Triage Dawn TODOs
Change-Id: Ia010e534df1ac8a82008b38c44cfd9dc3f0b1aa6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53340 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
aacf2e03dc
commit
ed8a8c0893
|
@ -23,7 +23,7 @@
|
|||
#include <limits>
|
||||
|
||||
// This is ANGLE's BitSetIterator class with a customizable return type
|
||||
// TODO(cwallez@chromium.org): it could be optimized, in particular when N <= 64
|
||||
// TODO(crbug.com/dawn/306): it could be optimized, in particular when N <= 64
|
||||
|
||||
template <typename T>
|
||||
T roundUp(const T value, const T alignment) {
|
||||
|
|
|
@ -95,7 +95,7 @@ namespace gpu_info {
|
|||
}
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): support other GPU vendors
|
||||
// TODO(crbug.com/dawn/823): support other GPU vendors
|
||||
UNREACHABLE();
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -209,7 +209,7 @@ void SlabAllocatorImpl::Deallocate(void* ptr) {
|
|||
mRecycledSlabs.Prepend(slab);
|
||||
}
|
||||
|
||||
// TODO(enga): Occasionally prune slabs if |blocksInUse == 0|.
|
||||
// TODO(crbug.com/dawn/825): Occasionally prune slabs if |blocksInUse == 0|.
|
||||
// Doing so eagerly hurts performance.
|
||||
}
|
||||
|
||||
|
@ -228,7 +228,7 @@ void SlabAllocatorImpl::GetNewSlab() {
|
|||
return;
|
||||
}
|
||||
|
||||
// TODO(enga): Use aligned_alloc with C++17.
|
||||
// TODO(crbug.com/dawn/824): Use aligned_alloc with C++17.
|
||||
char* allocation = new char[mTotalAllocationSize];
|
||||
char* alignedPtr = AlignPtr(allocation, mAllocationAlignment);
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@ class SlabAllocatorImpl {
|
|||
public:
|
||||
// Allocations host their current index and the index of the next free block.
|
||||
// Because this is an index, and not a byte offset, it can be much smaller than a size_t.
|
||||
// TODO(enga): Is uint8_t sufficient?
|
||||
// TODO(crbug.com/dawn/825): Is uint8_t sufficient?
|
||||
using Index = uint16_t;
|
||||
|
||||
SlabAllocatorImpl(SlabAllocatorImpl&& rhs);
|
||||
|
|
|
@ -85,8 +85,6 @@ namespace dawn_native {
|
|||
}
|
||||
}
|
||||
|
||||
// TODO(cwallez@chromium.org): This will eventually have validation that the device
|
||||
// descriptor is valid and is a subset what's allowed on this adapter.
|
||||
DAWN_TRY_ASSIGN(*result, CreateDeviceImpl(descriptor));
|
||||
return {};
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace dawn_platform {
|
|||
|
||||
namespace dawn_native {
|
||||
|
||||
// TODO(jiawei.shao@intel.com): we'll add additional things to AsyncTask in the future, like
|
||||
// TODO(crbug.com/dawn/826): we'll add additional things to AsyncTask in the future, like
|
||||
// Cancel() and RunNow(). Cancelling helps avoid running the task's body when we are just
|
||||
// shutting down the device. RunNow() could be used for more advanced scenarios, for example
|
||||
// always doing ShaderModule initial compilation asynchronously, but being able to steal the
|
||||
|
|
|
@ -202,7 +202,7 @@ namespace dawn_native {
|
|||
void BuddyAllocator::Deallocate(uint64_t offset) {
|
||||
BuddyBlock* curr = mRoot;
|
||||
|
||||
// TODO(bryan.bernhart@intel.com): Optimize de-allocation.
|
||||
// TODO(crbug.com/dawn/827): Optimize de-allocation.
|
||||
// Passing allocationSize directly will avoid the following level-by-level search;
|
||||
// however, it requires the size information to be stored outside the allocator.
|
||||
|
||||
|
|
|
@ -100,7 +100,7 @@ namespace dawn_native {
|
|||
// Keep track the head and tail (for faster insertion/removal).
|
||||
struct BlockList {
|
||||
BuddyBlock* head = nullptr; // First free block in level.
|
||||
// TODO(bryan.bernhart@intel.com): Track the tail.
|
||||
// TODO(crbug.com/dawn/827): Track the tail.
|
||||
};
|
||||
|
||||
BuddyBlock* mRoot = nullptr; // Used to deallocate non-free blocks.
|
||||
|
|
|
@ -138,7 +138,7 @@ namespace dawn_native {
|
|||
mUsage |= kReadOnlyStorageBuffer;
|
||||
}
|
||||
|
||||
// TODO(hao.x.li@intel.com): This is just a workaround to make QueryResolve buffer pass the
|
||||
// TODO(crbug.com/dawn/434): This is just a workaround to make QueryResolve buffer pass the
|
||||
// binding group validation when used as an internal resource. Instead the buffer made with
|
||||
// QueryResolve usage would implicitly get StorageInternal usage which is only compatible
|
||||
// with StorageBufferInternal binding type in BGL, not StorageBuffer binding type.
|
||||
|
@ -213,8 +213,8 @@ namespace dawn_native {
|
|||
} else {
|
||||
// If any of these fail, the buffer will be deleted and replaced with an
|
||||
// error buffer.
|
||||
// TODO(enga): Suballocate and reuse memory from a larger staging buffer so we don't
|
||||
// create many small buffers.
|
||||
// TODO(crbug.com/dawn/828): Suballocate and reuse memory from a larger staging buffer
|
||||
// so we don't create many small buffers.
|
||||
DAWN_TRY_ASSIGN(mStagingBuffer, GetDevice()->CreateStagingBuffer(GetSize()));
|
||||
}
|
||||
|
||||
|
|
|
@ -104,7 +104,7 @@ namespace dawn_native {
|
|||
return mBlocks[0].block == reinterpret_cast<const uint8_t*>(&mEndOfBlock);
|
||||
}
|
||||
|
||||
// Potential TODO(cwallez@chromium.org):
|
||||
// Potential TODO(crbug.com/dawn/835):
|
||||
// - Host the size and pointer to next block in the block itself to avoid having an allocation
|
||||
// in the vector
|
||||
// - Assume T's alignof is, say 64bits, static assert it, and make commandAlignment a constant
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
|
||||
#include "common/Assert.h"
|
||||
#include "common/Math.h"
|
||||
#include "common/NonCopyable.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
@ -66,8 +67,7 @@ namespace dawn_native {
|
|||
|
||||
class CommandAllocator;
|
||||
|
||||
// TODO(cwallez@chromium.org): prevent copy for both iterator and allocator
|
||||
class CommandIterator {
|
||||
class CommandIterator : public NonCopyable {
|
||||
public:
|
||||
CommandIterator();
|
||||
~CommandIterator();
|
||||
|
@ -144,7 +144,7 @@ namespace dawn_native {
|
|||
uint32_t mEndOfBlock = detail::kEndOfBlock;
|
||||
};
|
||||
|
||||
class CommandAllocator {
|
||||
class CommandAllocator : public NonCopyable {
|
||||
public:
|
||||
CommandAllocator();
|
||||
~CommandAllocator();
|
||||
|
|
|
@ -399,7 +399,7 @@ namespace dawn_native {
|
|||
"set");
|
||||
}
|
||||
|
||||
// TODO(hao.x.li@intel.com): Validate that the queries between [firstQuery, firstQuery +
|
||||
// TODO(crbug.com/dawn/434): Validate that the queries between [firstQuery, firstQuery +
|
||||
// queryCount - 1] must be available(written by query operations).
|
||||
|
||||
// The destinationOffset must be a multiple of 8 bytes on D3D12 and Vulkan
|
||||
|
|
|
@ -303,8 +303,6 @@ namespace dawn_native {
|
|||
MaybeError ValidateTextureCopyRange(DeviceBase const* device,
|
||||
const ImageCopyTexture& textureCopy,
|
||||
const Extent3D& copySize) {
|
||||
// TODO(jiawei.shao@intel.com): add validations on the texture-to-texture copies within the
|
||||
// same texture.
|
||||
const TextureBase* texture = textureCopy.texture;
|
||||
|
||||
ASSERT(texture->GetDimension() != wgpu::TextureDimension::e1D);
|
||||
|
|
|
@ -264,7 +264,7 @@ namespace dawn_native {
|
|||
|
||||
// Move away from the Alive state so that the application cannot use this device
|
||||
// anymore.
|
||||
// TODO(cwallez@chromium.org): Do we need atomics for this to become visible to other
|
||||
// TODO(crbug.com/dawn/831): Do we need atomics for this to become visible to other
|
||||
// threads in a multithreaded scenario?
