Revert "Temporarily stop running tests on D3D12 with use_tint_generator"

This reverts commit 5c9b6a8f81.

The issue has now been fixed in Tint and rolled into Dawn.

Fixed: dawn:758
Change-Id: Id7deb6cea9f22ee8c5f345a28d2d37499b47d692
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48080
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
James Price 2021-04-16 13:19:15 +00:00 committed by Commit Bot service account
parent cd5832c373
commit edb575d631
1 changed files with 1 additions and 0 deletions

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@ -522,6 +522,7 @@ std::vector<AdapterTestParam> DawnTestEnvironment::GetAvailableAdapterTestParams
// test skips on all backends, we can remove this and use a test suite with
// use_tint_generator in the command line args instead.
if (params[i].backendType == wgpu::BackendType::Vulkan ||
params[i].backendType == wgpu::BackendType::D3D12 ||
params[i].backendType == wgpu::BackendType::OpenGL ||
params[i].backendType == wgpu::BackendType::OpenGLES) {
BackendTestConfig configWithTint = params[i];