexelBufferOffset(fixedSource, destination->texture->GetFormat()));
DAWN_TRY(ValidateCanUseAs(fixedSource.buffer, wgpu::BufferUsage::CopySrc));
DAWN_TRY(ValidateCanUseAs(destination->texture, wgpu::TextureUsage::CopyDst));
mTopLevelBuffers.insert(fixedSource.buffer);
mTopLevelTextures.insert(destination->texture);
}
// Record the copy command.
CopyBufferToTextureCmd* copy =
allocator->Allocate<CopyBufferToTextureCmd>(Command::CopyBufferToTexture);
copy->source.buffer = fixedSource.buffer;
copy->source.offset = fixedSource.offset;
copy->source.bytesPerRow = defaultedBytesPerRow;
copy->source.rowsPerImage = defaultedRowsPerImage;
copy->destination.texture = destination->texture;
copy->destination.origin = destination->origin;
copy->copySize = *copySize;
copy->destination.mipLevel = destination->mipLevel;
copy->destination.arrayLayer = destination->arrayLayer;
if (fixedSource.bytesPerRow == 0) {
copy->source.bytesPerRow =
ComputeDefaultBytesPerRow(destination->texture->GetFormat(), copySize->width);
} else {
copy->source.bytesPerRow = fixedSource.bytesPerRow;
}
if (fixedSource.rowsPerImage == 0) {
copy->source.rowsPerImage = copySize->height;
} else {
copy->source.rowsPerImage = fixedSource.rowsPerImage;
}
if (GetDevice()->IsValidationEnabled()) {
mTopLevelBuffers.insert(fixedSource.buffer);
mTopLevelTextures.insert(destination->texture);
}
return {};
});
}
@ -705,9 +747,52 @@ namespace dawn_native {
BufferCopyView fixedDestination;
DAWN_TRY_ASSIGN(fixedDestination, FixBufferCopyView(GetDevice(), destination));
DAWN_TRY(GetDevice()->ValidateObject(source->texture));
DAWN_TRY(GetDevice()->ValidateObject(fixedDestination.buffer));
// Validate objects before doing the defaulting.
if (GetDevice()->IsValidationEnabled()) {
DAWN_TRY(GetDevice()->ValidateObject(source->texture));
DAWN_TRY(GetDevice()->ValidateObject(fixedDestination.buffer));
}
// Compute default values for bytesPerRow/rowsPerImage
uint32_t defaultedBytesPerRow = fixedDestination.bytesPerRow;
if (defaultedBytesPerRow == 0) {
defaultedBytesPerRow =
ComputeDefaultBytesPerRow(source->texture->GetFormat(), copySize->width);
}
uint32_t defaultedRowsPerImage = fixedDestination.rowsPerImage;
if (defaultedRowsPerImage == 0) {
defaultedRowsPerImage = copySize->height;
}
// Perform the rest of the validation using the default values.
if (GetDevice()->IsValidationEnabled()) {
DAWN_TRY(ValidateTextureSampleCountInCopyCommands(source->texture));
DAWN_TRY(ValidateRowsPerImage(source->texture->GetFormat(), defaultedRowsPerImage,
copySize->height));
DAWN_TRY(ValidateImageOrigin(source->texture->GetFormat(), source->origin));
DAWN_TRY(ValidateImageCopySize(source->texture->GetFormat(), *copySize));
uint32_t bufferCopySize = 0;
DAWN_TRY(ValidateBytesPerRow(source->texture->GetFormat(), *copySize,
defaultedBytesPerRow));
DAWN_TRY(ComputeTextureCopyBufferSize(source->texture->GetFormat(), *copySize,
defaultedBytesPerRow, defaultedRowsPerImage,
&bufferCopySize));
DAWN_TRY(ValidateCopySizeFitsInTexture(*source, *copySize));
DAWN_TRY(ValidateCopySizeFitsInBuffer(fixedDestination, bufferCopySize));
DAWN_TRY(ValidateTexelBufferOffset(fixedDestination, source->texture->GetFormat()));
DAWN_TRY(ValidateCanUseAs(source->texture, wgpu::TextureUsage::CopySrc));
DAWN_TRY(ValidateCanUseAs(fixedDestination.buffer, wgpu::BufferUsage::CopyDst));
mTopLevelTextures.insert(source->texture);
mTopLevelBuffers.insert(fixedDestination.buffer);
}
// Record the copy command.