|
||||
mState = State::BeingDisconnected;
|
||||
|
||||
|
@ -896,7 +896,7 @@ namespace dawn_native {
|
|||
AssumeCommandsComplete();
|
||||
}
|
||||
|
||||
// TODO(cwallez@chromium.org): decouple TickImpl from updating the serial so that we can
|
||||
// TODO(crbug.com/dawn/833): decouple TickImpl from updating the serial so that we can
|
||||
// tick the dynamic uploader before the backend resource allocators. This would allow
|
||||
// reclaiming resources one tick earlier.
|
||||
mDynamicUploader->Deallocate(mCompletedSerial);
|
||||
|
@ -1126,7 +1126,7 @@ namespace dawn_native {
|
|||
return layoutRef;
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): override this function with the async version on the backends
|
||||
// This function is overwritten with the async version on the backends
|
||||
// that supports creating compute pipeline asynchronously
|
||||
void DeviceBase::CreateComputePipelineAsyncImpl(const ComputePipelineDescriptor* descriptor,
|
||||
size_t blueprintHash,
|
||||
|
|
|
@ -297,11 +297,12 @@ namespace dawn_native {
|
|||
|
||||
// Depth-stencil formats
|
||||
AddDepthFormat(wgpu::TextureFormat::Depth32Float, 4);
|
||||
// TODO(crbug.com/dawn/843): This is 4 because we read this to perform zero initialization,
|
||||
// and textures are always use depth32float. We should improve this to be more robust. Perhaps,
|
||||
// using 0 here to mean "unsized" and adding a backend-specific query for the block size.
|
||||
AddDepthFormat(wgpu::TextureFormat::Depth24Plus, 4);
|
||||
// TODO(dawn:666): Implement the stencil8 format
|
||||
AddStencilFormat(wgpu::TextureFormat::Stencil8);
|
||||
// TODO(cwallez@chromium.org): It isn't clear if this format should be copyable
|
||||
// because its size isn't well defined, is it 4, 5 or 8?
|
||||
AddMultiAspectFormat(wgpu::TextureFormat::Depth24PlusStencil8,
|
||||
Aspect::Depth | Aspect::Stencil, wgpu::TextureFormat::Depth24Plus, wgpu::TextureFormat::Stencil8, true, true);
|
||||
// TODO(dawn:690): Implement Depth16Unorm, Depth24UnormStencil8, Depth32FloatStencil8.
|
||||
|
|
|
@ -458,9 +458,6 @@ namespace dawn_native {
|
|||
NormalizeBlendFactor(mTargetBlend[i].color.dstFactor);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(cwallez@chromium.org): Check against the shader module that the correct color
|
||||
// attachment are set?
|
||||
}
|
||||
|
||||
RenderPipelineBase::RenderPipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag)
|
||||
|
|
|
@ -635,8 +635,6 @@ namespace dawn_native {
|
|||
std::unique_ptr<EntryPointMetadata> metadata = std::make_unique<EntryPointMetadata>();
|
||||
metadata->stage = stage;
|
||||
|
||||
// TODO(cwallez@chromium.org): make errors here creation errors
|
||||
// currently errors here do not prevent the shadermodule from being used
|
||||
const auto& resources = compiler.get_shader_resources();
|
||||
|
||||
if (resources.push_constant_buffers.size() > 0) {
|
||||
|
|
|
@ -78,7 +78,7 @@ namespace dawn_native {
|
|||
}
|
||||
|
||||
uint8_t GetAspectCount(Aspect aspects) {
|
||||
// TODO(cwallez@chromium.org): This should use popcount once Dawn has such a function.
|
||||
// TODO(crbug.com/dawn/829): This should use popcount once Dawn has such a function.
|
||||
// Note that we can't do a switch because compilers complain that Depth | Stencil is not
|
||||
// a valid enum value.
|
||||
if (aspects == Aspect::Color || aspects == Aspect::Depth ||
|
||||
|
|
|
@ -101,7 +101,7 @@ namespace dawn_native {
|
|||
third_party/dawn/src/dawn_native
|
||||
*/
|
||||
//
|
||||
// TODO(cwallez@chromium.org): Make the recompression optional, the calling code should know
|
||||
// TODO(crbug.com/dawn/836): Make the recompression optional, the calling code should know
|
||||
// if recompression can happen or not in Update() and Merge()
|
||||
template <typename T>
|
||||
class SubresourceStorage {
|
||||
|
|
|
@ -75,7 +75,7 @@ namespace dawn_native {
|
|||
|
||||
DAWN_TRY(ValidatePresentMode(descriptor->presentMode));
|
||||
|
||||
// TODO(cwallez@chromium.org): Lift this restriction once
|
||||
// TODO(crbug.com/dawn/160): Lift this restriction once
|
||||
// wgpu::Instance::GetPreferredSurfaceFormat is implemented.
|
||||
if (descriptor->format != wgpu::TextureFormat::BGRA8Unorm) {
|
||||
return DAWN_VALIDATION_ERROR("Format must (currently) be BGRA8Unorm");
|
||||
|
|
|
@ -26,7 +26,8 @@
|
|||
|
||||
namespace dawn_native {
|
||||
namespace {
|
||||
// TODO(jiawei.shao@intel.com): implement texture view format compatibility rule
|
||||
// WebGPU currently does not have texture format reinterpretation. If it does, the
|
||||
// code to check for it might go here.
|
||||
MaybeError ValidateTextureViewFormatCompatibility(const TextureBase* texture,
|
||||
const TextureViewDescriptor* descriptor) {
|
||||
if (texture->GetFormat().format != descriptor->format) {
|
||||
|
@ -43,7 +44,7 @@ namespace dawn_native {
|
|||
return {};
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): support validation on all texture view dimensions
|
||||
// TODO(crbug.com/dawn/814): Implement for 1D texture.
|
||||
bool IsTextureViewDimensionCompatibleWithTextureDimension(
|
||||
wgpu::TextureViewDimension textureViewDimension,
|
||||
wgpu::TextureDimension textureDimension) {
|
||||
|
@ -63,7 +64,7 @@ namespace dawn_native {
|
|||
}
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): support validation on all texture view dimensions
|
||||
// TODO(crbug.com/dawn/814): Implement for 1D texture.
|
||||
bool IsArrayLayerValidForTextureViewDimension(
|
||||
wgpu::TextureViewDimension textureViewDimension,
|
||||
uint32_t textureViewArrayLayer) {
|
||||
|
@ -102,7 +103,6 @@ namespace dawn_native {
|
|||
}
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): support more sample count.
|
||||
MaybeError ValidateSampleCount(const TextureDescriptor* descriptor, const Format* format) {
|
||||
if (!IsValidSampleCount(descriptor->sampleCount)) {
|
||||
return DAWN_VALIDATION_ERROR("The sample count of the texture is not supported.");
|
||||
|
@ -264,7 +264,6 @@ namespace dawn_native {
|
|||
DAWN_TRY(ValidateTextureDimension(descriptor->dimension));
|
||||
DAWN_TRY(ValidateSampleCount(descriptor, format));
|
||||
|
||||
// TODO(jiawei.shao@intel.com): check stuff based on the dimension
|
||||
if (descriptor->size.width == 0 || descriptor->size.height == 0 ||
|
||||
descriptor->size.depthOrArrayLayers == 0 || descriptor->mipLevelCount == 0) {
|
||||
return DAWN_VALIDATION_ERROR("Cannot create an empty texture");
|
||||
|
@ -326,7 +325,6 @@ namespace dawn_native {
|
|||
return DAWN_VALIDATION_ERROR("Texture does not have selected aspect for texture view.");
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): check stuff based on resource limits
|
||||
if (descriptor->arrayLayerCount == 0 || descriptor->mipLevelCount == 0) {
|
||||
return DAWN_VALIDATION_ERROR("Cannot create an empty texture view");
|
||||
}
|
||||
|
@ -392,6 +390,8 @@ namespace dawn_native {
|
|||
return desc;
|
||||
}
|
||||
|
||||
// WebGPU only supports sample counts of 1 and 4. We could expand to more based on
|
||||
// platform support, but it would probably be an extension.
|
||||
bool IsValidSampleCount(uint32_t sampleCount) {
|
||||
switch (sampleCount) {
|
||||
case 1:
|
||||
|
@ -443,7 +443,6 @@ namespace dawn_native {
|
|||
return mDimension;
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): return more information about texture format
|
||||
const Format& TextureBase::GetFormat() const {
|
||||
ASSERT(!IsError());
|
||||
return mFormat;
|
||||
|
@ -468,7 +467,7 @@ namespace dawn_native {
|
|||
}
|
||||
uint32_t TextureBase::GetArrayLayers() const {
|
||||
ASSERT(!IsError());
|
||||
// TODO(cwallez@chromium.org): Update for 1D textures when they are supported.
|
||||
// TODO(crbug.com/dawn/814): Update for 1D textures when they are supported.
|
||||
ASSERT(mDimension != wgpu::TextureDimension::e1D);
|
||||
if (mDimension == wgpu::TextureDimension::e3D) {
|
||||
return 1;
|
||||
|
@ -582,7 +581,7 @@ namespace dawn_native {
|
|||
// Compressed Textures will have paddings if their width or height is not a multiple of
|
||||
// 4 at non-zero mipmap levels.
|
||||
if (mFormat.isCompressed) {
|
||||
// TODO(jiawei.shao@intel.com): check if there are any overflows.
|
||||
// TODO(crbug.com/dawn/830): check if there are any overflows.
|
||||
const TexelBlockInfo& blockInfo = mFormat.GetAspectInfo(wgpu::TextureAspect::All).block;
|
||||
extent.width = (extent.width + blockInfo.width - 1) / blockInfo.width * blockInfo.width;
|
||||
extent.height =
|
||||
|
|
|
@ -99,7 +99,6 @@ namespace dawn_native {
|
|||
|
||||
MaybeError ValidateDestroy() const;
|
||||
wgpu::TextureDimension mDimension;
|
||||
// TODO(cwallez@chromium.org): This should be deduplicated in the Device
|
||||
const Format& mFormat;
|
||||
Extent3D mSize;
|
||||
uint32_t mMipLevelCount;
|
||||
|
@ -134,7 +133,6 @@ namespace dawn_native {
|
|||
|
||||
Ref<TextureBase> mTexture;
|
||||
|
||||
// TODO(cwallez@chromium.org): This should be deduplicated in the Device
|
||||
const Format& mFormat;
|
||||
wgpu::TextureViewDimension mDimension;
|
||||
SubresourceRange mRange;
|
||||
|
|
|
@ -69,8 +69,6 @@ namespace dawn_native { namespace d3d12 {
|
|||
switch (bindingInfo.buffer.type) {
|
||||
case wgpu::BufferBindingType::Uniform: {
|
||||
D3D12_CONSTANT_BUFFER_VIEW_DESC desc;
|
||||
// TODO(enga@google.com): investigate if this needs to be a constraint
|
||||
// at the API level
|
||||
desc.SizeInBytes = Align(binding.size, 256);
|
||||
desc.BufferLocation =
|
||||
ToBackend(binding.buffer)->GetVA() + binding.offset;
|
||||
|
|
|
@ -109,8 +109,6 @@ namespace dawn_native { namespace d3d12 {
|
|||
D3D12_RESOURCE_DESC resourceDescriptor;
|
||||
resourceDescriptor.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
|
||||
resourceDescriptor.Alignment = 0;
|
||||
// TODO(cwallez@chromium.org): Have a global "zero" buffer that can do everything instead
|
||||
// of creating a new 4-byte buffer?
|
||||
// D3D buffers are always resource size aligned to 64KB. However, D3D12's validation forbids
|
||||
// binding a CBV to an unaligned size. To prevent, one can always safely align the buffer
|
||||
// desc size to the CBV data alignment as other buffer usages ignore it (no size check).
|
||||
|
|
|
@ -744,7 +744,7 @@ namespace dawn_native { namespace d3d12 {
|
|||
commandList->CopyResource(destination->GetD3D12Resource(),
|
||||
source->GetD3D12Resource());
|
||||
} else {
|
||||
// TODO(jiawei.shao@intel.com): support copying with 1D and 3D textures.
|
||||
// TODO(crbug.com/dawn/814): support copying with 1D.
|
||||
ASSERT(source->GetDimension() == wgpu::TextureDimension::e2D &&
|
||||
destination->GetDimension() == wgpu::TextureDimension::e2D);
|
||||
const dawn_native::Extent3D copyExtentOneSlice = {
|
||||
|
|
|
@ -95,7 +95,7 @@ namespace dawn_native { namespace d3d12 {
|
|||
mCurrentBuffer = mSwapChain->GetCurrentBackBufferIndex();
|
||||
nextTexture->texture.ptr = mBuffers[mCurrentBuffer].Get();
|
||||
|
||||
// TODO(cwallez@chromium.org) Currently we force the CPU to wait for the GPU to be finished
|
||||
// TODO(crbug.com/dawn/269) Currently we force the CPU to wait for the GPU to be finished
|
||||
// with the buffer. Ideally the synchronization should be all done on the GPU.
|
||||
ASSERT(mDevice->WaitForSerial(mBufferSerials[mCurrentBuffer]).IsSuccess());
|
||||
|
||||
|
@ -106,7 +106,7 @@ namespace dawn_native { namespace d3d12 {
|
|||
// This assumes the texture has already been transition to the PRESENT state.
|
||||
|
||||
ASSERT_SUCCESS(mSwapChain->Present(mInterval, 0));
|
||||
// TODO(cwallez@chromium.org): Make the serial ticking implicit.
|
||||
// TODO(crbug.com/dawn/833): Make the serial ticking implicit.
|
||||
ASSERT(mDevice->NextSerial().IsSuccess());
|
||||
|
||||
mBufferSerials[mCurrentBuffer] = mDevice->GetPendingCommandSerial();
|
||||
|
|
|
@ -161,17 +161,17 @@ namespace dawn_native { namespace d3d12 {
|
|||
return InitializeSwapChainFromScratch();
|
||||
}
|
||||
|
||||
// TODO(cwallez@chromium.org): figure out what should happen when surfaces are used by
|
||||
// TODO(crbug.com/dawn/269): figure out what should happen when surfaces are used by
|
||||
// multiple backends one after the other. It probably needs to block until the backend
|
||||
// and GPU are completely finished with the previous swapchain.
|
||||
if (previousSwapChain->GetBackendType() != wgpu::BackendType::D3D12) {
|
||||
return DAWN_VALIDATION_ERROR("d3d12::SwapChain cannot switch between APIs");
|
||||
}
|
||||
|
||||
// TODO(cwallez@chromium.org): use ToBackend once OldSwapChainBase is removed.
|
||||
// TODO(crbug.com/dawn/269): use ToBackend once OldSwapChainBase is removed.
|
||||
SwapChain* previousD3D12SwapChain = static_cast<SwapChain*>(previousSwapChain);
|
||||
|
||||
// TODO(cwallez@chromium.org): Figure out switching an HWND between devices, it might
|
||||
// TODO(crbug.com/dawn/269): Figure out switching an HWND between devices, it might
|
||||
// require just losing the reference to the swapchain, but might also need to wait for
|
||||
// all previous operations to complete.
|
||||
if (GetDevice() != previousSwapChain->GetDevice()) {
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace dawn_native {
|
|||
|
||||
// Add an extra texture usage for textures that will be presented, for use in backends
|
||||
// that needs to transition to present usage.
|
||||
// TODO(cwallez@chromium.org): It currently aliases wgpu::TextureUsage::Present, assign it
|
||||
// This currently aliases wgpu::TextureUsage::Present, we would assign it
|
||||
// some bit when wgpu::TextureUsage::Present is removed.
|
||||
static constexpr wgpu::TextureUsage kPresentTextureUsage = wgpu::TextureUsage::Present;
|
||||
} // namespace dawn_native
|
||||
|
|
|
@ -222,7 +222,7 @@ namespace dawn_native { namespace metal {
|
|||
[*mDevice supportsFamily:MTLGPUFamilyApple5]) {
|
||||
mSupportedExtensions.EnableExtension(Extension::PipelineStatisticsQuery);
|
||||
|
||||
// TODO(hao.x.li@intel.com): Not enable timestamp query here becuase it's not
|
||||
// TODO(crbug.com/dawn/434): Not enable timestamp query here becuase it's not
|
||||
// clear how to convert timestamps to nanoseconds on Metal.
|
||||
// See https://github.com/gpuweb/gpuweb/issues/1325
|
||||
}
|
||||
|
|
|
@ -1054,8 +1054,6 @@ std::ostringstream& DawnTestBase::AddTextureExpectationImpl(const char* file,
|
|||
uint32_t size = utils::RequiredBytesInCopy(bytesPerRow, rowsPerImage, extent.width,
|
||||
extent.height, extent.depthOrArrayLayers, dataSize);
|
||||
|
||||
// TODO(enga): We should have the map async alignment in Contants.h. Also, it should change to 8
|
||||
// for Float64Array.
|
||||
auto readback = ReserveReadback(Align(size, 4));
|
||||
|
||||
// We need to enqueue the copy immediately because by the time we resolve the expectation,
|
||||
|
@ -1176,8 +1174,6 @@ void DawnTestBase::WaitForAllOperations() {
|
|||
}
|
||||
|
||||
DawnTestBase::ReadbackReservation DawnTestBase::ReserveReadback(uint64_t readbackSize) {
|
||||
// For now create a new MapRead buffer for each readback
|
||||
// TODO(cwallez@chromium.org): eventually make bigger buffers and allocate linearly?