CopyTextureToBufferCmd* copy =
allocator->Allocate<CopyTextureToBufferCmd>(Command::CopyTextureToBuffer);
copy->source.texture = source->texture;
@ -717,22 +802,9 @@ namespace dawn_native {
copy->source.arrayLayer = source->arrayLayer;
copy->destination.buffer = fixedDestination.buffer;
copy->destination.offset = fixedDestination.offset;
if (fixedDestination.bytesPerRow == 0) {
copy->destination.bytesPerRow =
ComputeDefaultBytesPerRow(source->texture->GetFormat(), copySize->width);
} else {
copy->destination.bytesPerRow = fixedDestination.bytesPerRow;
}
if (fixedDestination.rowsPerImage == 0) {
copy->destination.rowsPerImage = copySize->height;
} else {
copy->destination.rowsPerImage = fixedDestination.rowsPerImage;
}
copy->destination.bytesPerRow = defaultedBytesPerRow;
copy->destination.rowsPerImage = defaultedRowsPerImage;
if (GetDevice()->IsValidationEnabled()) {
mTopLevelTextures.insert(source->texture);
mTopLevelBuffers.insert(fixedDestination.buffer);
}
return {};
});
}
@ -741,8 +813,28 @@ namespace dawn_native {
const TextureCopyView* destination,
const Extent3D* copySize) {
mEncodingContext.TryEncode(this, [&](CommandAllocator* allocator) -> MaybeError {
DAWN_TRY(GetDevice()->ValidateObject(source->texture));
DAWN_TRY(GetDevice()->ValidateObject(destination->texture));
if (GetDevice()->IsValidationEnabled()) {
DAWN_TRY(GetDevice()->ValidateObject(source->texture));
DAWN_TRY(GetDevice()->ValidateObject(destination->texture));
DAWN_TRY(
ValidateTextureToTextureCopyRestrictions(*source, *destination, *copySize));
DAWN_TRY(ValidateImageOrigin(source->texture->GetFormat(), source->origin));
DAWN_TRY(ValidateImageCopySize(source->texture->GetFormat(), *copySize));
DAWN_TRY(
ValidateImageOrigin(destination->texture->GetFormat(), destination->origin));
DAWN_TRY(ValidateImageCopySize(destination->texture->GetFormat(), *copySize));
DAWN_TRY(ValidateCopySizeFitsInTexture(*source, *copySize));
DAWN_TRY(ValidateCopySizeFitsInTexture(*destination, *copySize));
DAWN_TRY(ValidateCanUseAs(source->texture, wgpu::TextureUsage::CopySrc));
DAWN_TRY(ValidateCanUseAs(destination->texture, wgpu::TextureUsage::CopyDst));
mTopLevelTextures.insert(source->texture);
mTopLevelTextures.insert(destination->texture);
}
CopyTextureToTextureCmd* copy =
allocator->Allocate<CopyTextureToTextureCmd>(Command::CopyTextureToTexture);
@ -756,10 +848,6 @@ namespace dawn_native {
copy->destination.arrayLayer = destination->arrayLayer;
copy->copySize = *copySize;
if (GetDevice()->IsValidationEnabled()) {
mTopLevelTextures.insert(source->texture);
mTopLevelTextures.insert(destination->texture);
}
return {};
});
}
@ -843,113 +931,22 @@ namespace dawn_native {
}
case Command::CopyBufferToBuffer: {
const CopyBufferToBufferCmd* copy =
commands->NextCommand<CopyBufferToBufferCmd>();
DAWN_TRY(
ValidateCopySizeFitsInBuffer(copy->source, copy->sourceOffset, copy->size));
DAWN_TRY(ValidateCopySizeFitsInBuffer(copy->destination,
copy->destinationOffset, copy->size));
DAWN_TRY(ValidateB2BCopySizeAlignment(copy->size, copy->sourceOffset,
copy->destinationOffset));
DAWN_TRY(ValidateCanUseAs(copy->source.Get(), wgpu::BufferUsage::CopySrc));
DAWN_TRY(ValidateCanUseAs(copy->destination.Get(), wgpu::BufferUsage::CopyDst));
commands->NextCommand<CopyBufferToBufferCmd>();
break;
}
case Command::CopyBufferToTexture: {
const CopyBufferToTextureCmd* copy =
commands->NextCommand<CopyBufferToTextureCmd>();