|
||||
ReadbackSlot slot;
|
||||
slot.bufferSize = readbackSize;
|
||||
|
||||
|
|
|
@ -84,7 +84,6 @@
|
|||
#define EXPECT_PIXEL_RGBA8_BETWEEN(color0, color1, texture, x, y) \
|
||||
AddTextureBetweenColorsExpectation(__FILE__, __LINE__, color0, color1, texture, x, y)
|
||||
|
||||
// TODO(enga): Migrate other texure expectation helpers to this common one.
|
||||
#define EXPECT_TEXTURE_EQ(...) AddTextureExpectation(__FILE__, __LINE__, __VA_ARGS__)
|
||||
|
||||
// Should only be used to test validation of function that can't be tested by regular validation
|
||||
|
|
|
@ -1198,8 +1198,8 @@ TEST_P(BufferZeroInitTest, ResolveQuerySet) {
|
|||
// Timestamp query is not supported on OpenGL
|
||||
DAWN_TEST_UNSUPPORTED_IF(IsOpenGL());
|
||||
|
||||
// TODO(hao.x.li@intel.com): Crash occurs if we only call WriteTimestamp in a command encoder
|
||||
// without any copy commands on Metal on AMD GPU. See https://crbug.com/dawn/545.
|
||||
// TODO(crbug.com/dawn/545): Crash occurs if we only call WriteTimestamp in a command encoder
|
||||
// without any copy commands on Metal on AMD GPU.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsAMD());
|
||||
|
||||
// Skip if timestamp extension is not supported on device
|
||||
|
|
|
@ -402,8 +402,7 @@ class CompressedTextureBCFormatTest : public DawnTest {
|
|||
return expectedData;
|
||||
}
|
||||
|
||||
// Right now we only test 2D array textures with BC formats.
|
||||
// TODO(jiawei.shao@intel.com): support 1D/3D textures
|
||||
// Note: BC formats are only valid with 2D (array) textures.
|
||||
static wgpu::Extent3D GetVirtualSizeAtLevel(const CopyConfig& config) {
|
||||
return {config.textureDescriptor.size.width >> config.viewMipmapLevel,
|
||||
config.textureDescriptor.size.height >> config.viewMipmapLevel,
|
||||
|
@ -431,7 +430,7 @@ class CompressedTextureBCFormatTest : public DawnTest {
|
|||
|
||||
// Test copying into the whole BC texture with 2x2 blocks and sampling from it.
|
||||
TEST_P(CompressedTextureBCFormatTest, Basic) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -468,7 +467,7 @@ TEST_P(CompressedTextureBCFormatTest, CopyIntoSubRegion) {
|
|||
|
||||
// Test copying into the non-zero layer of a 2D array texture with BC formats works correctly.
|
||||
TEST_P(CompressedTextureBCFormatTest, CopyIntoNonZeroArrayLayer) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -493,7 +492,7 @@ TEST_P(CompressedTextureBCFormatTest, CopyIntoNonZeroArrayLayer) {
|
|||
|
||||
// Test copying into a non-zero mipmap level of a texture with BC texture formats.
|
||||
TEST_P(CompressedTextureBCFormatTest, CopyBufferIntoNonZeroMipmapLevel) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -532,7 +531,7 @@ TEST_P(CompressedTextureBCFormatTest, CopyBufferIntoNonZeroMipmapLevel) {
|
|||
|
||||
// Test texture-to-texture whole-size copies with BC formats.
|
||||
TEST_P(CompressedTextureBCFormatTest, CopyWholeTextureSubResourceIntoNonZeroMipmapLevel) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -540,9 +539,8 @@ TEST_P(CompressedTextureBCFormatTest, CopyWholeTextureSubResourceIntoNonZeroMipm
|
|||
// This test uses glTextureView() which is not supported in OpenGL ES.
|
||||
DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES());
|
||||
|
||||
// TODO(cwallez@chromium.org): This consistently fails on with the 12th pixel being opaque black
|
||||
// instead of opaque red on Win10 FYI Release (NVIDIA GeForce GTX 1660). See
|
||||
// https://bugs.chromium.org/p/chromium/issues/detail?id=981393
|
||||
// TODO(crbug.com/dawn/816): This consistently fails on with the 12th pixel being opaque black
|
||||
// instead of opaque red on Win10 FYI Release (NVIDIA GeForce GTX 1660).
|
||||
DAWN_SUPPRESS_TEST_IF(IsWindows() && IsVulkan() && IsNvidia());
|
||||
|
||||
CopyConfig config;
|
||||
|
@ -591,7 +589,7 @@ TEST_P(CompressedTextureBCFormatTest, CopyWholeTextureSubResourceIntoNonZeroMipm
|
|||
TEST_P(CompressedTextureBCFormatTest, CopyIntoSubresourceWithPhysicalSizeNotEqualToVirtualSize) {
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
||||
// TODO(jiawei.shao@intel.com): add workaround on the T2T copies where Extent3D fits in one
|
||||
// TODO(crbug.com/dawn/817): add workaround on the T2T copies where Extent3D fits in one
|
||||
// subresource and does not fit in another one on OpenGL.
|
||||
DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES());
|
||||
|
||||
|
@ -651,7 +649,7 @@ TEST_P(CompressedTextureBCFormatTest, CopyIntoSubresourceWithPhysicalSizeNotEqua
|
|||
TEST_P(CompressedTextureBCFormatTest, CopyFromSubresourceWithPhysicalSizeNotEqualToVirtualSize) {
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
||||
// TODO(jiawei.shao@intel.com): add workaround on the T2T copies where Extent3D fits in one
|
||||
// TODO(crbug.com/dawn/817): add workaround on the T2T copies where Extent3D fits in one
|
||||
// subresource and does not fit in another one on OpenGL.
|
||||
DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES());
|
||||
|
||||
|
@ -707,7 +705,7 @@ TEST_P(CompressedTextureBCFormatTest, CopyFromSubresourceWithPhysicalSizeNotEqua
|
|||
TEST_P(CompressedTextureBCFormatTest, MultipleCopiesWithPhysicalSizeNotEqualToVirtualSize) {
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
||||
// TODO(jiawei.shao@intel.com): add workaround on the T2T copies where Extent3D fits in one
|
||||
// TODO(crbug.com/dawn/817): add workaround on the T2T copies where Extent3D fits in one
|
||||
// subresource and does not fit in another one on OpenGL.
|
||||
DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES());
|
||||
|
||||
|
@ -787,7 +785,7 @@ TEST_P(CompressedTextureBCFormatTest, MultipleCopiesWithPhysicalSizeNotEqualToVi
|
|||
TEST_P(CompressedTextureBCFormatTest, CopyWithMultipleLayerAndPhysicalSizeNotEqualToVirtualSize) {
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
||||
// TODO(jiawei.shao@intel.com): add workaround on the T2T copies where Extent3D fits in one
|
||||
// TODO(crbug.com/dawn/817): add workaround on the T2T copies where Extent3D fits in one
|
||||
// subresource and does not fit in another one on OpenGL.
|
||||
DAWN_SUPPRESS_TEST_IF(IsOpenGL() || IsOpenGLES());
|
||||
|
||||
|
@ -857,7 +855,7 @@ TEST_P(CompressedTextureBCFormatTest, CopyWithMultipleLayerAndPhysicalSizeNotEqu
|
|||
// Test the special case of the B2T copies on the D3D12 backend that the buffer offset and texture
|
||||
// extent exactly fit the RowPitch.
|
||||
TEST_P(CompressedTextureBCFormatTest, BufferOffsetAndExtentFitRowPitch) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -886,7 +884,7 @@ TEST_P(CompressedTextureBCFormatTest, BufferOffsetAndExtentFitRowPitch) {
|
|||
// backend the texelOffset.y will be greater than 0 after calcuting the texelOffset in the function
|
||||
// ComputeTexelOffsets().
|
||||
TEST_P(CompressedTextureBCFormatTest, BufferOffsetExceedsSlicePitch) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -917,7 +915,7 @@ TEST_P(CompressedTextureBCFormatTest, BufferOffsetExceedsSlicePitch) {
|
|||
// Test the special case of the B2T copies on the D3D12 backend that the buffer offset and texture
|
||||
// extent exceed the RowPitch. On D3D12 backend two copies are required for this case.
|
||||
TEST_P(CompressedTextureBCFormatTest, CopyWithBufferOffsetAndExtentExceedRowPitch) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -974,7 +972,7 @@ TEST_P(CompressedTextureBCFormatTest, RowPitchEqualToSlicePitch) {
|
|||
// copyExtent.depthOrArrayLayers) on Metal backends. As copyExtent.depthOrArrayLayers can only be 1
|
||||
// for BC formats, on Metal backend we will use two copies to implement such copy.
|
||||
TEST_P(CompressedTextureBCFormatTest, LargeImageHeight) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -995,7 +993,7 @@ TEST_P(CompressedTextureBCFormatTest, LargeImageHeight) {
|
|||
// Test the workaround in the B2T copies when (bufferSize - bufferOffset < bytesPerImage *
|
||||
// copyExtent.depthOrArrayLayers) and copyExtent needs to be clamped.
|
||||
TEST_P(CompressedTextureBCFormatTest, LargeImageHeightAndClampedCopyExtent) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -1037,7 +1035,7 @@ TEST_P(CompressedTextureBCFormatTest, LargeImageHeightAndClampedCopyExtent) {
|
|||
// Test copying a whole 2D array texture with array layer count > 1 in one copy command works with
|
||||
// BC formats.
|
||||
TEST_P(CompressedTextureBCFormatTest, CopyWhole2DArrayTexture) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -1063,7 +1061,7 @@ TEST_P(CompressedTextureBCFormatTest, CopyWhole2DArrayTexture) {
|
|||
|
||||
// Test copying a multiple 2D texture array layers in one copy command works with BC formats.
|
||||
TEST_P(CompressedTextureBCFormatTest, CopyMultiple2DArrayLayers) {
|
||||
// TODO(jiawei.shao@intel.com): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
// TODO(crbug.com/dawn/815): find out why this test fails on Windows Intel OpenGL drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsIntel() && IsOpenGL() && IsWindows());
|
||||
|
||||
DAWN_TEST_UNSUPPORTED_IF(!IsBCFormatSupported());
|
||||
|
@ -1120,7 +1118,6 @@ TEST_P(CompressedTextureBCFormatTest, UnalignedDynamicUploader) {
|
|||
queue.Submit(1, &commands);
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): support BC formats on OpenGL backend
|
||||
DAWN_INSTANTIATE_TEST(CompressedTextureBCFormatTest,
|
||||
D3D12Backend(),
|
||||
MetalBackend(),
|
||||
|
|
|
@ -59,7 +59,7 @@ class CopyTests : public DawnTest {
|
|||
return textureData;
|
||||
}
|
||||
|
||||
// TODO(jiawei.shao@intel.com): remove this function when all the tests in this file support
|
||||
// TODO(crbug.com/dawn/818): remove this function when all the tests in this file support
|
||||
// testing arbitrary formats.
|
||||
static std::vector<RGBA8> GetExpectedTextureDataRGBA8(
|
||||
const utils::TextureDataCopyLayout& layout) {
|
||||
|
@ -132,7 +132,7 @@ class CopyTests_T2B : public CopyTests {
|
|||
const BufferSpec& bufferSpec,
|
||||
const wgpu::Extent3D& copySize,
|
||||
wgpu::TextureDimension dimension = wgpu::TextureDimension::e2D) {
|
||||
// TODO(jiawei.shao@intel.com): support testing arbitrary formats
|
||||
// TODO(crbug.com/dawn/818): support testing arbitrary formats
|
||||
ASSERT_EQ(kDefaultFormat, textureSpec.format);
|
||||
|
||||
const uint32_t bytesPerTexel = utils::GetTexelBlockSizeInBytes(textureSpec.format);
|
||||
|
@ -244,7 +244,7 @@ class CopyTests_B2T : public CopyTests {
|
|||
const BufferSpec& bufferSpec,
|
||||
const wgpu::Extent3D& copySize,
|
||||
wgpu::TextureDimension dimension = wgpu::TextureDimension::e2D) {
|
||||
// TODO(jiawei.shao@intel.com): support testing arbitrary formats
|
||||
// TODO(crbug.com/dawn/818): support testing arbitrary formats
|
||||
ASSERT_EQ(kDefaultFormat, textureSpec.format);
|
||||
// Create a buffer of size `size` and populate it with data
|
||||
const uint32_t bytesPerTexel = utils::GetTexelBlockSizeInBytes(textureSpec.format);
|
||||
|
@ -2008,7 +2008,7 @@ TEST_P(CopyTests_T2B, CopyOneRowWithDepth32Float) {
|
|||
// texture formats. See http://crbug.com/1161355 for more details.
|
||||
TEST_P(CopyTests_T2T, CopyFromNonZeroMipLevelWithTexelBlockSizeLessThan4Bytes) {
|
||||
// This test can pass on the Windows Intel Vulkan driver version 27.20.100.9168.
|
||||
// TODO(jiawei.shao@intel.com): enable this test on Intel Vulkan drivers after the upgrade of
|
||||
// TODO(crbug.com/dawn/819): enable this test on Intel Vulkan drivers after the upgrade of
|
||||
// try bots.
|
||||
DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsWindows() && IsIntel());
|
||||
|
||||
|
|
|
@ -312,7 +312,7 @@ TEST_P(DepthBiasTests, PositiveBiasOn24bit) {
|
|||
0.25f * (1 << 25), 0, 0);
|
||||
|
||||
// Only the bottom left quad has colors. 0.5 quad > 0.4 clear.
|
||||
// TODO(enrico.galli@intel.com): Switch to depth sampling once feature has been enabled.
|
||||
// TODO(crbug.com/dawn/820): Switch to depth sampling once feature has been enabled.
|
||||
std::vector<RGBA8> expected = {
|
||||
RGBA8::kRed, RGBA8::kRed, //
|
||||
RGBA8::kRed, RGBA8::kRed, //
|
||||
|
@ -333,7 +333,7 @@ TEST_P(DepthBiasTests, PositiveBiasOn24bitWithClamp) {
|
|||
|
||||
// Since we cleared with a depth of 0.4 and clamped bias at 0.4, the depth test will fail. 0.25
|
||||
// + 0.125 < 0.4 clear.
|
||||
// TODO(enrico.galli@intel.com): Switch to depth sampling once feature has been enabled.
|
||||
// TODO(crbug.com/dawn/820): Switch to depth sampling once feature has been enabled.
|
||||
std::vector<RGBA8> zero = {
|
||||
RGBA8::kZero, RGBA8::kZero, //
|
||||
RGBA8::kZero, RGBA8::kZero, //
|
||||
|
@ -348,7 +348,7 @@ TEST_P(DepthBiasTests, PositiveSlopeBiasOn24bit) {
|
|||
RunDepthBiasTest(wgpu::TextureFormat::Depth24PlusStencil8, 0.4f, QuadAngle::TiltedX, 0, 1, 0);
|
||||
|
||||
// Only the top half of the quad has a depth > 0.4 clear
|
||||
// TODO(enrico.galli@intel.com): Switch to depth sampling once feature has been enabled.
|
||||
// TODO(crbug.com/dawn/820): Switch to depth sampling once feature has been enabled.
|
||||
std::vector<RGBA8> expected = {
|
||||
RGBA8::kRed, RGBA8::kRed, //
|
||||
RGBA8::kZero, RGBA8::kZero, //
|
||||
|
|
|
@ -215,7 +215,7 @@ class DepthStencilCopyTests : public DawnTest {
|
|||
uploadBufferDesc.usage = wgpu::BufferUsage::CopySrc;
|
||||
uploadBufferDesc.mappedAtCreation = true;
|
||||
|
||||
// TODO(enga): Use WriteTexture when implemented on OpenGL.
|
||||
// TODO(crbug.com/dawn/822): Use WriteTexture when implemented on OpenGL.
|
||||
wgpu::Buffer uploadBuffer = device.CreateBuffer(&uploadBufferDesc);
|
||||
uint8_t* dst = static_cast<uint8_t*>(uploadBuffer.GetMappedRange());
|
||||
float* src = expected.data();
|
||||
|
@ -269,7 +269,7 @@ class DepthStencilCopyTests : public DawnTest {
|
|||
depthStencil->depthCompare = wgpu::CompareFunction::Equal;
|
||||
pipelineDescriptor.cTargets[0].format = colorTexDesc.format;
|
||||
|
||||
// TODO(jiawei.shao@intel.com): The Intel Mesa Vulkan driver can't set gl_FragDepth unless
|
||||
// TODO(crbug.com/dawn/821): The Intel Mesa Vulkan driver can't set gl_FragDepth unless
|
||||
// depthWriteEnabled == true. This either needs to be fixed in the driver or restricted by
|
||||
// the WebGPU API.
|
||||
depthStencil->depthWriteEnabled = true;
|
||||
|
@ -353,8 +353,8 @@ TEST_P(DepthStencilCopyTests, FromStencilAspect) {
|
|||
|
||||
// Test copying the non-zero mip, stencil-only aspect into a buffer.
|
||||
TEST_P(DepthStencilCopyTests, FromNonZeroMipStencilAspect) {
|
||||
// TODO(enga): Figure out why this fails on MacOS Intel Iris.
|
||||
// It passes on AMD Radeon Pro and Intel HD Graphics 630.
|
||||
// TODO(crbug.com/dawn/704): Readback after clear via stencil copy does not work
|
||||
// on some Intel drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
// TODO(crbug.com/dawn/667): Work around some platforms' inability to read back stencil.