DAWN_TRY(
ValidateTextureSampleCountInCopyCommands(copy->destination.texture.Get()));
DAWN_TRY(ValidateRowsPerImage(copy->destination.texture->GetFormat(),
copy->source.rowsPerImage,
copy->copySize.height));
DAWN_TRY(ValidateImageOrigin(copy->destination.texture->GetFormat(),
copy->destination.origin));
DAWN_TRY(ValidateImageCopySize(copy->destination.texture->GetFormat(),
copy->copySize));
uint32_t bufferCopySize = 0;
DAWN_TRY(ValidateBytesPerRow(copy->destination.texture->GetFormat(),
copy->copySize, copy->source.bytesPerRow));
DAWN_TRY(ComputeTextureCopyBufferSize(
copy->destination.texture->GetFormat(), copy->copySize,
copy->source.bytesPerRow, copy->source.rowsPerImage, &bufferCopySize));
DAWN_TRY(ValidateCopySizeFitsInTexture(copy->destination, copy->copySize));
DAWN_TRY(ValidateCopySizeFitsInBuffer(copy->source, bufferCopySize));
DAWN_TRY(ValidateTexelBufferOffset(copy->source,
copy->destination.texture->GetFormat()));
DAWN_TRY(
ValidateCanUseAs(copy->source.buffer.Get(), wgpu::BufferUsage::CopySrc));
DAWN_TRY(ValidateCanUseAs(copy->destination.texture.Get(),
wgpu::TextureUsage::CopyDst));
commands->NextCommand<CopyBufferToTextureCmd>();
break;
}
case Command::CopyTextureToBuffer: {
const CopyTextureToBufferCmd* copy =
commands->NextCommand<CopyTextureToBufferCmd>();
DAWN_TRY(ValidateTextureSampleCountInCopyCommands(copy->source.texture.Get()));
DAWN_TRY(ValidateRowsPerImage(copy->source.texture->GetFormat(),
copy->destination.rowsPerImage,
copy->copySize.height));
DAWN_TRY(ValidateImageOrigin(copy->source.texture->GetFormat(),
copy->source.origin));
DAWN_TRY(
ValidateImageCopySize(copy->source.texture->GetFormat(), copy->copySize));
uint32_t bufferCopySize = 0;
DAWN_TRY(ValidateBytesPerRow(copy->source.texture->GetFormat(), copy->copySize,
copy->destination.bytesPerRow));
DAWN_TRY(ComputeTextureCopyBufferSize(
copy->source.texture->GetFormat(), copy->copySize,
copy->destination.bytesPerRow, copy->destination.rowsPerImage,
&bufferCopySize));
DAWN_TRY(ValidateCopySizeFitsInTexture(copy->source, copy->copySize));
DAWN_TRY(ValidateCopySizeFitsInBuffer(copy->destination, bufferCopySize));
DAWN_TRY(ValidateTexelBufferOffset(copy->destination,
copy->source.texture->GetFormat()));
DAWN_TRY(
ValidateCanUseAs(copy->source.texture.Get(), wgpu::TextureUsage::CopySrc));
DAWN_TRY(ValidateCanUseAs(copy->destination.buffer.Get(),
wgpu::BufferUsage::CopyDst));
commands->NextCommand<CopyTextureToBufferCmd>();
break;
}
case Command::CopyTextureToTexture: {
const CopyTextureToTextureCmd* copy =
commands->NextCommand<CopyTextureToTextureCmd>();
DAWN_TRY(ValidateTextureToTextureCopyRestrictions(
copy->source, copy->destination, copy->copySize));
DAWN_TRY(ValidateImageOrigin(copy->source.texture->GetFormat(),
copy->source.origin));
DAWN_TRY(
ValidateImageCopySize(copy->source.texture->GetFormat(), copy->copySize));
DAWN_TRY(ValidateImageOrigin(copy->destination.texture->GetFormat(),
copy->destination.origin));
DAWN_TRY(ValidateImageCopySize(copy->destination.texture->GetFormat(),
copy->copySize));
DAWN_TRY(ValidateCopySizeFitsInTexture(copy->source, copy->copySize));
DAWN_TRY(ValidateCopySizeFitsInTexture(copy->destination, copy->copySize));
DAWN_TRY(
ValidateCanUseAs(copy->source.texture.Get(), wgpu::TextureUsage::CopySrc));
DAWN_TRY(ValidateCanUseAs(copy->destination.texture.Get(),
wgpu::TextureUsage::CopyDst));
commands->NextCommand<CopyTextureToTextureCmd>();
break;
}