|
||||
|
@ -396,8 +396,8 @@ TEST_P(DepthStencilCopyTests, FromNonZeroMipDepthAspect) {
|
|||
|
||||
// Test copying both aspects in a T2T copy, then copying only stencil.
|
||||
TEST_P(DepthStencilCopyTests, T2TBothAspectsThenCopyStencil) {
|
||||
// TODO(enga): Figure out why this fails on MacOS Intel Iris.
|
||||
// It passes on AMD Radeon Pro and Intel HD Graphics 630.
|
||||
// TODO(crbug.com/dawn/704): Readback after clear via stencil copy does not work
|
||||
// on some Intel drivers.
|
||||
// Maybe has to do with the RenderAttachment usage. Notably, a later test
|
||||
// T2TBothAspectsThenCopyNonRenderableStencil does not use RenderAttachment and works correctly.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
@ -449,8 +449,8 @@ TEST_P(DepthStencilCopyTests, T2TBothAspectsThenCopyNonRenderableStencil) {
|
|||
// Test that part of a non-renderable, non-zero mip stencil aspect can be copied. Notably,
|
||||
// this test has different behavior on some platforms than T2TBothAspectsThenCopyStencil.
|
||||
TEST_P(DepthStencilCopyTests, T2TBothAspectsThenCopyNonRenderableNonZeroMipStencil) {
|
||||
// TODO(enga): Figure out why this fails on MacOS Intel Iris.
|
||||
// It passes on AMD Radeon Pro and Intel HD Graphics 630.
|
||||
/// TODO(crbug.com/dawn/704): Readback after clear via stencil copy does not work
|
||||
// on some Intel drivers.
|
||||
// Maybe has to do with the non-zero mip. Notably, a previous test
|
||||
// T2TBothAspectsThenCopyNonRenderableStencil works correctly.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
@ -539,8 +539,8 @@ TEST_P(DepthStencilCopyTests, T2TBothAspectsThenCopyStencilThenDepth) {
|
|||
|
||||
// Test copying both aspects in a T2T copy, then copying depth, then copying stencil
|
||||
TEST_P(DepthStencilCopyTests, T2TBothAspectsThenCopyDepthThenStencil) {
|
||||
// TODO(enga): Figure out why this fails on MacOS Intel Iris.
|
||||
// It passes on AMD Radeon Pro and Intel HD Graphics 630.
|
||||
// TODO(crbug.com/dawn/704): Readback after clear via stencil copy does not work
|
||||
// on some Intel drivers.
|
||||
// It seems like the depth readback copy mutates the stencil because the previous
|
||||
// test T2TBothAspectsThenCopyStencil passes.
|
||||
// T2TBothAspectsThenCopyStencilThenDepth which checks stencil first also passes.
|
||||
|
@ -583,8 +583,8 @@ TEST_P(DepthStencilCopyTests, ToStencilAspect) {
|
|||
DAWN_TEST_UNSUPPORTED_IF(IsOpenGL());
|
||||
DAWN_TEST_UNSUPPORTED_IF(IsOpenGLES());
|
||||
|
||||
// TODO(enga): Figure out why this fails on MacOS Intel Iris.
|
||||
// It passes on AMD Radeon Pro and Intel HD Graphics 630.
|
||||
// TODO(crbug.com/dawn/704): Readback after clear via stencil copy does not work
|
||||
// on some Intel drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
// Create a stencil texture
|
||||
|
|
|
@ -192,8 +192,8 @@ class DepthStencilSamplingTest : public DawnTest {
|
|||
return textureSampleCompare(tex, samp, vec2<f32>(0.5, 0.5), uniforms.compareRef);
|
||||
})");
|
||||
|
||||
// TODO(dawn:367): Cannot use GetBindGroupLayout for comparison samplers without shader
|
||||
// reflection data.
|
||||
// TODO(crbug.com/dawn/367): Cannot use GetBindGroupLayout for comparison samplers without
|
||||
// shader reflection data.
|
||||
wgpu::BindGroupLayout bgl = utils::MakeBindGroupLayout(
|
||||
device, {{0, wgpu::ShaderStage::Fragment, wgpu::SamplerBindingType::Comparison},
|
||||
{1, wgpu::ShaderStage::Fragment, wgpu::TextureSampleType::Depth},
|
||||
|
@ -227,7 +227,7 @@ class DepthStencilSamplingTest : public DawnTest {
|
|||
samplerResult.value = textureSampleCompare(tex, samp, vec2<f32>(0.5, 0.5), uniforms.compareRef);
|
||||
})");
|
||||
|
||||
// TODO(dawn:367): Cannot use GetBindGroupLayout without shader reflection data.
|
||||
// TODO(crbug.com/dawn/367): Cannot use GetBindGroupLayout without shader reflection data.
|
||||
wgpu::BindGroupLayout bgl = utils::MakeBindGroupLayout(
|
||||
device, {{0, wgpu::ShaderStage::Compute, wgpu::SamplerBindingType::Comparison},
|
||||
{1, wgpu::ShaderStage::Compute, wgpu::TextureSampleType::Depth},
|
||||
|
|
|
@ -159,10 +159,10 @@ TEST_P(IOSurfaceValidationTests, PlaneTooLarge) {
|
|||
}
|
||||
|
||||
// Test an error occurs if the descriptor dimension isn't 2D
|
||||
// TODO(cwallez@chromium.org): Reenable when 1D or 3D textures are implemented
|
||||
TEST_P(IOSurfaceValidationTests, DISABLED_InvalidTextureDimension) {
|
||||
// TODO(crbug.com/dawn/814): Test 1D textures when implemented
|
||||
TEST_P(IOSurfaceValidationTests, InvalidTextureDimension) {
|
||||
DAWN_TEST_UNSUPPORTED_IF(UsesWire());
|
||||
descriptor.dimension = wgpu::TextureDimension::e2D;
|
||||
descriptor.dimension = wgpu::TextureDimension::e3D;
|
||||
|
||||
ASSERT_DEVICE_ERROR(wgpu::Texture texture =
|
||||
WrapIOSurface(&descriptor, defaultIOSurface.get(), 0));
|
||||
|
|
|
@ -418,7 +418,7 @@ TEST_P(MultisampledRenderingTest, ResolveInAnotherRenderPass) {
|
|||
|
||||
// Test doing MSAA resolve into multiple resolve targets works correctly.
|
||||
TEST_P(MultisampledRenderingTest, ResolveIntoMultipleResolveTargets) {
|
||||
// TODO(dawn:462): Investigate backend validation failure.
|
||||
// TODO(dawn:462): Issue in the D3D12 validation layers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsNvidia() && IsBackendValidationEnabled());
|
||||
|
||||
wgpu::TextureView multisampledColorView2 =
|
||||
|
@ -496,7 +496,7 @@ TEST_P(MultisampledRenderingTest, ResolveOneMultisampledTextureTwice) {
|
|||
|
||||
// Test using a layer of a 2D texture as resolve target works correctly.
|
||||
TEST_P(MultisampledRenderingTest, ResolveIntoOneMipmapLevelOf2DTexture) {
|
||||
// TODO(dawn:462): Investigate backend validation failure.
|
||||
// TODO(dawn:462): Issue in the D3D12 validation layers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsBackendValidationEnabled());
|
||||
|
||||
constexpr uint32_t kBaseMipLevel = 2;
|
||||
|
@ -534,7 +534,7 @@ TEST_P(MultisampledRenderingTest, ResolveIntoOneMipmapLevelOf2DTexture) {
|
|||
|
||||
// Test using a level or a layer of a 2D array texture as resolve target works correctly.
|
||||
TEST_P(MultisampledRenderingTest, ResolveInto2DArrayTexture) {
|
||||
// TODO(dawn:462): Investigate backend validation failure.
|
||||
// TODO(dawn:462): Issue in the D3D12 validation layers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsD3D12() && IsBackendValidationEnabled());
|
||||
|
||||
wgpu::TextureView multisampledColorView2 =
|
||||
|
@ -762,7 +762,7 @@ TEST_P(MultisampledRenderingTest, ResolveInto2DTextureWithSampleMaskAndShaderOut
|
|||
// supported on some platforms.
|
||||
DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_sample_variables"));
|
||||
|
||||
// TODO(cwallez@chromium.org): Fails on Metal / D3D12 because SPIRV-Cross produces bad shaders
|
||||
// TODO(crbug.com/dawn/571): Fails on Metal / D3D12 because SPIRV-Cross produces bad shaders
|
||||
// for the SPIR-V outputted by Tint. Reenable once we use Tint's MSL / HLSL generators.
|
||||
DAWN_SUPPRESS_TEST_IF(IsD3D12() || IsMetal());
|
||||
|
||||
|
@ -824,7 +824,7 @@ TEST_P(MultisampledRenderingTest, ResolveIntoMultipleResolveTargetsWithShaderOut
|
|||
// supported on some platforms.
|
||||
DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_sample_variables"));
|
||||
|
||||
// TODO(cwallez@chromium.org): Fails on Metal / D3D12 because SPIRV-Cross produces bad shaders
|
||||
// TODO(crbug.com/dawn/571): Fails on Metal / D3D12 because SPIRV-Cross produces bad shaders
|
||||
// for the SPIR-V outputted by Tint. Reenable once we use Tint's MSL / HLSL generators.
|
||||
DAWN_SUPPRESS_TEST_IF(IsD3D12() || IsMetal());
|
||||
|
||||
|
|
|
@ -98,8 +98,8 @@ class OpArrayLengthTest : public DawnTest {
|
|||
|
||||
// Test OpArrayLength in the compute stage
|
||||
TEST_P(OpArrayLengthTest, Compute) {
|
||||
// TODO(cwallez@chromium.org): The computations for length() of unsized buffer is broken on
|
||||
// Nvidia OpenGL. See https://bugs.chromium.org/p/dawn/issues/detail?id=197
|
||||
// TODO(crbug.com/dawn/197): The computations for length() of unsized buffer is broken on
|
||||
// Nvidia OpenGL.
|
||||
DAWN_SUPPRESS_TEST_IF(IsNvidia() && (IsOpenGL() || IsOpenGLES()));
|
||||
|
||||
// Create a buffer to hold the result sizes and create a bindgroup for it.
|
||||
|
@ -155,8 +155,8 @@ TEST_P(OpArrayLengthTest, Compute) {
|
|||
|
||||
// Test OpArrayLength in the fragment stage
|
||||
TEST_P(OpArrayLengthTest, Fragment) {
|
||||
// TODO(cwallez@chromium.org): The computations for length() of unsized buffer is broken on
|
||||
// Nvidia OpenGL. See https://bugs.chromium.org/p/dawn/issues/detail?id=197
|
||||
// TODO(crbug.com/dawn/197): The computations for length() of unsized buffer is broken on
|
||||
// Nvidia OpenGL.
|
||||
DAWN_SUPPRESS_TEST_IF(IsNvidia() && (IsOpenGL() || IsOpenGLES()));
|
||||
|
||||
utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 1, 1);
|
||||
|
@ -206,9 +206,8 @@ TEST_P(OpArrayLengthTest, Fragment) {
|
|||
|
||||
// Test OpArrayLength in the vertex stage
|
||||
TEST_P(OpArrayLengthTest, Vertex) {
|
||||
// TODO(cwallez@chromium.org): The computations for length() of unsized buffer is broken on
|
||||
// Nvidia OpenGL. Also failing on all GLES (NV, Intel, SwANGLE). See
|
||||
// https://bugs.chromium.org/p/dawn/issues/detail?id=197
|
||||
// TODO(crbug.com/dawn/197): The computations for length() of unsized buffer is broken on
|
||||
// Nvidia OpenGL. Also failing on all GLES (NV, Intel, SwANGLE).
|
||||
DAWN_SUPPRESS_TEST_IF(IsNvidia() && IsOpenGL());
|
||||
DAWN_SUPPRESS_TEST_IF(IsOpenGLES());
|
||||
|
||||
|
|
|
@ -760,8 +760,8 @@ TEST_P(TimestampQueryTests, ResolveToBufferWithOffset) {
|
|||
// the issue is fixed.
|
||||
DAWN_SUPPRESS_TEST_IF(IsWindows() && IsVulkan() && IsIntel());
|
||||
|
||||
// TODO(hao.x.li@intel.com): Crash occurs if we only call WriteTimestamp in a command encoder
|
||||
// without any copy commands on Metal on AMD GPU. See https://crbug.com/dawn/545.
|
||||
// TODO(crbug.com/dawn/545): Crash occurs if we only call WriteTimestamp in a command encoder
|
||||
// without any copy commands on Metal on AMD GPU.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsAMD());
|
||||
|
||||
constexpr uint32_t kQueryCount = 2;
|
||||
|
|
|
@ -112,8 +112,7 @@ TEST_P(QueueWriteBufferTests, ManyWriteBuffer) {
|
|||
// fails the test. Since GPUs may or may not complete by then, this test must be disabled OR
|
||||
// modified to be well-below the timeout limit.
|
||||
|
||||
// TODO(https://bugs.chromium.org/p/dawn/issues/detail?id=228): Re-enable
|
||||
// once the issue with Metal on 10.14.6 is fixed.
|
||||
// TODO(crbug.com/dawn/228): Re-enable once the issue with Metal on 10.14.6 is fixed.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMacOS() && IsIntel() && IsMetal());
|
||||
|
||||
// The Vulkan Validation Layers' memory barrier validation keeps track of every range written
|
||||
|
|
|
@ -50,12 +50,10 @@ TEST_P(ShaderFloat16Tests, Basic16BitFloatFeaturesTest) {
|
|||
wgpu::Buffer bufferIn = utils::CreateBufferFromData(device, &bufferInData, sizeof(bufferInData),
|
||||
wgpu::BufferUsage::Storage);
|
||||
|
||||
// TODO(xinghua.cao@intel.com): the zero for padding is required now. No need to
|
||||
// createBufferFromData once buffer lazy-zero-init is done.
|
||||
uint16_t bufferOutData[] = {Float32ToFloat16(0.0), Float32ToFloat16(0.0)};
|
||||
wgpu::Buffer bufferOut =
|
||||
utils::CreateBufferFromData(device, &bufferOutData, sizeof(bufferOutData),
|
||||
wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc);
|
||||
wgpu::BufferDescriptor bufferDesc;
|
||||
bufferDesc.size = 2 * sizeof(uint16_t);
|
||||
bufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopySrc;
|
||||
wgpu::Buffer bufferOut = device.CreateBuffer(&bufferDesc);
|
||||
|
||||
// SPIR-V ASM produced by glslang for the following fragment shader:
|
||||
//
|
||||
|
@ -157,7 +155,7 @@ TEST_P(ShaderFloat16Tests, Basic16BitFloatFeaturesTest) {
|
|||
{
|
||||
{0, uniformBuffer, 0, sizeof(uniformData)},
|
||||
{1, bufferIn, 0, sizeof(bufferInData)},
|
||||
{2, bufferOut, 0, sizeof(bufferOutData)},
|
||||
{2, bufferOut},
|
||||
});
|
||||
|
||||
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
||||
|
|
|
@ -552,8 +552,6 @@ fn IsEqualTo(pixel : vec4<f32>, expected : vec4<f32>) -> bool {
|
|||
|
||||
wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
|
||||
|
||||
// TODO(jiawei.shao@intel.com): remove the render attachment when Dawn supports beginning a
|
||||
// render pass with no attachments.
|
||||
wgpu::Texture dummyOutputTexture =
|
||||
CreateTexture(kRenderAttachmentFormat,
|
||||
wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::CopySrc, 1, 1);
|
||||
|
|
|
@ -786,9 +786,6 @@ TEST_P(TextureFormatTest, RGB9E5Ufloat) {
|
|||
// This format is not renderable.
|
||||
}
|
||||
|
||||
// TODO(cwallez@chromium.org): Add tests for depth-stencil formats when we know if they are copyable
|
||||
// in WebGPU.
|
||||
|
||||
DAWN_INSTANTIATE_TEST(TextureFormatTest,
|
||||
D3D12Backend(),
|
||||
MetalBackend(),
|
||||
|
|
|
@ -586,7 +586,8 @@ TEST_P(TextureZeroInitTest, RenderingLoadingDepthStencil) {
|
|||
|
||||
// Test that clear state is tracked independently for depth/stencil textures.
|
||||
TEST_P(TextureZeroInitTest, IndependentDepthStencilLoadAfterDiscard) {
|
||||
// TODO(enga): Figure out why this fails on Metal Intel.
|
||||
// TODO(crbug.com/dawn/704): Readback after clear via stencil copy does not work
|
||||
// on some Intel drivers.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
wgpu::TextureDescriptor depthStencilDescriptor = CreateTextureDescriptor(
|
||||
|
|
|
@ -49,6 +49,9 @@ class VertexFormatTest : public DawnTest {
|
|||
void SetUp() override {
|
||||
DawnTest::SetUp();
|
||||
|
||||
// TODO(crbug.com/dawn/259): Failing because of a SPIRV-Cross issue.
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);
|
||||
}
|
||||
|
||||
|
@ -398,10 +401,6 @@ class VertexFormatTest : public DawnTest {
|
|||
};
|
||||
|
||||
TEST_P(VertexFormatTest, Uint8x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint8_t> vertexData = {
|
||||
std::numeric_limits<uint8_t>::max(),
|
||||
0,
|
||||
|
@ -425,10 +424,6 @@ TEST_P(VertexFormatTest, Uint8x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Uint8x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint8_t> vertexData = {
|
||||
std::numeric_limits<uint8_t>::max(),
|
||||
0,
|
||||
|
@ -448,10 +443,6 @@ TEST_P(VertexFormatTest, Uint8x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Sint8x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int8_t> vertexData = {
|
||||
std::numeric_limits<int8_t>::max(),
|
||||
0,
|
||||
|
@ -475,10 +466,6 @@ TEST_P(VertexFormatTest, Sint8x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Sint8x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int8_t> vertexData = {
|
||||
std::numeric_limits<int8_t>::max(),
|
||||
0,
|
||||
|
@ -498,10 +485,6 @@ TEST_P(VertexFormatTest, Sint8x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Unorm8x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint8_t> vertexData = {
|
||||
std::numeric_limits<uint8_t>::max(),
|
||||
std::numeric_limits<uint8_t>::min(),
|
||||
|
@ -528,10 +511,6 @@ TEST_P(VertexFormatTest, Unorm8x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Unorm8x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint8_t> vertexData = {std::numeric_limits<uint8_t>::max(),
|
||||
std::numeric_limits<uint8_t>::min(),
|
||||
0,
|
||||
|
@ -549,10 +528,6 @@ TEST_P(VertexFormatTest, Unorm8x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Snorm8x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int8_t> vertexData = {
|
||||
std::numeric_limits<int8_t>::max(),
|
||||
std::numeric_limits<int8_t>::min(),
|
||||
|
@ -581,10 +556,6 @@ TEST_P(VertexFormatTest, Snorm8x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Snorm8x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int8_t> vertexData = {std::numeric_limits<int8_t>::max(),
|
||||
std::numeric_limits<int8_t>::min(),
|
||||
0,
|
||||
|
@ -602,10 +573,6 @@ TEST_P(VertexFormatTest, Snorm8x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Uint16x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint16_t> vertexData = {std::numeric_limits<uint16_t>::max(),
|
||||
0,
|
||||
std::numeric_limits<uint16_t>::min(),
|
||||
|
@ -617,10 +584,6 @@ TEST_P(VertexFormatTest, Uint16x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Uint16x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint16_t> vertexData = {
|
||||
std::numeric_limits<uint16_t>::max(),
|
||||
std::numeric_limits<uint8_t>::max(),
|
||||
|
@ -640,10 +603,6 @@ TEST_P(VertexFormatTest, Uint16x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Sint16x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int16_t> vertexData = {std::numeric_limits<int16_t>::max(),
|
||||
0,
|
||||
std::numeric_limits<int16_t>::min(),
|
||||
|
@ -655,10 +614,6 @@ TEST_P(VertexFormatTest, Sint16x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Sint16x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int16_t> vertexData = {
|
||||
std::numeric_limits<int16_t>::max(),
|
||||
0,
|
||||
|
@ -678,10 +633,6 @@ TEST_P(VertexFormatTest, Sint16x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Unorm16x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint16_t> vertexData = {std::numeric_limits<uint16_t>::max(),
|
||||
std::numeric_limits<uint16_t>::min(),
|
||||
std::numeric_limits<uint16_t>::max() / 2u,
|
||||
|
@ -693,10 +644,6 @@ TEST_P(VertexFormatTest, Unorm16x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Unorm16x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint16_t> vertexData = {std::numeric_limits<uint16_t>::max(),
|
||||
std::numeric_limits<uint16_t>::min(),
|
||||
0,
|
||||
|
@ -714,10 +661,6 @@ TEST_P(VertexFormatTest, Unorm16x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Snorm16x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int16_t> vertexData = {std::numeric_limits<int16_t>::max(),
|
||||
std::numeric_limits<int16_t>::min(),
|
||||
std::numeric_limits<int16_t>::max() / 2,
|
||||
|
@ -729,10 +672,6 @@ TEST_P(VertexFormatTest, Snorm16x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Snorm16x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int16_t> vertexData = {std::numeric_limits<int16_t>::max(),
|
||||
std::numeric_limits<int16_t>::min(),
|
||||
0,
|
||||
|
@ -750,10 +689,6 @@ TEST_P(VertexFormatTest, Snorm16x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Float16x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
// Fails on NVIDIA's Vulkan drivers on CQ but passes locally.
|
||||
DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia());
|
||||
|
||||
|
@ -764,10 +699,6 @@ TEST_P(VertexFormatTest, Float16x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Float16x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
// Fails on NVIDIA's Vulkan drivers on CQ but passes locally.
|
||||
DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia());
|
||||
|
||||
|
@ -778,10 +709,6 @@ TEST_P(VertexFormatTest, Float16x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Float32) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<float> vertexData = {1.3f, +0.0f, -0.0f};
|
||||
|
||||
DoVertexFormatTest(wgpu::VertexFormat::Float32, vertexData, vertexData);
|
||||
|
@ -792,10 +719,6 @@ TEST_P(VertexFormatTest, Float32) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Float32x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
// Fails on NVIDIA's Vulkan drivers on CQ but passes locally.
|
||||
DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia());
|
||||
|
||||
|
@ -805,10 +728,6 @@ TEST_P(VertexFormatTest, Float32x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Float32x3) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
// Fails on NVIDIA's Vulkan drivers on CQ but passes locally.
|
||||
DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia());
|
||||
|
||||
|
@ -820,10 +739,6 @@ TEST_P(VertexFormatTest, Float32x3) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Float32x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<float> vertexData = {
|
||||
19.2f, -19.3f, +0.0f, 1.0f, -0.0f, 1.0f, 1.3f, -1.0f, 13.078f, 21.1965f, -1.1f, -1.2f,
|
||||
};
|
||||
|
@ -832,10 +747,6 @@ TEST_P(VertexFormatTest, Float32x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Uint32) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint32_t> vertexData = {std::numeric_limits<uint32_t>::max(),
|
||||
std::numeric_limits<uint16_t>::max(),
|
||||
std::numeric_limits<uint8_t>::max()};
|
||||
|
@ -844,10 +755,6 @@ TEST_P(VertexFormatTest, Uint32) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Uint32x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint32_t> vertexData = {std::numeric_limits<uint32_t>::max(), 32,
|
||||
std::numeric_limits<uint16_t>::max(), 64,
|
||||
std::numeric_limits<uint8_t>::max(), 128};
|
||||
|
@ -856,10 +763,6 @@ TEST_P(VertexFormatTest, Uint32x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Uint32x3) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint32_t> vertexData = {std::numeric_limits<uint32_t>::max(), 32, 64,
|
||||
std::numeric_limits<uint16_t>::max(), 164, 128,
|
||||
std::numeric_limits<uint8_t>::max(), 1283, 256};
|
||||
|
@ -868,10 +771,6 @@ TEST_P(VertexFormatTest, Uint32x3) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Uint32x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<uint32_t> vertexData = {std::numeric_limits<uint32_t>::max(), 32, 64, 5460,
|
||||
std::numeric_limits<uint16_t>::max(), 164, 128, 0,
|
||||
std::numeric_limits<uint8_t>::max(), 1283, 256, 4567};
|
||||
|
@ -880,10 +779,6 @@ TEST_P(VertexFormatTest, Uint32x4) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Sint32) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int32_t> vertexData = {std::numeric_limits<int32_t>::max(),
|
||||
std::numeric_limits<int32_t>::min(),
|
||||
std::numeric_limits<int8_t>::max()};
|
||||
|
@ -892,10 +787,6 @@ TEST_P(VertexFormatTest, Sint32) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Sint32x2) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int32_t> vertexData = {
|
||||
std::numeric_limits<int32_t>::max(), std::numeric_limits<int32_t>::min(),
|
||||
std::numeric_limits<int16_t>::max(), std::numeric_limits<int16_t>::min(),
|
||||
|
@ -905,10 +796,6 @@ TEST_P(VertexFormatTest, Sint32x2) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Sint32x3) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int32_t> vertexData = {
|
||||
std::numeric_limits<int32_t>::max(), std::numeric_limits<int32_t>::min(), 64,
|
||||
std::numeric_limits<int16_t>::max(), std::numeric_limits<int16_t>::min(), 128,
|
||||
|
@ -918,10 +805,6 @@ TEST_P(VertexFormatTest, Sint32x3) {
|
|||
}
|
||||
|
||||
TEST_P(VertexFormatTest, Sint32x4) {
|
||||
// TODO(cwallez@chromium.org): Failing because of a SPIRV-Cross issue.
|
||||
// See http://crbug.com/dawn/259
|
||||
DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel());
|
||||
|
||||
std::vector<int32_t> vertexData = {
|
||||
std::numeric_limits<int32_t>::max(), std::numeric_limits<int32_t>::min(), 64, -5460,
|
||||
std::numeric_limits<int16_t>::max(), std::numeric_limits<int16_t>::min(), -128, 0,
|
||||
|
|
Loading…
Reference in New Issue